Player Matchup

Hades
Hades
HoopaStrong
Hades
Level 66
God Stats
15W - 14L
1,556 SR
Queue Stats
123W - 115L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
LionKingPokoh
Danzaburou
Level 66
God Stats
18W - 8L
1,749 SR
Queue Stats
41W - 53L
1,457 Elo+
Party 2
Susano
Susano
portuano91
Susano
Level 86
God Stats
5W - 11L
1,314 SR
Queue Stats
238W - 231L
1,496 Elo+
Solo
Team Averages
Level 73
1,540 SR
1,507 Elo+

VS

Team Averages
Level 86
1,509 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Shinxty
Ishtar
Level 86
God Stats
3W - 3L
1,579 SR
Queue Stats
27W - 25L
1,560 Elo+
Solo
Cerberus
Cerberus
YawningPanda887
Cerberus
Level 66
God Stats
2W - 3L
1,449 SR
Queue Stats
168W - 181L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,166
651
4,289
14,366
7,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LionKingPokoh
Danzaburou
14
4 / 4 / 4
9,153
832
7,681
10,529
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
portuano91
Susano
14
4 / 6 / 2
9,242
840
9,323
14,953
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 5 / 5
9,281
844
10,456
9,281
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Shinxty
Ishtar
17
11 / 1 / 5
11,129
1,012
16,042
8,132
3,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
15
1 / 2 / 12
9,654
878
8,121
14,666
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
17
17
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
5
5
1.5
L
0
7
3
0.21
L
Danzaburou
LionKingPokoh
Danzaburou
4
4
4
1.5
W
Ishtar
Shinxty
Ishtar
11
1
5
13.5
W
Cerberus
1
2
12
3.5
L
Susano
portuano91
Susano
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
34,619
39,848
Taken
32,079
17,640
Mitigated
24,429
6,196
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,456
661
0
523
9,281
3,682
0
1,140
8,141
34,753
0
L
4,289
1,143
265
1,208
14,366
7,758
0
5,185
9,181
14,885
0
L
Danzaburou
LionKingPokoh
Danzaburou
7,681
2,110
42
2,353
10,529
4,208
0
5,634
4,895
0
35,909
W
Ishtar
Shinxty
Ishtar
16,042
11,142
0
3,127
8,132
3,779
2,276
760
7,372
0
64,876
W
Cerberus
8,121
407
144
4,181
14,666
16,968
619
2,431
12,235
21,550
692
L
Susano
portuano91
Susano
9,323
2,052
0
2,328
14,953
5,674
0
7,091
7,862
0
25,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
30,064
127
Minions Killed
183
0
Camps Cleared
0
542,567
Distance Traveled
614,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,281
844
61
6
0
202,823
0
L
Hades
7,166
651
27
2
0
155,518
0
L
Danzaburou
9,153
832
68
6
0
182,741
0
W
Ishtar
11,129
1,012
91
8
0
216,295
0
W
Cerberus
9,654
878
31
3
0
195,753
0
L
Susano
9,242
840
32
3
0
204,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role