Player Matchup

Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AngerMeat
Danzaburou
Level 65
God Stats
33W - 21L
1,641 SR
Queue Stats
70W - 64L
1,562 Elo+
Party 2
Awilix
Awilix
PrimalAspectII
Awilix
Level 129
God Stats
8W - 8L
1,548 SR
Queue Stats
202W - 166L
1,593 Elo+
Party 2
Ganesha
Ganesha
Swagulon
Ganesha
Level 105
God Stats
10W - 9L
1,603 SR
Queue Stats
61W - 54L
1,605 Elo+
Party 2
Ix Chel
Ix Chel
Trishaann3
Ix Chel
Level 91
God Stats
4W - 7L
1,500 SR
Queue Stats
51W - 52L
1,561 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,564 Elo+

VS

Team Averages
Level 68
1,511 SR
1,511 Elo+
Mercury
Mercury
DOGSQUAD99
Mercury
Level 67
God Stats
23W - 15L
1,531 SR
Queue Stats
182W - 152L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
JarlBalgruufBud
Guan Yu
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 86L
1,580 Elo+
Party 1
Izanami
Izanami
Jhonkiller0001
Izanami
Level 58
God Stats
10W - 10L
1,514 SR
Queue Stats
139W - 135L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Shorty6252
Kukulkan
Level 75
God Stats
1W - 4L
1,321 SR
Queue Stats
53W - 60L
1,499 Elo+
Party 1
Maui
Maui
hanerable
Maui
Level 68
God Stats
5W - 0L
1,691 SR
Queue Stats
360W - 346L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 3 / 0
7,085
590
2,956
12,640
6,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
AngerMeat
Danzaburou
11
2 / 3 / 0
7,040
587
3,688
6,497
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 2 / 3
6,428
536
9,225
11,142
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Swagulon
Ganesha
7
0 / 3 / 2
5,471
456
2,559
8,639
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Trishaann3
Ix Chel
11
1 / 6 / 2
6,542
545
3,187
9,292
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DOGSQUAD99
Mercury
13
7 / 2 / 3
8,046
671
7,694
10,112
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 4
7,269
606
8,016
8,550
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 0 / 4
7,258
605
5,885
4,900
1,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Shorty6252
Kukulkan
14
5 / 2 / 2
8,141
678
10,878
7,083
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
9
0 / 2 / 10
6,444
537
2,619
10,694
7,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
17
17
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
0
0.67
L
Danzaburou
AngerMeat
Danzaburou
2
3
0
0.67
W
Mercury
DOGSQUAD99
Mercury
7
2
3
4.25
W
3
0
4
5
W
2
0
4
4
L
1
2
3
1.25
W
Kukulkan
Shorty6252
Kukulkan
5
2
2
3
L
Ganesha
Swagulon
Ganesha
0
3
2
0.33
L
Ix Chel
Trishaann3
Ix Chel
1
6
2
0.33
W
Maui
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
35,092
48,210
Taken
41,339
20,593
Mitigated
25,564
11,619
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,956
531
0
5,157
12,640
6,813
0
1,422
10,466
0
41,027
L
Danzaburou
AngerMeat
Danzaburou
3,688
928
0
1,341
6,497
2,091
0
541
5,909
0
37,281
W
Mercury
DOGSQUAD99
Mercury
7,694
3,552
0
1,683
10,112
3,894
0
1,046
9,066
0
59,384
W
8,016
1,231
183
3,519
8,550
9,532
0
860
7,690
0
43,609
W
5,885
4,653
0
1,714
4,900
1,912
1,103
1,182
3,718
0
66,258
L
9,225
3,326
0
919
11,142
3,592
0
3,721
7,328
0
47,528
W
Kukulkan
Shorty6252
Kukulkan
10,878
502
0
2,268
7,083
3,025
467
1,870
5,213
68,469
0
L
Ganesha
Swagulon
Ganesha
2,559
126
0
2,083
8,639
4,681
0
2,989
5,602
13,975
0
L
Ix Chel
Trishaann3
Ix Chel
3,187
719
274
1,845
9,292
3,416
0
4,824
4,421
40,480
0
W
Maui
2,619
817
1,500
2,426
10,694
7,201
150
1,329
9,365
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
37,158
316
Minions Killed
433
0
Camps Cleared
0
1,213,145
Distance Traveled
1,224,321
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,085
590
77
6
0
249,576
0
L
Danzaburou
7,040
587
76
6
0
248,913
3
W
Mercury
8,046
671
99
8
0
290,471
0
W
Guan Yu
7,269
606
79
7
0
222,711
2
W
Izanami
7,258
605
120
10
0
226,305
2
L
Awilix
6,428
536
79
7
0
292,840
0
W
Kukulkan
8,141
678
119
10
0
245,193
3
L
Ganesha
5,471
456
6
1
0
205,278
0
L
Ix Chel
6,542
545
78
7
0
216,538
2
W
Maui
6,444
537
16
1
0
239,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role