Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
Dreicowoki
Cu Chulainn
Silver I
Level 221
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 151L
1,189 MMR
Party 1
Ymir
Ymir
Silver II
ImNotGerald
Ymir
Silver II
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 322L
1,227 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Indra Cipactli
Baba Yaga
Silver I
Level 201
God Stats
0W - 2L
1,406 SR
Queue Stats
238W - 254L
1,297 MMR
Party 1
Janus
Janus
Silver I
ThinFrost
Janus
Silver I
Level 125
God Stats
1W - 2L
1,721 SR
Queue Stats
31W - 36L
1,260 MMR
Solo
Martichoras
Martichoras
Silver I
trashboi33
Martichoras
Silver I
Level 109
God Stats
6W - 1L
1,529 SR
Queue Stats
275W - 291L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 165
1,531 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,640 SR
1,250 MMR
Cthulhu
Cthulhu
Bronze III
AshenMercury
Cthulhu
Bronze III
Level 113
God Stats
21W - 14L
1,534 SR
Queue Stats
22W - 16L
1,446 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
B0ngusD0ngus
Baron Samedi
Gold V
Level 67
God Stats
5W - 7L
1,818 SR
Queue Stats
176W - 188L
1,225 MMR
Solo
Danzaburou
Danzaburou
Silver II
ILikeBread2
Danzaburou
Silver II
Level 127
God Stats
24W - 9L
1,551 SR
Queue Stats
316W - 324L
1,094 MMR
Party 2
Set
Set
Silver I
Just4LackofaName
Set
Silver I
Level 113
God Stats
2W - 2L
1,707 SR
Queue Stats
80W - 86L
1,240 MMR
Solo
Hercules
Hercules
Gold V
Silver_Crow21121
Hercules
Gold V
Level 109
God Stats
5W - 6L
1,592 SR
Queue Stats
399W - 400L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dreicowoki
Cu Chulainn
16
3 / 6 / 1
9,869
548
15,445
24,455
25,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 3
7,484
416
3,424
17,978
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Indra Cipactli
Baba Yaga
15
2 / 1 / 0
9,524
529
6,166
5,186
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ThinFrost
Janus
15
3 / 2 / 1
9,176
510
5,775
9,342
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
trashboi33
Martichoras
14
3 / 6 / 2
8,660
481
11,709
16,841
8,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AgniMercuryAnubis

VS

Bans
AthenaGaneshaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshenMercury
Cthulhu
15
0 / 1 / 10
8,932
496
7,133
12,972
12,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
B0ngusD0ngus
Baron Samedi
16
9 / 3 / 4
10,552
586
14,459
13,736
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ILikeBread2
Danzaburou
16
3 / 4 / 3
10,544
586
11,528
13,576
6,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 4
10,541
586
12,251
15,711
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 9
9,662
537
6,828
21,744
25,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
13
Kills
19
19
Deaths
14
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AshenMercury
Cthulhu
0
1
10
5
W
Baron Samedi
B0ngusD0ngus
Baron Samedi
9
3
4
3.67
L
Cu Chulainn
Dreicowoki
Cu Chulainn
3
6
1
0.58
W
Danzaburou
ILikeBread2
Danzaburou
3
4
3
1.13
L
2
4
3
0.88
L
Baba Yaga
Indra Cipactli
Baba Yaga
2
1
0
2
W
6
4
4
2
W
1
2
9
2.75
L
Janus
ThinFrost
Janus
3
2
1
1.75
L
Martichoras
trashboi33
Martichoras
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,519
Damage
52,199
73,802
Taken
77,739
52,667
Mitigated
60,480
18,486
Healing
21,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AshenMercury
Cthulhu
7,133
716
360
1,807
12,972
12,398
240
4,952
8,020
43,708
0
W
Baron Samedi
B0ngusD0ngus
Baron Samedi
14,459
2,364
1,645
4,265
13,736
7,635
1,686
5,562
8,174
75,244
0
L
Cu Chulainn
Dreicowoki
Cu Chulainn
15,445
3,350
0
4,998
24,455
25,817
807
4,760
19,650
2,415
81,797
W
Danzaburou
ILikeBread2
Danzaburou
11,528
6,601
0
4,817
13,576
6,535
4,333
1,733
11,843
0
80,173
L
3,424
783
0
4,521
17,978
12,496
0
9,254
8,301
20,012
0
L
Baba Yaga
Indra Cipactli
Baba Yaga
6,166
557
0
1,777
5,186
2,406
74
2,436
2,626
81,638
0
W
12,251
6,114
0
1,441
15,711
8,340
2,876
1,809
13,902
0
79,588
W
6,828
2,755
0
7,569
21,744
25,572
1,487
3,664
18,080
0
59,555
L
Janus
ThinFrost
Janus
5,775
185
0
4,222
9,342
3,503
0
2,190
7,057
83,011
0
L
Martichoras
trashboi33
Martichoras
11,709
5,481
0
2,968
16,841
8,445
0
1,975
14,576
0
59,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
50,231
505
Minions Killed
475
0
Camps Cleared
0
1,563,861
Distance Traveled
1,851,116
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,932
496
57
3
0
376,955
2
W
Baron Samedi
10,552
586
89
5
0
369,051
2
L
Cu Chulainn
9,869
548
127
7
0
316,684
0
W
Danzaburou
10,544
586
127
7
0
342,512
2
L
Ymir
7,484
416
24
1
0
242,623
2
L
Baba Yaga
9,524
529
137
8
0
330,018
2
W
Set
10,541
586
97
5
0
396,782
2
W
Hercules
9,662
537
105
6
0
365,816
0
L
Janus
9,176
510
127
7
0
346,487
2
L
Martichoras
8,660
481
90
5
0
328,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role