Player Matchup

Chaac
Chaac
BIGDADDYGG3160
Chaac
Level 105
God Stats
19W - 8L
1,652 SR
Queue Stats
198W - 193L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rareflyer
Morgan Le Fay
Level 126
God Stats
21W - 14L
1,517 SR
Queue Stats
337W - 314L
1,543 Elo+
Solo
Jing Wei
Jing Wei
lilwormy224
Jing Wei
Level 135
God Stats
2W - 1L
1,218 SR
Queue Stats
21W - 26L
1,485 Elo+
Solo
Team Averages
Level 122
1,462 SR
1,496 Elo+

VS

Team Averages
Level 92
1,763 SR
1,542 Elo+
Amaterasu
Amaterasu
Demσn
Amaterasu
Level 102
God Stats
4W - 1L
1,987 SR
Queue Stats
193W - 195L
1,579 Elo+
Party 1
Ishtar
Ishtar
SNF002
Ishtar
Level 108
God Stats
1W - 1L
1,809 SR
Queue Stats
193W - 195L
1,579 Elo+
Party 1
Hel
Hel
cheese420024
Hel
Level 65
God Stats
0W - 2L
1,492 SR
Queue Stats
46W - 46L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
9,562
637
8,447
13,393
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Rareflyer
Morgan Le Fay
17
9 / 2 / 4
12,010
801
21,270
11,067
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
lilwormy224
Jing Wei
19
7 / 2 / 6
12,235
816
16,604
14,307
6,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demσn
Amaterasu
15
3 / 5 / 2
9,917
661
9,364
25,460
30,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
SNF002
Ishtar
15
1 / 5 / 4
9,827
655
8,207
16,181
7,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 3
10,338
689
12,199
15,840
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
6
6
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Amaterasu
Demσn
Amaterasu
3
5
2
0.8
W
Morgan Le Fay
Rareflyer
Morgan Le Fay
9
2
4
5.5
L
Ishtar
SNF002
Ishtar
1
5
4
0.6
L
2
6
3
0.58
W
Jing Wei
lilwormy224
Jing Wei
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
29,770
38,767
Taken
57,481
26,280
Mitigated
44,978
8,434
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,447
1,290
0
4,169
13,393
14,652
25
5,719
7,244
0
28,060
L
Amaterasu
Demσn
Amaterasu
9,364
2,805
161
9,456
25,460
30,864
91
7,030
17,967
2,545
23,084
W
Morgan Le Fay
Rareflyer
Morgan Le Fay
21,270
949
56
1,919
11,067
5,078
817
4,152
6,446
58,784
0
L
Ishtar
SNF002
Ishtar
8,207
4,630
0
1,190
16,181
7,413
0
7,369
8,731
0
36,795
L
12,199
83
5,615
5,941
15,840
6,701
248
6,997
8,576
42,094
0
W
Jing Wei
lilwormy224
Jing Wei
16,604
14,359
0
2,290
14,307
6,550
1,774
3,718
10,091
0
57,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
30,082
192
Minions Killed
150
0
Camps Cleared
0
836,507
Distance Traveled
762,533
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,562
637
33
2
0
280,074
8
L
Amaterasu
9,917
661
27
2
0
280,829
0
W
Morgan Le Fay
12,010
801
79
5
0
269,430
3
L
Ishtar
9,827
655
58
4
0
220,302
0
L
Hel
10,338
689
65
4
0
261,402
0
W
Jing Wei
12,235
816
80
5
0
287,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role