Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Shuthatmouth
Chaac
Level 127
God Stats
16W - 12L
1,478 SR
Queue Stats
154W - 150L
1,556 Elo+
Party 1
Hera
Hera
THANKS TH0
Hera
Level 99
God Stats
3W - 9L
1,500 SR
Queue Stats
87W - 93L
1,550 Elo+
Party 1
Team Averages
Level 123
1,493 SR
1,535 Elo+

VS

Team Averages
Level 107
1,619 SR
1,598 Elo+
Gilgamesh
Gilgamesh
FrostyHaven
Gilgamesh
Level 63
God Stats
2W - 8L
1,444 SR
Queue Stats
122W - 130L
1,549 Elo+
Party 2
Merlin
Merlin
lilGrizzie
Merlin
Level 129
God Stats
1W - 1L
1,550 SR
Queue Stats
73W - 53L
1,667 Elo+
Solo
Chaac
Chaac
that guy TEXA5
Chaac
Level 129
God Stats
10W - 3L
1,864 SR
Queue Stats
166W - 165L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 1 / 1
7,529
753
3,373
6,390
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
6,981
698
6,063
7,563
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 2
7,756
776
7,435
2,905
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrostyHaven
Gilgamesh
10
0 / 0 / 3
6,130
613
2,780
8,273
5,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
lilGrizzie
Merlin
13
3 / 1 / 0
7,729
773
4,814
4,989
1,914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
6,214
621
3,494
6,355
3,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
3
3
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
1
2.5
L
Gilgamesh
FrostyHaven
Gilgamesh
0
0
3
1.5
W
0
2
3
0.75
W
2
0
2
3
L
Merlin
lilGrizzie
Merlin
3
1
0
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
11,088
16,858
Taken
19,617
7,225
Mitigated
10,835
2,605
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,373
3,120
0
0
6,390
2,201
471
1,605
4,777
0
36,411
L
Gilgamesh
FrostyHaven
Gilgamesh
2,780
787
0
1,134
8,273
5,837
0
3,462
4,811
0
9,054
W
6,063
946
0
2,131
7,563
3,921
51
1,689
5,866
0
35,394
W
7,435
1,727
12
462
2,905
1,103
269
1,555
1,347
26,761
0
L
Merlin
lilGrizzie
Merlin
4,814
287
0
322
4,989
1,914
0
1,303
3,686
34,354
0
L
3,494
342
0
742
6,355
3,084
0
2,676
3,679
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
20,073
159
Minions Killed
99
0
Camps Cleared
0
635,607
Distance Traveled
475,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,529
753
61
6
0
201,851
0
L
Gilgamesh
6,130
613
15
2
0
158,366
0
W
Chaac
6,981
698
47
5
0
218,509
0
W
Hera
7,756
776
51
5
0
215,247
0
L
Merlin
7,729
773
59
6
0
177,556
0
L
Chaac
6,214
621
25
3
0
139,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role