Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lukas6662602
Nemesis
Level 46
God Stats
9W - 9L
1,269 SR
Queue Stats
155W - 147L
1,513 Elo+
Party 1
Izanami
Izanami
SrKilgrave
Izanami
Level 124
God Stats
80W - 86L
1,504 SR
Queue Stats
460W - 445L
1,517 Elo+
Solo
Surtr
Surtr
arcoirisblue
Surtr
Level 58
God Stats
14W - 13L
1,550 SR
Queue Stats
355W - 344L
1,602 Elo+
Solo
Team Averages
Level 108
1,465 SR
1,527 Elo+

VS

Team Averages
Level 104
1,476 SR
1,501 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MLPepona
Apollo
Level 65
God Stats
6W - 3L
1,283 SR
Queue Stats
46W - 35L
1,618 Elo+
Solo
Kali
Kali
Reinert_
Kali
Level 123
God Stats
18W - 5L
1,797 SR
Queue Stats
280W - 275L
1,483 Elo+
Solo
Ymir
Ymir
SirCristiann
Ymir
Level 83
God Stats
3W - 2L
1,300 SR
Queue Stats
84W - 91L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 3 / 0
8,274
591
12,766
14,295
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
 
Scylla
12
1 / 3 / 1
6,865
490
4,509
10,245
3,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lukas6662602
Nemesis
13
1 / 1 / 1
7,240
517
5,367
9,918
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
SrKilgrave
Izanami
13
3 / 4 / 0
7,889
564
8,255
11,211
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,603
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 1 / 1
8,535
610
8,038
6,333
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
 
Chaac
13
1 / 3 / 3
7,534
538
7,713
14,975
13,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
MLPepona
Apollo
14
2 / 2 / 2
8,267
591
7,000
10,323
8,681
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
14
2 / 2 / 2
8,280
591
4,994
12,209
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 0
7,083
506
4,213
10,801
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
10
Kills
11
11
Deaths
10
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
3
0
1.67
L
Scylla
 
Scylla
1
3
1
0.5
W
Ix Chel
 
Ix Chel
3
1
1
3.5
W
Chaac
 
Chaac
1
3
3
0.83
L
Nemesis
Lukas6662602
Nemesis
1
1
1
1.5
W
Apollo
MLPepona
Apollo
2
2
2
1.5
W
Kali
2
2
2
1.5
W
3
2
0
1.5
L
Izanami
SrKilgrave
Izanami
3
4
0
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
31,958
45,669
Taken
54,641
22,982
Mitigated
36,605
13,354
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,766
4,393
0
4,800
14,295
10,557
0
979
13,316
52,585
12,276
L
Scylla
 
Scylla
4,509
239
0
4,290
10,245
3,513
0
7,693
2,552
49,448
0
W
Ix Chel
 
Ix Chel
8,038
1,325
281
2,214
6,333
2,367
373
2,257
4,076
72,673
0
W
Chaac
 
Chaac
7,713
1,181
0
5,009
14,975
13,194
62
8,647
6,328
0
52,624
L
Nemesis
Lukas6662602
Nemesis
5,367
3,210
0
1,281
9,918
4,085
0
3,325
6,593
0
59,139
W
Apollo
MLPepona
Apollo
7,000
4,675
0
2,303
10,323
8,681
816
0
10,323
0
64,207
W
Kali
4,994
2,869
0
2,065
12,209
5,982
0
2,994
9,215
0
70,384
W
4,213
1,163
0
2,059
10,801
6,381
454
2,397
8,404
39,138
0
L
Izanami
SrKilgrave
Izanami
8,255
5,642
0
2,983
11,211
4,827
396
254
10,957
0
66,936
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
39,699
422
Minions Killed
512
0
Camps Cleared
0
993,399
Distance Traveled
1,324,440
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,274
591
110
8
0
217,097
1
L
Scylla
6,865
490
95
7
0
269,215
6
W
Ix Chel
8,535
610
122
9
0
294,431
0
W
Chaac
7,534
538
86
6
0
223,499
0
L
Nemesis
7,240
517
94
7
0
266,197
0
W
Apollo
8,267
591
125
9
0
244,989
1
W
Kali
8,280
591
110
8
0
310,338
0
W
Ymir
7,083
506
69
5
0
251,183
2
L
Izanami
7,889
564
123
9
0
240,890
2
L
Surtr
2,603
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role