Player Matchup

Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
Heypeterman14
Jing Wei
Silver II
Level 159
God Stats
0W - 1L
1,429 SR
Queue Stats
118W - 105L
1,432 MMR
Solo
Lancelot
Lancelot
Gold IV
Lil Dag2
Lancelot
Gold IV
Level 158
God Stats
13W - 16L
1,505 SR
Queue Stats
369W - 365L
1,426 MMR
Solo
Surtr
Surtr
Bronze III
SleepyLeppard
Surtr
Bronze III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 50L
1,374 MMR
Party 2
Thoth
Thoth
Silver II
oExemp
Thoth
Silver II
Level 128
God Stats
13W - 8L
1,714 SR
Queue Stats
92W - 91L
1,452 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,530 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,458 SR
1,427 MMR
Vamana
Vamana
Gold III
ChebSter2003
Vamana
Gold III
Level 142
God Stats
14W - 13L
1,673 SR
Queue Stats
49W - 43L
1,535 MMR
Party 1
Anubis
Anubis
Gold III
I Nightmre I
Anubis
Gold III
Level 109
God Stats
9W - 4L
1,518 SR
Queue Stats
295W - 283L
1,419 MMR
Solo
Rama
Rama
Bronze III
Musmis
Rama
Bronze III
Level 157
God Stats
2W - 0L
1,319 SR
Queue Stats
2W - 2L
1,420 MMR
Solo
Athena
Athena
Silver I
UginTozo
Athena
Silver I
Level 89
God Stats
4W - 3L
1,164 SR
Queue Stats
21W - 22L
1,330 MMR
Party 1
Susano
Susano
Gold II
XXRAIXERXXGYT
Susano
Gold II
Level 177
God Stats
46W - 61L
1,615 SR
Queue Stats
447W - 460L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 6 / 2
6,887
459
5,234
15,680
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Heypeterman14
Jing Wei
13
0 / 2 / 1
7,208
481
7,081
10,340
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Lil Dag2
Lancelot
13
3 / 6 / 2
7,961
531
10,115
15,475
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 1
7,577
505
4,244
10,880
8,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
oExemp
Thoth
12
2 / 9 / 1
7,560
504
5,564
12,839
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SerqetTiamatMartichorasBakasura

VS

Bans
Cu ChulainnThorHerculesMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
8 / 0 / 6
10,026
668
9,945
10,751
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
8 / 3 / 7
9,590
639
11,597
8,906
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Musmis
Rama
14
6 / 0 / 4
9,054
604
12,892
6,868
3,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
UginTozo
Athena
12
0 / 1 / 14
8,192
546
5,913
17,249
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 0
9,129
609
7,061
8,948
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
23
23
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
2
0.17
W
Vamana
8
0
6
11
L
Jing Wei
Heypeterman14
Jing Wei
0
2
1
0.25
W
Anubis
8
3
7
3.83
L
Lancelot
Lil Dag2
Lancelot
3
6
2
0.67
W
Rama
Musmis
Rama
6
0
4
8
L
0
0
1
0.5
W
Athena
UginTozo
Athena
0
1
14
7
W
1
1
0
1
L
Thoth
oExemp
Thoth
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
47,408
65,214
Taken
52,722
37,235
Mitigated
31,987
11,111
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,234
593
0
2,700
15,680
14,940
0
3,923
11,757
22,983
0
W
Vamana
9,945
6,383
0
2,670
10,751
5,606
44
2,824
7,927
0
84,451
L
Jing Wei
Heypeterman14
Jing Wei
7,081
5,077
0
2,994
10,340
4,184
0
3,075
7,265
0
64,396
W
Anubis
11,597
576
0
1,863
8,906
4,241
0
3,421
5,485
73,713
0
L
Lancelot
Lil Dag2
Lancelot
10,115
2,825
0
617
15,475
5,856
17
5,132
10,343
0
64,432
W
Rama
Musmis
Rama
12,892
10,741
0
2,609
6,868
3,180
1,184
2,131
4,737
0
72,336
L
4,244
1,666
0
3,835
10,880
8,361
0
0
10,880
815
60,480
W
Athena
UginTozo
Athena
5,913
2,941
0
4,339
17,249
14,751
0
3,190
14,059
23,220
0
W
7,061
900
0
1,720
8,948
4,209
440
155
8,793
0
75,189
L
Thoth
oExemp
Thoth
5,564
492
0
965
12,839
3,894
0
5,380
7,459
47,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
45,991
426
Minions Killed
483
0
Camps Cleared
0
1,471,522
Distance Traveled
1,613,084
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,887
459
4
0
0
271,697
0
W
Vamana
10,026
668
121
8
0
366,349
0
L
Jing Wei
7,208
481
128
9
0
297,792
2
W
Anubis
9,590
639
106
7
0
287,103
3
L
Lancelot
7,961
531
98
7
0
310,625
0
W
Rama
9,054
604
108
7
0
297,621
2
L
Surtr
7,577
505
101
7
0
312,600
0
W
Athena
8,192
546
22
1
0
346,981
5
W
Susano
9,129
609
126
8
0
315,030
2
L
Thoth
7,560
504
95
6
0
278,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role