Player Matchup

Chaac
Chaac
SIamRod
Chaac
Level 127
God Stats
17W - 8L
1,628 SR
Queue Stats
133W - 122L
1,540 Elo+
Party 2
Anhur
Anhur
XxDutchyOwO
Anhur
Level 78
God Stats
20W - 17L
1,516 SR
Queue Stats
563W - 502L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
bmooch19
Ao Kuang
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,472 Elo+
Solo
Ymir
Ymir
shankanapopo
Ymir
Level 82
God Stats
2W - 3L
1,844 SR
Queue Stats
127W - 108L
1,516 Elo+
Party 2
Eset
Eset
xKobe_Wan_Kenobi
Eset
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,431 Elo+
Solo
Team Averages
Level 100
1,598 SR
1,490 Elo+

VS

Team Averages
Level 72
1,565 SR
1,510 Elo+
Hera
Hera
 
Hera
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Benny_Beers
Sobek
Level 87
God Stats
17W - 13L
1,813 SR
Queue Stats
196W - 171L
1,563 Elo+
Party 1
Bakasura
Bakasura
BodaciousC02
Bakasura
Level 101
God Stats
2W - 2L
1,406 SR
Queue Stats
346W - 321L
1,463 Elo+
Solo
Danzaburou
Danzaburou
aoza__02
Danzaburou
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,507 Elo+
Solo
Ah Puch
Ah Puch
vBigBlue1985v
Ah Puch
Level 82
God Stats
7W - 2L
1,607 SR
Queue Stats
83W - 63L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SIamRod
Chaac
11
2 / 0 / 0
6,479
648
2,693
4,704
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 0
4,938
494
3,265
4,275
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
bmooch19
Ao Kuang
10
2 / 0 / 0
6,013
601
3,334
6,574
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,978
498
2,173
10,186
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 1
5,014
501
1,206
4,804
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 2 / 0
5,536
554
2,409
4,324
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 4
5,748
575
1,991
6,875
5,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
BodaciousC02
Bakasura
10
1 / 2 / 1
5,727
573
2,879
8,570
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
aoza__02
Danzaburou
11
4 / 0 / 1
6,637
664
6,287
6,295
2,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
10
1 / 0 / 1
5,934
593
4,327
4,388
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
2
0
0
W
1
0
4
3
W
Bakasura
BodaciousC02
Bakasura
1
2
1
0.75
L
Chaac
SIamRod
Chaac
2
0
0
2
L
0
1
0
0
W
Danzaburou
aoza__02
Danzaburou
4
0
1
4.5
L
Ao Kuang
bmooch19
Ao Kuang
2
0
0
2
L
0
4
0
0
W
Ah Puch
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,671
Damage
17,893
30,543
Taken
30,452
14,335
Mitigated
13,844
7,089
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,409
800
0
500
4,324
1,363
0
0
4,324
39,512
0
W
1,991
344
1,534
2,826
6,875
5,235
27
1,647
5,228
12,722
0
W
Bakasura
BodaciousC02
Bakasura
2,879
2,258
0
2,271
8,570
3,396
0
2,369
6,201
0
28,748
L
Chaac
SIamRod
Chaac
2,693
290
0
1,376
4,704
2,697
0
2,409
2,295
0
43,920
L
3,265
2,122
0
944
4,275
1,200
0
153
4,122
0
33,886
W
Danzaburou
aoza__02
Danzaburou
6,287
4,353
0
3,922
6,295
2,238
0
1,050
5,245
0
48,922
L
Ao Kuang
bmooch19
Ao Kuang
3,334
696
0
2,795
6,574
2,327
0
1,902
4,547
43,374
0
L
2,173
855
0
1,092
10,186
6,436
0
1,056
8,997
13,383
0
W
Ah Puch
4,327
0
0
1,262
4,388
1,612
275
1,647
2,741
43,491
0
L
1,206
0
0
882
4,804
1,675
0
3,207
1,597
25,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
29,582
284
Minions Killed
308
0
Camps Cleared
0
1,019,151
Distance Traveled
1,148,861
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,536
554
65
7
0
219,792
2
W
Sobek
5,748
575
9
1
0
230,198
5
W
Bakasura
5,727
573
65
7
0
259,960
0
L
Chaac
6,479
648
75
8
0
210,169
0
L
Anhur
4,938
494
59
6
0
200,747
0
W
Danzaburou
6,637
664
87
9
0
200,265
1
L
Ao Kuang
6,013
601
78
8
0
235,590
3
L
Ymir
4,978
498
20
2
0
197,567
0
W
Ah Puch
5,934
593
82
8
0
238,646
0
L
Eset
5,014
501
52
5
0
175,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role