Player Matchup

Maui
Maui
BanditTricks385
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo
Susano
Susano
Feeshtail
Susano
Level 122
God Stats
3W - 5L
1,388 SR
Queue Stats
68W - 67L
1,483 Elo+
Solo
Bellona
Bellona
GrimReaper567
Bellona
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 203L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Visualmente
Sylvanus
Level 127
God Stats
1W - 0L
1,742 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Nu Wa
Nu Wa
advent827
Nu Wa
Level 147
God Stats
4W - 2L
1,285 SR
Queue Stats
239W - 225L
1,435 Elo+
Party 1
Team Averages
Level 117
1,483 SR
1,415 Elo+

VS

Team Averages
Level 129
1,382 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BigAl227
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,369 Elo+
Party 2
Poseidon
Poseidon
DrCanadaBC
Poseidon
Level 127
God Stats
0W - 1L
1,151 SR
Queue Stats
29W - 25L
1,615 Elo+
Party 2
Amaterasu
Amaterasu
GLHF ShaZam47
Amaterasu
Level 155
God Stats
5W - 8L
1,277 SR
Queue Stats
505W - 513L
1,488 Elo+
Solo
Sylvanus
Sylvanus
KazeYoukai
Sylvanus
Level 109
God Stats
1W - 2L
1,480 SR
Queue Stats
35W - 29L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 18
7,942
794
6,272
12,468
15,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Feeshtail
Susano
13
5 / 3 / 11
8,176
818
6,554
8,276
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
14
7 / 2 / 13
8,833
883
15,421
13,662
16,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Visualmente
Sylvanus
14
1 / 1 / 18
8,911
891
7,444
11,979
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
advent827
Nu Wa
16
9 / 1 / 9
9,698
970
15,332
5,420
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 4 / 7
7,838
784
8,520
12,958
9,207
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
BigAl227
Anhur
11
0 / 5 / 3
6,442
644
3,184
8,870
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
DrCanadaBC
Poseidon
14
2 / 5 / 2
7,632
763
11,658
7,889
2,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
GLHF ShaZam47
Amaterasu
13
0 / 4 / 4
6,806
681
4,895
12,054
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
KazeYoukai
Sylvanus
15
4 / 4 / 1
8,867
887
8,800
13,985
10,186
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
22
Kills
8
9
Deaths
22
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
7
1.38
W
0
2
18
4.5
L
Anhur
BigAl227
Anhur
0
5
3
0.3
L
Poseidon
DrCanadaBC
Poseidon
2
5
2
0.6
W
Susano
Feeshtail
Susano
5
3
11
3.5
L
Amaterasu
GLHF ShaZam47
Amaterasu
0
4
4
0.5
W
Bellona
7
2
13
6.75
L
Sylvanus
KazeYoukai
Sylvanus
4
4
1
1.13
W
Sylvanus
Visualmente
Sylvanus
1
1
18
10
W
Nu Wa
advent827
Nu Wa
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,023
Damage
37,057
51,805
Taken
55,756
50,723
Mitigated
38,463
22,656
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,520
1,685
949
2,092
12,958
9,207
0
7,021
5,488
0
15,922
W
6,272
1,338
1,003
2,323
12,468
15,594
720
4,479
7,825
10,997
0
L
Anhur
BigAl227
Anhur
3,184
1,556
689
371
8,870
4,059
0
4,210
4,421
0
8,376
L
Poseidon
DrCanadaBC
Poseidon
11,658
641
1,004
1,096
7,889
2,686
0
2,491
5,169
34,236
0
W
Susano
Feeshtail
Susano
6,554
220
666
1,745
8,276
5,575
2,161
3,442
4,834
0
11,262
L
Amaterasu
GLHF ShaZam47
Amaterasu
4,895
1,139
251
2,068
12,054
12,325
0
5,759
6,019
0
10,267
W
Bellona
15,421
3,166
2,047
3,283
13,662
16,105
477
5,702
7,643
0
21,919
L
Sylvanus
KazeYoukai
Sylvanus
8,800
1,329
4,884
3,280
13,985
10,186
0
9,567
4,115
13,343
0
W
Sylvanus
Visualmente
Sylvanus
7,444
2,067
6,191
5,076
11,979
10,303
971
6,084
5,660
11,983
0
W
Nu Wa
advent827
Nu Wa
15,332
2,615
66
256
5,420
3,146
1,792
751
4,620
38,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
37,585
110
Minions Killed
114
0
Camps Cleared
0
967,823
Distance Traveled
867,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,838
784
29
3
0
171,001
0
W
Maui
7,942
794
14
1
0
186,954
0
L
Anhur
6,442
644
8
1
0
136,442
0
L
Poseidon
7,632
763
44
4
0
205,197
0
W
Susano
8,176
818
13
1
0
201,149
0
L
Amaterasu
6,806
681
19
2
0
185,326
0
W
Bellona
8,833
883
22
2
0
199,997
0
L
Sylvanus
8,867
887
14
1
0
169,688
0
W
Sylvanus
8,911
891
14
1
0
177,364
0
W
Nu Wa
9,698
970
47
5
0
202,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role