Player Matchup

Vamana
Vamana
Aigisthetoaster
Vamana
Level 79
God Stats
1W - 1L
1,258 SR
Queue Stats
117W - 106L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
PancakeGdd
Ao Kuang
Level 36
God Stats
3W - 1L
1,524 SR
Queue Stats
108W - 92L
1,536 Elo+
Party 2
Yu Huang
Yu Huang
RetiredPirate34
Yu Huang
Level 120
God Stats
23W - 18L
1,707 SR
Queue Stats
832W - 848L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Sic-em-Daddy
Baron Samedi
Level 159
God Stats
6W - 2L
1,543 SR
Queue Stats
600W - 635L
1,458 Elo+
Solo
Heimdallr
Heimdallr
alfun64
Heimdallr
Level 84
God Stats
1W - 1L
1,293 SR
Queue Stats
99W - 86L
1,531 Elo+
Party 2
Team Averages
Level 96
1,465 SR
1,499 Elo+

VS

Team Averages
Level 171
1,552 SR
1,486 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BLOODYBOOTI
Ne Zha
Level 232
God Stats
7W - 7L
1,256 SR
Queue Stats
503W - 520L
1,477 Elo+
Party 1
Merlin
Merlin
SD MUNCHiES
Merlin
Level 123
God Stats
8W - 7L
1,624 SR
Queue Stats
200W - 202L
1,500 Elo+
Party 1
Charybdis
Charybdis
SH311833
Charybdis
Level 150
God Stats
3W - 7L
1,733 SR
Queue Stats
364W - 362L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
petpuppy
Ah Muzen Cab
Level 224
God Stats
5W - 4L
1,645 SR
Queue Stats
480W - 490L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
10,827
773
15,143
20,086
30,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
PancakeGdd
Ao Kuang
16
3 / 3 / 14
9,882
706
6,651
15,416
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
18
4 / 2 / 10
10,666
762
10,240
8,475
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Sic-em-Daddy
Baron Samedi
19
6 / 1 / 13
11,378
813
15,045
13,408
8,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
alfun64
Heimdallr
18
3 / 4 / 13
10,718
766
18,715
17,473
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 3 / 7
10,065
719
16,015
12,894
8,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
2 / 7 / 9
9,126
652
6,455
21,064
21,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
17
2 / 5 / 11
9,539
681
10,811
11,539
6,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SH311833
Charybdis
16
3 / 4 / 8
9,764
697
4,836
11,649
8,277
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
petpuppy
Ah Muzen Cab
18
6 / 5 / 9
10,472
748
22,475
15,263
8,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
22
Kills
16
16
Deaths
24
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
7
2.17
W
6
6
9
1.75
L
Ne Zha
2
7
9
0.93
W
Ao Kuang
PancakeGdd
Ao Kuang
3
3
14
3.33
W
Yu Huang
4
2
10
4.5
L
Merlin
2
5
11
1.5
L
Charybdis
SH311833
Charybdis
3
4
8
1.75
W
Baron Samedi
Sic-em-Daddy
Baron Samedi
6
1
13
12.5
W
Heimdallr
alfun64
Heimdallr
3
4
13
2.38
L
Ah Muzen Cab
petpuppy
Ah Muzen Cab
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,794
Damage
60,592
74,858
Taken
72,409
62,423
Mitigated
54,214
28,055
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,015
491
3,553
3,770
12,894
8,972
0
5,265
7,549
35,177
0
W
15,143
10,040
542
1,633
20,086
30,535
1,493
8,258
11,828
0
22,883
L
Ne Zha
6,455
763
699
3,256
21,064
21,934
0
7,973
12,722
0
15,424
W
Ao Kuang
PancakeGdd
Ao Kuang
6,651
1,720
1,893
4,796
15,416
10,908
779
3,951
11,465
11,444
0
W
Yu Huang
10,240
297
1,090
624
8,475
3,770
46
3,028
5,447
33,971
0
L
Merlin
10,811
458
478
734
11,539
6,105
581
4,989
6,413
23,193
0
L
Charybdis
SH311833
Charybdis
4,836
1,855
1,097
967
11,649
8,277
1,270
6,006
5,359
0
13,706
W
Baron Samedi
Sic-em-Daddy
Baron Samedi
15,045
377
5,792
5,052
13,408
8,578
67
5,704
7,704
31,168
0
W
Heimdallr
alfun64
Heimdallr
18,715
8,456
2,320
4,313
17,473
8,632
2,290
5,885
11,588
0
35,827
L
Ah Muzen Cab
petpuppy
Ah Muzen Cab
22,475
3,901
629
520
15,263
8,926
168
6,744
8,430
0
37,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
48,966
209
Minions Killed
145
0
Camps Cleared
0
1,330,214
Distance Traveled
1,213,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,065
719
46
3
0
247,273
0
W
Vamana
10,827
773
24
2
0
265,747
0
L
Ne Zha
9,126
652
9
1
0
259,794
0
W
Ao Kuang
9,882
706
21
2
0
298,398
0
W
Yu Huang
10,666
762
85
6
0
218,003
0
L
Merlin
9,539
681
28
2
0
214,303
0
L
Charybdis
9,764
697
26
2
0
251,182
0
W
Baron Samedi
11,378
813
31
2
0
277,218
0
W
Heimdallr
10,718
766
48
3
0
270,848
0
L
Ah Muzen Cab
10,472
748
36
3
0
240,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role