Player Matchup

Horus
Horus
AnimeZ0id
Horus
Level 36
God Stats
21W - 22L
1,421 SR
Queue Stats
62W - 65L
1,406 Elo+
Party 2
Anhur
Anhur
ArsenalX49
Anhur
Level 39
God Stats
1W - 7L
1,146 SR
Queue Stats
45W - 66L
1,440 Elo+
Solo
Da Ji
Da Ji
Neotamias
Da Ji
Level 140
God Stats
2W - 0L
1,694 SR
Queue Stats
99W - 97L
1,453 Elo+
Party 2
Hades
Hades
Shanker101
Hades
Level 47
God Stats
18W - 10L
1,523 SR
Queue Stats
56W - 46L
1,457 Elo+
Solo
Agni
Agni
mooseboy40
Agni
Level 65
God Stats
2W - 0L
1,731 SR
Queue Stats
74W - 72L
1,436 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,438 Elo+

VS

Team Averages
Level 34
1,374 SR
1,287 Elo+
Scylla
Scylla
Cryuuki
Scylla
Level 46
God Stats
4W - 4L
1,438 SR
Queue Stats
58W - 62L
1,427 Elo+
Party 1
Thor
Thor
EnzoM
Thor
Level 39
God Stats
5W - 7L
1,447 SR
Queue Stats
52W - 62L
1,424 Elo+
Party 1
Medusa
Medusa
Xajf23
Medusa
Level 28
God Stats
2W - 8L
1,236 SR
Queue Stats
49W - 79L
1,171 Elo+
Party 3
Xing Tian
Xing Tian
pfizerQ8
Xing Tian
Level 18
God Stats
1W - 4L
1,248 SR
Queue Stats
12W - 31L
1,190 Elo+
Party 3
Hercules
Hercules
yousefer
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 171L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnimeZ0id
Horus
8
1 / 0 / 4
5,639
564
1,255
5,534
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anhur
10
1 / 0 / 3
5,672
567
5,568
4,490
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Neotamias
Da Ji
11
6 / 0 / 3
7,059
706
7,436
7,018
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
1 / 0 / 1
6,494
649
4,757
6,454
2,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 1 / 2
6,079
608
3,619
6,998
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cryuuki
Scylla
10
1 / 4 / 0
5,696
570
5,093
5,999
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
EnzoM
Thor
9
0 / 4 / 0
5,407
541
2,530
8,673
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Xajf23
Medusa
7
0 / 2 / 0
4,566
457
3,559
4,829
1,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
pfizerQ8
Xing Tian
8
0 / 0 / 0
5,076
508
2,117
7,201
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
yousefer
Hercules
10
0 / 2 / 0
5,137
514
3,055
7,908
4,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
AnimeZ0id
Horus
1
0
4
3
W
Anhur
1
0
3
2.5
L
Scylla
Cryuuki
Scylla
1
4
0
0.25
L
Thor
EnzoM
Thor
0
4
0
0
W
Da Ji
Neotamias
Da Ji
6
0
3
7.5
W
Hades
1
0
1
1.5
L
Medusa
Xajf23
Medusa
0
2
0
0
W
3
1
2
4
L
Xing Tian
pfizerQ8
Xing Tian
0
0
0
0
L
Hercules
yousefer
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
16,354
30,494
Taken
34,610
13,406
Mitigated
16,550
11,772
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AnimeZ0id
Horus
1,255
834
560
2,723
5,534
3,850
40
1,531
4,003
0
11,172
W
Anhur
5,568
2,472
0
1,692
4,490
1,646
0
1,483
3,007
0
39,955
L
Scylla
Cryuuki
Scylla
5,093
267
0
928
5,999
1,674
88
1,722
3,874
36,161
0
L
Thor
EnzoM
Thor
2,530
929
0
685
8,673
3,069
0
1,378
7,179
0
37,088
W
Da Ji
Neotamias
Da Ji
7,436
2,969
0
0
7,018
2,869
283
543
6,475
0
46,918
W
Hades
4,757
1,077
20
4,285
6,454
2,587
0
0
6,454
40,292
0
L
Medusa
Xajf23
Medusa
3,559
1,408
0
545
4,829
1,579
0
0
4,829
0
28,007
W
3,619
520
0
2,492
6,998
2,454
672
3,653
3,345
28,517
0
L
Xing Tian
pfizerQ8
Xing Tian
2,117
82
0
1,006
7,201
5,585
0
0
7,201
11,386
0
L
Hercules
yousefer
Hercules
3,055
1,105
0
2,363
7,908
4,643
0
4,757
3,151
0
31,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
25,882
284
Minions Killed
240
0
Camps Cleared
0
992,602
Distance Traveled
1,028,498
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,639
564
11
1
0
191,942
5
W
Anhur
5,672
567
62
6
0
168,890
0
L
Scylla
5,696
570
64
6
0
190,488
0
L
Thor
5,407
541
66
7
0
218,953
0
W
Da Ji
7,059
706
76
8
0
236,153
1
W
Hades
6,494
649
74
7
0
196,240
0
L
Medusa
4,566
457
42
4
0
197,104
2
W
Agni
6,079
608
61
6
0
199,377
2
L
Xing Tian
5,076
508
20
2
0
210,507
0
L
Hercules
5,137
514
48
5
0
211,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role