Player Matchup

Ganesha
Ganesha
Cpt Jiggly
Ganesha
Level 113
God Stats
10W - 7L
1,649 SR
Queue Stats
122W - 117L
1,470 Elo+
Party 1
Vamana
Vamana
DarkGamma3371
Vamana
Level 85
God Stats
11W - 4L
1,510 SR
Queue Stats
163W - 154L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Kugetuuu
Ao Kuang
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,688 Elo+
Solo
Charybdis
Charybdis
Nocito18
Charybdis
Level 54
God Stats
12W - 12L
1,608 SR
Queue Stats
112W - 97L
1,492 Elo+
Party 1
Ra
Ra
UnflappedDust15
Ra
Level 107
God Stats
7W - 5L
1,506 SR
Queue Stats
105W - 95L
1,523 Elo+
Party 1
Team Averages
Level 103
1,555 SR
1,532 Elo+

VS

Team Averages
Level 107
1,556 SR
1,488 Elo+
Scylla
Scylla
InMightyWeTrust
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,429 Elo+
Party 2
Anhur
Anhur
RicheyDinero
Anhur
Level 56
God Stats
9W - 7L
1,600 SR
Queue Stats
122W - 133L
1,469 Elo+
Solo
Charybdis
Charybdis
ShadowBlood2412
Charybdis
Level 146
God Stats
10W - 11L
1,585 SR
Queue Stats
160W - 170L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
joestacy1226
Ix Chel
Level 115
God Stats
5W - 4L
1,597 SR
Queue Stats
67W - 52L
1,574 Elo+
Party 2
Khepri
Khepri
xiklr
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cpt Jiggly
Ganesha
11
0 / 1 / 4
6,704
559
3,228
9,444
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 1
8,074
673
8,186
9,630
8,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Kugetuuu
Ao Kuang
12
5 / 1 / 2
7,070
589
7,224
10,300
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Nocito18
Charybdis
12
3 / 1 / 1
7,175
598
5,073
6,380
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 2
6,984
582
5,641
6,610
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,812
484
4,527
6,519
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
6,089
507
5,031
9,680
3,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ShadowBlood2412
Charybdis
12
3 / 1 / 0
6,681
557
6,453
8,155
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
joestacy1226
Ix Chel
12
0 / 4 / 0
6,728
561
5,470
9,473
4,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
xiklr
Khepri
9
0 / 2 / 2
5,704
475
2,142
8,719
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cpt Jiggly
Ganesha
0
1
4
2
W
3
0
1
3.5
L
1
2
2
1
W
Ao Kuang
Kugetuuu
Ao Kuang
5
1
2
6
W
Charybdis
Nocito18
Charybdis
3
1
1
3.5
L
1
3
0
0.33
L
Charybdis
ShadowBlood2412
Charybdis
3
1
0
3
W
1
2
2
1
L
Ix Chel
joestacy1226
Ix Chel
0
4
0
0
L
Khepri
xiklr
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
23,623
42,364
Taken
42,546
22,165
Mitigated
20,229
14,636
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cpt Jiggly
Ganesha
3,228
224
1,656
2,861
9,444
6,094
0
3,240
6,204
20,971
0
W
8,186
4,493
0
3,742
9,630
8,077
0
5,019
4,611
0
67,968
L
4,527
551
0
1,580
6,519
2,335
0
4,123
2,277
29,234
0
W
Ao Kuang
Kugetuuu
Ao Kuang
7,224
1,879
0
1,210
10,300
3,398
0
758
9,542
45,278
0
W
Charybdis
Nocito18
Charybdis
5,073
2,933
0
2,500
6,380
2,063
705
530
5,850
0
52,805
L
5,031
2,354
0
2,368
9,680
3,668
0
2,828
6,852
0
44,948
L
Charybdis
ShadowBlood2412
Charybdis
6,453
3,111
0
1,425
8,155
3,413
0
2,476
5,608
0
56,210
W
5,641
592
480
2,187
6,610
2,533
0
2,592
4,018
53,196
0
L
Ix Chel
joestacy1226
Ix Chel
5,470
729
32
3,580
9,473
4,495
0
346
9,127
53,606
0
L
Khepri
xiklr
Khepri
2,142
77
252
2,220
8,719
6,318
0
5,948
2,589
17,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
31,014
401
Minions Killed
310
0
Camps Cleared
0
1,280,835
Distance Traveled
1,167,158
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,704
559
6
1
0
270,537
0
W
Vamana
8,074
673
117
10
0
263,796
0
L
Scylla
5,812
484
42
4
0
235,675
2
W
Ao Kuang
7,070
589
79
7
0
274,622
2
W
Charybdis
7,175
598
103
9
0
227,705
0
L
Anhur
6,089
507
65
5
0
219,176
4
L
Charybdis
6,681
557
91
8
0
250,508
0
W
Ra
6,984
582
96
8
0
244,175
0
L
Ix Chel
6,728
561
90
8
0
227,803
0
L
Khepri
5,704
475
22
2
0
233,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role