Player Matchup

Ix Chel
Ix Chel
AmNm
Ix Chel
Level 129
God Stats
14W - 10L
1,706 SR
Queue Stats
951W - 378L
1,606 Elo+
Solo
Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 84
God Stats
15W - 16L
1,785 SR
Queue Stats
25W - 25L
1,606 Elo+
Party 1
Chronos
Chronos
Slatdog
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,549 Elo+
Party 1
Ishtar
Ishtar
evilscissorman
Ishtar
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 35L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
ttwc
Xbalanque
Level 116
God Stats
25W - 24L
1,534 SR
Queue Stats
282W - 309L
1,478 Elo+
Solo
Team Averages
Level 100
1,605 SR
1,567 Elo+

VS

Team Averages
Level 105
1,508 SR
1,528 Elo+
Jormungandr
Jormungandr
Alexvm20
Jormungandr
Level 53
God Stats
1W - 2L
1,318 SR
Queue Stats
42W - 42L
1,438 Elo+
Solo
Hou Yi
Hou Yi
ELCUERVOOO
Hou Yi
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
294W - 299L
1,521 Elo+
Solo
Scylla
Scylla
SamuelRegueira
Scylla
Level 90
God Stats
1W - 0L
1,322 SR
Queue Stats
14W - 7L
1,576 Elo+
Party 2
Tyr
Tyr
andresLS
Tyr
Level 84
God Stats
3W - 1L
1,737 SR
Queue Stats
13W - 7L
1,558 Elo+
Party 2
Loki
Loki
toniyogui
Loki
Level 172
God Stats
11W - 8L
1,663 SR
Queue Stats
64W - 58L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AmNm
Ix Chel
11
0 / 4 / 3
6,520
1,304
5,320
7,415
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DuddyBb
Cthulhu
10
0 / 0 / 0
5,430
1,086
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Slatdog
Chronos
11
1 / 4 / 1
6,323
1,265
4,121
10,012
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 2 / 1
6,001
1,200
3,160
6,906
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ttwc
Xbalanque
11
2 / 5 / 0
6,731
1,346
6,055
10,063
3,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

299

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexvm20
Jormungandr
12
5 / 1 / 6
7,530
1,506
6,749
6,646
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
ELCUERVOOO
Hou Yi
12
0 / 0 / 6
6,324
1,265
4,192
3,768
1,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 6
7,266
1,453
6,752
1,575
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 8
7,161
1,432
8,982
5,544
6,336
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
4 / 2 / 5
7,609
1,522
5,621
5,628
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
15
15
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexvm20
Jormungandr
5
1
6
8
L
Ix Chel
AmNm
Ix Chel
0
4
3
0.38
L
Cthulhu
DuddyBb
Cthulhu
0
0
0
0
W
Hou Yi
ELCUERVOOO
Hou Yi
0
0
6
3
W
3
0
6
6
L
Chronos
Slatdog
Chronos
1
4
1
0.38
W
3
0
8
7
L
0
2
1
0.25
W
Loki
4
2
5
3.25
L
Xbalanque
ttwc
Xbalanque
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,656
Damage
32,296
34,396
Taken
23,161
12,841
Mitigated
17,622
1,976
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexvm20
Jormungandr
6,749
1,244
0
688
6,646
6,832
0
1,795
4,851
15,887
0
L
Ix Chel
AmNm
Ix Chel
5,320
760
325
430
7,415
2,859
0
1,986
5,352
17,011
0
L
Cthulhu
DuddyBb
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
ELCUERVOOO
Hou Yi
4,192
2,491
0
208
3,768
1,600
0
1,990
1,778
0
12,844
W
6,752
651
0
230
1,575
614
0
344
1,231
16,811
0
L
Chronos
Slatdog
Chronos
4,121
2,026
0
577
10,012
3,696
0
4,506
5,239
13,344
0
W
8,982
769
0
651
5,544
6,336
0
2,620
2,924
0
13,769
L
3,160
2,147
0
25
6,906
2,526
0
2,953
3,798
0
10,945
W
Loki
5,621
1,681
0
9
5,628
2,240
0
2,692
2,936
0
20,634
L
Xbalanque
ttwc
Xbalanque
6,055
4,151
0
619
10,063
3,760
0
3,253
6,506
0
20,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
35,890
94
Minions Killed
116
3
Camps Cleared
7
407,284
Distance Traveled
541,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,530
1,506
19
4
1
116,599
0
L
Ix Chel
6,520
1,304
23
5
1
110,661
0
L
Cthulhu
5,430
1,086
0
0
0
4,970
0
W
Hou Yi
6,324
1,265
22
4
1
92,917
0
W
Scylla
7,266
1,453
33
7
0
99,665
0
L
Chronos
6,323
1,265
25
5
2
98,786
0
W
Tyr
7,161
1,432
11
2
1
132,530
3
L
Ishtar
6,001
1,200
17
3
0
101,088
3
W
Loki
7,609
1,522
31
6
4
100,139
0
L
Xbalanque
6,731
1,346
29
6
0
91,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role