Player Matchup

Morgan Le Fay
Morgan Le Fay
HarrySakMgee
Morgan Le Fay
Level 122
God Stats
10W - 7L
1,636 SR
Queue Stats
132W - 153L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
Hey Im Stevy
Aphrodite
Level 45
God Stats
15W - 11L
1,506 SR
Queue Stats
46W - 57L
1,377 Elo+
Party 1
Ishtar
Ishtar
Sheene01
Ishtar
Level 29
God Stats
33W - 25L
1,517 SR
Queue Stats
47W - 61L
1,370 Elo+
Party 1
Freya
Freya
xWARxREAPERx10
Freya
Level 108
God Stats
11W - 9L
1,498 SR
Queue Stats
126W - 140L
1,385 Elo+
Party 1
Thanatos
Thanatos
xXBUBBARSXX1852
Thanatos
Level 89
God Stats
0W - 2L
1,278 SR
Queue Stats
24W - 32L
1,423 Elo+
Party 1
Team Averages
Level 79
1,487 SR
1,386 Elo+

VS

Team Averages
Level 100
1,390 SR
1,371 Elo+
Cthulhu
Cthulhu
Phenom Bo0M
Cthulhu
Level 69
God Stats
22W - 12L
1,494 SR
Queue Stats
55W - 59L
1,327 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SLeRmZ_McKeZiE
Morgan Le Fay
Level 156
God Stats
4W - 1L
1,348 SR
Queue Stats
298W - 322L
1,408 Elo+
Solo
Anubis
Anubis
TheLastMofongo
Anubis
Level 127
God Stats
8W - 2L
1,275 SR
Queue Stats
174W - 196L
1,322 Elo+
Party 2
Danzaburou
Danzaburou
Zak1Bo0M
Danzaburou
Level 83
God Stats
8W - 10L
1,344 SR
Queue Stats
50W - 60L
1,417 Elo+
Party 2
Pele
Pele
xxcrudexxttv
Pele
Level 65
God Stats
10W - 15L
1,487 SR
Queue Stats
289W - 279L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HarrySakMgee
Morgan Le Fay
12
1 / 5 / 2
6,719
448
4,342
9,540
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Hey Im Stevy
Aphrodite
12
1 / 2 / 2
7,589
506
6,559
13,461
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Sheene01
Ishtar
12
1 / 1 / 2
7,074
472
5,791
8,087
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 0
6,988
466
2,972
11,750
5,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
11
2 / 7 / 3
6,916
461
9,625
14,462
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Phenom Bo0M
Cthulhu
12
1 / 1 / 3
7,369
491
5,750
9,629
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SLeRmZ_McKeZiE
Morgan Le Fay
14
1 / 0 / 2
8,520
568
4,579
4,200
2,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 3
9,876
658
11,074
12,211
5,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Zak1Bo0M
Danzaburou
12
3 / 0 / 4
7,828
522
8,228
8,093
2,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 3
9,098
607
10,014
12,631
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
18
18
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HarrySakMgee
Morgan Le Fay
1
5
2
0.4
L
Aphrodite
Hey Im Stevy
Aphrodite
1
2
2
1
W
Cthulhu
Phenom Bo0M
Cthulhu
1
1
3
2.5
W
Morgan Le Fay
SLeRmZ_McKeZiE
Morgan Le Fay
1
0
2
2
L
Ishtar
Sheene01
Ishtar
1
1
2
2
W
8
3
3
3.17
W
Danzaburou
Zak1Bo0M
Danzaburou
3
0
4
5
L
0
3
0
0
L
Thanatos
2
7
3
0.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,289
Damage
39,645
57,300
Taken
46,764
27,165
Mitigated
22,891
28,290
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HarrySakMgee
Morgan Le Fay
4,342
217
0
1,574
9,540
3,443
0
4,477
5,063
38,760
0
L
Aphrodite
Hey Im Stevy
Aphrodite
6,559
1,243
2,877
7,695
13,461
8,809
0
3,851
9,610
39,342
0
W
Cthulhu
Phenom Bo0M
Cthulhu
5,750
277
2,033
1,398
9,629
7,365
0
3,305
6,324
25,377
0
W
Morgan Le Fay
SLeRmZ_McKeZiE
Morgan Le Fay
4,579
382
0
1,136
4,200
2,406
649
1,206
2,994
62,188
0
L
Ishtar
Sheene01
Ishtar
5,791
3,431
0
1,807
8,087
3,884
0
3,633
4,454
0
51,427
W
11,074
197
0
5,336
12,211
5,641
46
3,820
8,391
71,919
0
W
Danzaburou
Zak1Bo0M
Danzaburou
8,228
2,926
42
2,625
8,093
2,889
0
2,933
5,160
0
44,350
L
2,972
632
125
5,558
11,750
5,793
0
6,628
5,122
42,358
0
L
Thanatos
9,625
2,283
0
8,654
14,462
5,236
0
2,814
11,648
0
38,550
W
10,014
3,946
0
2,629
12,631
4,590
6
2,609
10,022
0
84,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
42,691
326
Minions Killed
454
0
Camps Cleared
0
1,417,934
Distance Traveled
1,500,818
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,719
448
48
3
0
277,967
6
L
Aphrodite
7,589
506
67
4
0
260,431
0
W
Cthulhu
7,369
491
34
2
0
282,892
0
W
Morgan Le Fay
8,520
568
91
6
0
281,052
6
L
Ishtar
7,074
472
78
5
0
289,147
1
W
Anubis
9,876
658
131
9
0
283,145
0
W
Danzaburou
7,828
522
81
5
0
297,749
3
L
Freya
6,988
466
77
5
0
260,819
0
L
Thanatos
6,916
461
56
4
0
329,570
0
W
Pele
9,098
607
117
8
0
355,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role