Player Matchup

Anhur
Anhur
Darknytesz
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,740 Elo+
Party 2
Ne Zha
Ne Zha
ItzDuko
Ne Zha
Level 158
God Stats
0W - 1L
1,655 SR
Queue Stats
11W - 7L
1,645 Elo+
Party 2
Xing Tian
Xing Tian
Kain_210
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 2
Tyr
Tyr
ShadesOfGreg-
Tyr
Level 145
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 2L
1,740 Elo+
Party 2
Ares
Ares
TurkeyThug-
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,494 Elo+
Party 2
Team Averages
Level 140
1,559 SR
1,653 Elo+

VS

Team Averages
Level 137
1,595 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
Evil21
Kumbhakarna
Level 147
God Stats
3W - 1L
1,542 SR
Queue Stats
42W - 59L
1,474 Elo+
Solo
Achilles
Achilles
Roneldy
Achilles
Level 125
God Stats
1W - 0L
1,617 SR
Queue Stats
6W - 10L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smash Then Cry
Tsukuyomi
Level 149
God Stats
10W - 2L
1,777 SR
Queue Stats
546W - 555L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Soulwind-417
Gilgamesh
Level 156
God Stats
1W - 0L
1,537 SR
Queue Stats
10W - 10L
1,597 Elo+
Party 1
Vulcan
Vulcan
YoshiIsSad
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
4 / 4 / 10
9,533
794
11,018
11,079
6,437
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ItzDuko
Ne Zha
13
4 / 11 / 12
8,934
745
10,453
15,409
9,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Kain_210
Xing Tian
16
5 / 5 / 12
9,402
784
10,256
16,181
23,499
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
4 / 4 / 12
9,156
763
11,187
16,985
22,751
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 12
9,729
811
9,725
15,140
22,149
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Evil21
Kumbhakarna
16
2 / 3 / 19
10,494
875
7,136
15,849
18,283
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Roneldy
Achilles
16
9 / 4 / 8
10,070
839
11,470
15,630
25,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Smash Then Cry
Tsukuyomi
15
5 / 7 / 15
10,085
840
12,753
14,439
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Soulwind-417
Gilgamesh
17
6 / 4 / 10
10,446
871
11,153
17,382
15,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
YoshiIsSad
Vulcan
17
3 / 5 / 13
10,425
869
20,834
11,488
5,497
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
21
Kills
25
26
Deaths
23
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
4
10
2.25
W
Kumbhakarna
Evil21
Kumbhakarna
2
3
19
3.83
L
Ne Zha
ItzDuko
Ne Zha
4
11
12
0.91
L
Xing Tian
Kain_210
Xing Tian
5
5
12
2.2
W
Achilles
Roneldy
Achilles
9
4
8
3.25
L
4
4
12
2.5
W
Tsukuyomi
Smash Then Cry
Tsukuyomi
5
7
15
1.79
W
Gilgamesh
Soulwind-417
Gilgamesh
6
4
10
2.75
L
4
2
12
5
W
Vulcan
YoshiIsSad
Vulcan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
63,346
74,794
Taken
74,788
84,111
Mitigated
71,829
17,148
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
11,018
5,134
363
1,770
11,079
6,437
1,253
3,634
7,297
0
32,095
W
Kumbhakarna
Evil21
Kumbhakarna
7,136
79
4,193
3,790
15,849
18,283
1,159
4,221
11,112
17,000
0
L
Ne Zha
ItzDuko
Ne Zha
10,453
3,232
961
1,110
15,409
9,275
0
5,403
9,704
37
17,960
L
Xing Tian
Kain_210
Xing Tian
10,256
617
552
682
16,181
23,499
154
7,807
8,226
18,745
0
W
Achilles
Roneldy
Achilles
11,470
2,647
1,451
2,848
15,630
25,754
615
3,635
11,995
0
12,720
L
11,187
1,241
1,030
4,306
16,985
22,751
237
5,117
11,653
58
19,048
W
Tsukuyomi
Smash Then Cry
Tsukuyomi
12,753
2,948
294
1,558
14,439
6,891
170
2,836
11,584
0
32,082
W
Gilgamesh
Soulwind-417
Gilgamesh
11,153
3,515
1,066
4,117
17,382
15,404
1,573
4,662
11,125
0
21,797
L
9,725
383
3,467
2,907
15,140
22,149
196
6,009
8,888
12,409
0
W
Vulcan
YoshiIsSad
Vulcan
20,834
6,427
712
2,013
11,488
5,497
2,197
4,722
6,550
43,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
51,520
96
Minions Killed
133
0
Camps Cleared
0
1,007,839
Distance Traveled
1,121,972
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,533
794
49
4
0
184,756
0
W
Kumbhakarna
10,494
875
14
1
0
236,258
2
L
Ne Zha
8,934
745
14
1
0
169,417
0
L
Xing Tian
9,402
784
7
1
0
202,527
0
W
Achilles
10,070
839
6
1
0
205,897
0
L
Tyr
9,156
763
21
2
0
224,866
0
W
Tsukuyomi
10,085
840
19
2
0
221,837
0
W
Gilgamesh
10,446
871
25
2
0
231,854
0
L
Ares
9,729
811
5
0
0
226,273
0
W
Vulcan
10,425
869
69
6
0
226,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role