Player Matchup

Ne Zha
Ne Zha
FatsSensei
Ne Zha
Level 108
God Stats
8W - 12L
1,434 SR
Queue Stats
287W - 321L
1,364 Elo+
Solo
Nu Wa
Nu Wa
SebaNacho
Nu Wa
Level 147
God Stats
3W - 4L
1,781 SR
Queue Stats
63W - 67L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Thobes10
Cernunnos
Level 100
God Stats
8W - 5L
1,693 SR
Queue Stats
299W - 265L
1,547 Elo+
Solo
Arachne
Arachne
URv iGnitixn
Arachne
Level 95
God Stats
36W - 24L
1,669 SR
Queue Stats
575W - 507L
1,508 Elo+
Solo
Sylvanus
Sylvanus
xMLG RedBar
Sylvanus
Level 128
God Stats
23W - 32L
1,457 SR
Queue Stats
163W - 163L
1,543 Elo+
Solo
Team Averages
Level 116
1,607 SR
1,483 Elo+

VS

Team Averages
Level 127
1,521 SR
1,489 Elo+
Ratatoskr
Ratatoskr
Sokuryu
Ratatoskr
Level 155
God Stats
2W - 1L
1,468 SR
Queue Stats
72W - 60L
1,506 Elo+
Solo
Hercules
Hercules
StunnaMan300
Hercules
Level 121
God Stats
4W - 1L
1,814 SR
Queue Stats
16W - 23L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Tanquish
Gilgamesh
Level 83
God Stats
5W - 6L
1,500 SR
Queue Stats
444W - 379L
1,459 Elo+
Solo
Chronos
Chronos
TheDOMinator985
Chronos
Level 149
God Stats
9W - 4L
1,501 SR
Queue Stats
544W - 467L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Whitefox1980
Baron Samedi
Level 126
God Stats
6W - 6L
1,321 SR
Queue Stats
50W - 49L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FatsSensei
Ne Zha
8
0 / 2 / 6
5,021
502
5,492
7,651
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
SebaNacho
Nu Wa
10
1 / 3 / 2
5,889
589
4,318
4,977
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Thobes10
Cernunnos
11
4 / 1 / 1
6,440
644
6,112
6,179
2,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
URv iGnitixn
Arachne
11
4 / 1 / 1
6,303
630
3,394
7,030
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xMLG RedBar
Sylvanus
9
0 / 1 / 1
5,512
551
3,658
6,317
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Sokuryu
Ratatoskr
11
4 / 4 / 1
6,676
668
3,356
9,232
3,144
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
StunnaMan300
Hercules
11
1 / 0 / 0
6,375
638
3,201
7,050
4,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Tanquish
Gilgamesh
9
0 / 2 / 2
5,140
514
3,701
8,820
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 0
5,302
530
3,862
7,096
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Whitefox1980
Baron Samedi
10
2 / 1 / 2
6,033
603
3,569
5,212
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
8
8
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FatsSensei
Ne Zha
0
2
6
1.5
L
Nu Wa
SebaNacho
Nu Wa
1
3
2
0.67
W
Ratatoskr
Sokuryu
Ratatoskr
4
4
1
1.13
W
Hercules
StunnaMan300
Hercules
1
0
0
1
W
Gilgamesh
Tanquish
Gilgamesh
0
2
2
0.5
W
1
2
0
0.5
L
Cernunnos
Thobes10
Cernunnos
4
1
1
4.5
L
Arachne
URv iGnitixn
Arachne
4
1
1
4.5
W
Baron Samedi
Whitefox1980
Baron Samedi
2
1
2
3
L
Sylvanus
xMLG RedBar
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
17,689
32,154
Taken
37,410
13,029
Mitigated
17,592
8,999
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FatsSensei
Ne Zha
5,492
2,890
0
2,049
7,651
2,541
0
1,849
5,802
0
24,839
L
Nu Wa
SebaNacho
Nu Wa
4,318
665
0
1,000
4,977
1,711
400
2,868
2,109
45,471
0
W
Ratatoskr
Sokuryu
Ratatoskr
3,356
587
0
1,346
9,232
3,144
0
1,282
7,950
0
36,915
W
Hercules
StunnaMan300
Hercules
3,201
1,976
0
3,160
7,050
4,012
808
3,258
3,792
0
45,301
W
Gilgamesh
Tanquish
Gilgamesh
3,701
1,006
0
869
8,820
5,881
0
715
8,105
0
20,028
W
3,862
1,629
0
1,354
7,096
2,255
0
226
6,870
33,661
0
L
Cernunnos
Thobes10
Cernunnos
6,112
3,578
0
3,148
6,179
2,373
0
1,591
4,588
0
44,639
L
Arachne
URv iGnitixn
Arachne
3,394
2,365
0
1,278
7,030
2,560
0
1,123
5,907
0
33,952
W
Baron Samedi
Whitefox1980
Baron Samedi
3,569
274
110
2,304
5,212
2,300
0
2,171
3,041
38,524
0
L
Sylvanus
xMLG RedBar
Sylvanus
3,658
1,612
0
1,524
6,317
3,844
0
0
6,317
29,091
7,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
29,526
327
Minions Killed
327
0
Camps Cleared
0
995,736
Distance Traveled
1,032,779
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,021
502
40
4
0
212,738
3
L
Nu Wa
5,889
589
77
8
0
199,682
0
W
Ratatoskr
6,676
668
65
7
0
235,209
0
W
Hercules
6,375
638
88
9
0
203,835
2
W
Gilgamesh
5,140
514
24
2
0
217,048
0
W
Chronos
5,302
530
72
7
0
189,203
3
L
Cernunnos
6,440
644
86
9
0
170,788
1
L
Arachne
6,303
630
56
6
0
257,156
0
W
Baron Samedi
6,033
603
78
8
0
187,484
0
L
Sylvanus
5,512
551
68
7
0
155,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role