Player Matchup

Gilgamesh
Gilgamesh
Alistair_P_Digby
Gilgamesh
Level 108
God Stats
40W - 38L
1,522 SR
Queue Stats
637W - 654L
1,546 Elo+
Party 1
Fenrir
Fenrir
Bluprynt
Fenrir
Level 158
God Stats
18W - 11L
1,817 SR
Queue Stats
614W - 629L
1,504 Elo+
Party 1
Persephone
Persephone
Natechtech
Persephone
Level 170
God Stats
64W - 65L
1,485 SR
Queue Stats
600W - 641L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Slappingfresh
Kuzenbo
Level 63
God Stats
28W - 25L
1,753 SR
Queue Stats
178W - 182L
1,575 Elo+
Solo
Discordia
Discordia
oOAtheneaOo
Discordia
Level 151
God Stats
397W - 367L
1,607 SR
Queue Stats
517W - 511L
1,547 Elo+
Solo
Team Averages
Level 130
1,637 SR
1,537 Elo+

VS

Team Averages
Level 92
1,527 SR
1,554 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ADCorTHROW
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,640 Elo+
Solo
Scylla
Scylla
BeardZz
Scylla
Level 25
God Stats
3W - 2L
1,610 SR
Queue Stats
28W - 30L
1,562 Elo+
Party 2
Neith
Neith
CptPlanet2020
Neith
Level 41
God Stats
8W - 8L
1,520 SR
Queue Stats
10W - 10L
1,539 Elo+
Solo
Loki
Loki
athiepro
Loki
Level 128
God Stats
20W - 21L
1,505 SR
Queue Stats
675W - 630L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
1 / 0 / 8
6,928
1,155
3,250
3,404
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Bluprynt
Fenrir
12
2 / 0 / 7
7,239
1,207
5,261
4,472
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Natechtech
Persephone
12
5 / 0 / 4
8,066
1,344
6,528
2,864
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
1 / 1 / 8
6,951
1,159
4,537
7,250
7,111
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
oOAtheneaOo
Discordia
13
4 / 1 / 7
8,229
1,372
6,370
2,141
651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

374

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 0
5,977
996
959
2,586
1,242
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
6,499
1,083
3,440
8,927
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
BeardZz
Scylla
11
0 / 3 / 1
6,363
1,061
2,699
5,464
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
6,470
1,078
4,388
6,115
2,411
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
1 / 3 / 1
7,132
1,189
4,871
6,463
2,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
13
Kills
2
2
Deaths
13
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
1
4
1
0.38
W
Gilgamesh
1
0
8
5
L
Scylla
BeardZz
Scylla
0
3
1
0.17
W
Fenrir
Bluprynt
Fenrir
2
0
7
5.5
L
0
1
1
0.5
W
Persephone
Natechtech
Persephone
5
0
4
7
W
Kuzenbo
1
1
8
5
L
Loki
1
3
1
0.5
W
Discordia
oOAtheneaOo
Discordia
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
16,357
20,131
Taken
29,555
14,703
Mitigated
16,140
825
Healing
970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
959
45
0
0
2,586
1,242
0
1,548
993
7,386
0
L
3,440
618
0
248
8,927
7,989
0
5,726
2,858
0
6,184
W
Gilgamesh
3,250
634
0
188
3,404
3,686
0
1,053
2,192
225
8,450
L
Scylla
BeardZz
Scylla
2,699
211
0
0
5,464
2,025
0
3,590
1,677
15,936
0
W
Fenrir
Bluprynt
Fenrir
5,261
776
0
348
4,472
2,103
0
730
3,695
0
12,777
L
4,388
2,277
0
490
6,115
2,411
0
4,277
1,625
0
18,916
W
Persephone
Natechtech
Persephone
6,528
0
0
0
2,864
1,152
0
82
2,696
15,643
0
W
Kuzenbo
4,537
1,858
0
266
7,250
7,111
0
1,232
5,835
10,696
0
L
Loki
4,871
856
0
232
6,463
2,473
0
1,981
4,283
0
21,793
W
Discordia
oOAtheneaOo
Discordia
6,370
196
0
23
2,141
651
0
561
1,492
23,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
32,441
105
Minions Killed
108
7
Camps Cleared
5
709,185
Distance Traveled
545,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,977
996
7
1
0
50,051
0
L
Odin
6,499
1,083
9
2
0
128,629
0
W
Gilgamesh
6,928
1,155
11
2
2
142,398
0
L
Scylla
6,363
1,061
51
9
0
113,352
0
W
Fenrir
7,239
1,207
14
2
1
142,014
0
L
Neith
6,470
1,078
16
3
2
118,374
0
W
Persephone
8,066
1,344
23
4
2
144,068
0
W
Kuzenbo
6,951
1,159
2
0
0
140,535
0
L
Loki
7,132
1,189
25
4
3
134,802
0
W
Discordia
8,229
1,372
55
9
2
140,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role