Player Matchup

Danzaburou
Danzaburou
Ag3nt_NightFall3
Danzaburou
Level 31
God Stats
4W - 8L
1,222 SR
Queue Stats
33W - 48L
1,412 Elo+
Party 1
Horus
Horus
El Burro6625
Horus
Level 75
God Stats
10W - 5L
1,668 SR
Queue Stats
377W - 355L
1,477 Elo+
Party 1
Ullr
Ullr
Merexell
Ullr
Level 109
God Stats
6W - 5L
1,790 SR
Queue Stats
376W - 355L
1,472 Elo+
Party 1
Hel
Hel
Natilla98
Hel
Level 87
God Stats
9W - 9L
1,485 SR
Queue Stats
77W - 79L
1,412 Elo+
Solo
Tyr
Tyr
TinyTed69420
Tyr
Level 65
God Stats
19W - 12L
1,508 SR
Queue Stats
281W - 284L
1,447 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,444 Elo+

VS

Team Averages
Level 65
1,435 SR
1,433 Elo+
Discordia
Discordia
CMDRMitch27
Discordia
Level 28
God Stats
1W - 1L
1,482 SR
Queue Stats
114W - 130L
1,440 Elo+
Party 2
Ishtar
Ishtar
DirtyCorgi
Ishtar
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 297L
1,433 Elo+
Party 2
King Arthur
King Arthur
LuccaMata3505
King Arthur
Level 34
God Stats
9W - 24L
1,459 SR
Queue Stats
123W - 132L
1,347 Elo+
Solo
Ra
Ra
PancakeJoe19
Ra
Level 109
God Stats
4W - 2L
1,190 SR
Queue Stats
603W - 595L
1,469 Elo+
Solo
Osiris
Osiris
rawriz3r
Osiris
Level 87
God Stats
26W - 24L
1,546 SR
Queue Stats
94W - 101L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ag3nt_NightFall3
Danzaburou
10
2 / 2 / 0
6,932
578
1,908
7,708
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 12
7,129
594
6,111
13,528
11,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
12
11 / 1 / 1
8,178
682
12,644
7,797
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 3
7,958
663
6,557
8,361
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 0
7,247
604
3,966
9,299
6,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CMDRMitch27
Discordia
11
1 / 3 / 0
5,821
485
3,724
6,849
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
DirtyCorgi
Ishtar
9
2 / 4 / 1
5,573
464
7,427
9,273
3,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LuccaMata3505
King Arthur
9
1 / 1 / 0
5,622
469
3,906
7,084
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 1
5,543
462
5,732
11,107
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
rawriz3r
Osiris
11
1 / 2 / 3
6,304
525
6,937
10,502
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ag3nt_NightFall3
Danzaburou
2
2
0
1
L
Discordia
CMDRMitch27
Discordia
1
3
0
0.33
L
Ishtar
DirtyCorgi
Ishtar
2
4
1
0.63
W
0
3
12
2
L
King Arthur
LuccaMata3505
King Arthur
1
1
0
1
W
Ullr
11
1
1
11.5
W
2
0
3
3.5
L
1
6
1
0.25
W
1
0
0
1
L
Osiris
rawriz3r
Osiris
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
27,726
46,693
Taken
44,815
27,585
Mitigated
20,512
21,552
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ag3nt_NightFall3
Danzaburou
1,908
443
113
3,717
7,708
2,533
0
89
7,619
0
39,365
L
Discordia
CMDRMitch27
Discordia
3,724
152
0
1,902
6,849
2,310
0
3,941
2,908
35,762
0
L
Ishtar
DirtyCorgi
Ishtar
7,427
4,837
0
1,004
9,273
3,118
0
303
8,970
0
22,451
W
6,111
2,358
2,359
4,821
13,528
11,188
80
3,335
10,193
0
16,051
L
King Arthur
LuccaMata3505
King Arthur
3,906
654
0
994
7,084
5,676
0
0
7,084
0
23,908
W
Ullr
12,644
6,518
162
2,103
7,797
3,803
866
2,470
5,327
0
55,670
W
6,557
711
528
4,004
8,361
3,434
340
3,562
4,799
58,391
0
L
5,732
1,088
682
2,658
11,107
3,357
0
359
10,748
34,442
0
W
3,966
1,285
0
3,745
9,299
6,627
434
0
9,299
0
37,549
L
Osiris
rawriz3r
Osiris
6,937
3,747
0
611
10,502
6,051
0
1,954
8,548
0
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
28,863
348
Minions Killed
264
0
Camps Cleared
0
1,194,096
Distance Traveled
1,035,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,932
578
60
5
0
269,124
0
L
Discordia
5,821
485
64
5
0
222,826
0
L
Ishtar
5,573
464
28
2
0
219,057
0
W
Horus
7,129
594
20
2
0
238,867
0
L
King Arthur
5,622
469
46
4
0
150,937
0
W
Ullr
8,178
682
86
7
0
231,843
0
W
Hel
7,958
663
108
9
0
234,180
0
L
Ra
5,543
462
63
5
0
207,194
0
W
Tyr
7,247
604
74
6
0
220,082
0
L
Osiris
6,304
525
63
5
0
235,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role