Player Matchup

Ix Chel
Ix Chel
Anders3
Ix Chel
Level 129
God Stats
6W - 2L
1,885 SR
Queue Stats
243W - 213L
1,614 Elo+
Solo
Awilix
Awilix
AwilixSmurff
Awilix
Level 48
God Stats
46W - 40L
1,529 SR
Queue Stats
48W - 44L
1,580 Elo+
Solo
Hades
Hades
Mancheese
Hades
Level 154
God Stats
4W - 1L
1,654 SR
Queue Stats
118W - 67L
1,635 Elo+
Party 3
Ganesha
Ganesha
WTFgoatman
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 98L
1,608 Elo+
Party 3
Hou Yi
Hou Yi
xHurin
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,662 Elo+
Party 3
Team Averages
Level 82
1,614 SR
1,620 Elo+

VS

Team Averages
Level 113
1,527 SR
1,645 Elo+
Xbalanque
Xbalanque
Banked
Xbalanque
Level 146
God Stats
2W - 1L
1,764 SR
Queue Stats
85W - 95L
1,592 Elo+
Party 1
Ix Chel
Ix Chel
DumpiiJr
Ix Chel
Level 114
God Stats
0W - 1L
1,719 SR
Queue Stats
77W - 88L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
HugeMike
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 175L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
MissHerToes
Sun Wukong
Level 146
God Stats
0W - 2L
1,154 SR
Queue Stats
62W - 62L
1,668 Elo+
Party 1
Thanatos
Thanatos
SlimTurtle
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Anders3
Ix Chel
20
10 / 0 / 11
13,635
620
15,610
9,385
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
13 / 4 / 9
13,614
619
26,630
22,456
11,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Mancheese
Hades
20
8 / 0 / 8
14,359
653
19,608
18,465
11,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
WTFgoatman
Ganesha
16
0 / 6 / 21
11,672
531
8,653
21,864
29,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
xHurin
Hou Yi
20
3 / 0 / 8
13,551
616
12,137
15,519
8,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Banked
Xbalanque
19
4 / 7 / 2
12,086
549
18,053
19,775
10,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
DumpiiJr
Ix Chel
16
1 / 9 / 1
10,248
466
11,214
17,817
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
HugeMike
Xing Tian
15
1 / 5 / 7
10,628
483
7,135
26,487
36,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
MissHerToes
Sun Wukong
18
1 / 4 / 1
11,057
503
9,806
22,183
26,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
SlimTurtle
Thanatos
13
2 / 9 / 3
9,400
427
3,883
20,946
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
34
Kills
9
10
Deaths
34
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Anders3
Ix Chel
10
0
11
15.5
W
Awilix
13
4
9
4.38
L
Xbalanque
Banked
Xbalanque
4
7
2
0.71
L
Ix Chel
DumpiiJr
Ix Chel
1
9
1
0.17
L
Xing Tian
HugeMike
Xing Tian
1
5
7
0.9
W
Hades
Mancheese
Hades
8
0
8
12
L
Sun Wukong
MissHerToes
Sun Wukong
1
4
1
0.38
L
Thanatos
SlimTurtle
Thanatos
2
9
3
0.39
W
Ganesha
WTFgoatman
Ganesha
0
6
21
1.75
W
Hou Yi
xHurin
Hou Yi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,638
Damage
50,091
87,689
Taken
107,208
65,786
Mitigated
87,307
35,310
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Anders3
Ix Chel
15,610
1,427
2,631
2,902
9,385
4,579
2,174
2,523
6,862
121,916
0
W
Awilix
26,630
10,529
0
4,334
22,456
11,484
2,380
6,553
15,903
0
124,510
L
Xbalanque
Banked
Xbalanque
18,053
13,343
0
6,101
19,775
10,128
1,174
4,935
14,812
0
124,475
L
Ix Chel
DumpiiJr
Ix Chel
11,214
2,226
749
2,353
17,817
6,910
0
10,856
6,789
101,634
0
L
Xing Tian
HugeMike
Xing Tian
7,135
631
0
2,124
26,487
36,684
0
10,581
15,668
25,079
0
W
Hades
Mancheese
Hades
19,608
2,793
360
13,473
18,465
11,344
1,143
2,747
15,718
140,676
0
L
Sun Wukong
MissHerToes
Sun Wukong
9,806
1,518
0
2,244
22,183
26,527
0
10,650
11,303
0
84,866
L
Thanatos
SlimTurtle
Thanatos
3,883
1,011
0
5,340
20,946
7,058
0
6,316
14,478
0
41,490
W
Ganesha
WTFgoatman
Ganesha
8,653
1,409
0
3,595
21,864
29,496
66
6,944
14,920
19,600
0
W
Hou Yi
xHurin
Hou Yi
12,137
8,303
0
8,015
15,519
8,883
4,266
1,646
13,873
0
129,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,831
Gold Earned
53,419
750
Minions Killed
566
0
Camps Cleared
0
2,244,698
Distance Traveled
2,074,837
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,635
620
184
8
0
465,664
0
W
Awilix
13,614
619
132
6
0
484,075
0
L
Xbalanque
12,086
549
184
8
0
403,416
1
L
Ix Chel
10,248
466
148
7
0
377,878
2
L
Xing Tian
10,628
483
25
1
0
443,084
1
W
Hades
14,359
653
230
10
0
435,299
0
L
Sun Wukong
11,057
503
138
6
0
408,941
4
L
Thanatos
9,400
427
71
3
0
441,518
0
W
Ganesha
11,672
531
5
0
0
405,079
6
W
Hou Yi
13,551
616
199
9
0
454,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role