Player Matchup

Heimdallr
Heimdallr
King_Jared4
Heimdallr
Level 104
God Stats
1W - 3L
1,361 SR
Queue Stats
56W - 57L
1,609 Elo+
Party 3
Ares
Ares
Mr VV1ck3d
Ares
Level 123
God Stats
3W - 2L
1,900 SR
Queue Stats
20W - 17L
1,504 Elo+
Party 1
Tyr
Tyr
SackLunch x7
Tyr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,503 Elo+
Solo
Ix Chel
Ix Chel
Xcxcx77
Ix Chel
Level 123
God Stats
6W - 8L
1,566 SR
Queue Stats
137W - 138L
1,570 Elo+
Party 3
Guan Yu
Guan Yu
alpha1620
Guan Yu
Level 152
God Stats
0W - 1L
1,527 SR
Queue Stats
36W - 33L
1,523 Elo+
Party 1
Team Averages
Level 119
1,571 SR
1,542 Elo+

VS

Team Averages
Level 118
1,558 SR
1,527 Elo+
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
GUTTERRAGE
Surtr
Level 127
God Stats
31W - 27L
1,521 SR
Queue Stats
461W - 419L
1,540 Elo+
Solo
Charybdis
Charybdis
IanUniverse1297
Charybdis
Level 58
God Stats
2W - 1L
1,515 SR
Queue Stats
7W - 7L
1,442 Elo+
Solo
Ravana
Ravana
MattyNice412
Ravana
Level 171
God Stats
3W - 2L
1,516 SR
Queue Stats
157W - 152L
1,597 Elo+
Solo
Ix Chel
Ix Chel
MrldArchr
Ix Chel
Level 134
God Stats
4W - 2L
1,738 SR
Queue Stats
258W - 234L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King_Jared4
Heimdallr
10
1 / 1 / 1
6,244
446
4,654
9,368
3,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 6 / 0
5,797
414
3,444
14,960
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
5,958
426
4,427
10,118
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Xcxcx77
Ix Chel
13
0 / 1 / 0
7,137
510
4,068
6,815
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
alpha1620
Guan Yu
12
1 / 1 / 0
6,979
499
5,510
12,400
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 4
7,474
534
3,575
12,262
8,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
14
1 / 0 / 3
8,586
613
7,371
12,892
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
IanUniverse1297
Charybdis
11
4 / 1 / 0
7,792
557
9,887
9,173
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
15
4 / 0 / 4
8,778
627
4,756
5,247
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
MrldArchr
Ix Chel
14
3 / 0 / 1
8,792
628
11,935
5,804
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
4
1.5
W
Surtr
1
0
3
2.5
W
Charybdis
IanUniverse1297
Charybdis
4
1
0
4
L
Heimdallr
King_Jared4
Heimdallr
1
1
1
1.5
W
Ravana
4
0
4
6
L
1
6
0
0.17
W
Ix Chel
MrldArchr
Ix Chel
3
0
1
3.5
L
0
4
0
0
L
Ix Chel
Xcxcx77
Ix Chel
0
1
0
0
L
Guan Yu
alpha1620
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
37,524
53,661
Taken
45,378
31,289
Mitigated
23,990
9,634
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,575
510
1,670
3,398
12,262
8,103
243
1,716
10,546
20,011
0
W
Surtr
7,371
3,451
0
4,467
12,892
8,789
2,160
1,944
10,948
421
64,576
W
Charybdis
IanUniverse1297
Charybdis
9,887
6,023
0
3,392
9,173
2,995
1,854
2,373
6,800
0
56,298
L
Heimdallr
King_Jared4
Heimdallr
4,654
2,346
0
2,832
9,368
3,654
0
1,607
7,761
0
41,871
W
Ravana
4,756
1,220
0
1,167
5,247
2,198
0
193
5,054
0
76,806
L
3,444
422
0
1,404
14,960
10,471
0
4,288
10,672
10,910
0
W
Ix Chel
MrldArchr
Ix Chel
11,935
2,054
743
1,315
5,804
1,905
477
1,842
3,962
81,046
0
L
4,427
942
0
2,959
10,118
8,037
0
1,559
8,559
0
34,150
L
Ix Chel
Xcxcx77
Ix Chel
4,068
323
460
998
6,815
2,418
0
4,398
2,417
60,817
0
L
Guan Yu
alpha1620
Guan Yu
5,510
1,686
20
961
12,400
6,709
0
3,900
8,500
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
41,422
326
Minions Killed
435
0
Camps Cleared
0
1,270,001
Distance Traveled
1,450,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,474
534
17
1
0
288,140
0
W
Surtr
8,586
613
101
7
0
244,070
0
W
Charybdis
7,792
557
81
6
0
319,780
0
L
Heimdallr
6,244
446
50
4
0
282,800
2
W
Ravana
8,778
627
111
8
0
318,942
2
L
Ares
5,797
414
12
1
0
223,696
0
W
Ix Chel
8,792
628
125
9
0
279,505
0
L
Tyr
5,958
426
62
4
0
174,033
0
L
Ix Chel
7,137
510
120
9
0
294,105
0
L
Guan Yu
6,979
499
82
6
0
295,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role