Player Matchup

Bakasura
Bakasura
ADuckOnQuack07
Bakasura
Level 109
God Stats
5W - 6L
1,457 SR
Queue Stats
167W - 176L
1,442 Elo+
Solo
Medusa
Medusa
Burntlc
Medusa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,720 Elo+
Solo
Ix Chel
Ix Chel
Diamante Solar
Ix Chel
Level 135
God Stats
20W - 22L
1,543 SR
Queue Stats
148W - 146L
1,514 Elo+
Solo
Athena
Athena
Hipztr
Athena
Level 84
God Stats
1W - 1L
1,487 SR
Queue Stats
20W - 12L
1,599 Elo+
Party 2
Shiva
Shiva
St4Lking Pot4T0
Shiva
Level 121
God Stats
3W - 3L
1,429 SR
Queue Stats
35W - 28L
1,519 Elo+
Party 2
Team Averages
Level 104
1,483 SR
1,559 Elo+

VS

Team Averages
Level 93
1,625 SR
1,474 Elo+
Athena
Athena
Cpt Jiggly
Athena
Level 113
God Stats
16W - 13L
1,613 SR
Queue Stats
122W - 117L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
MeetEvol
Ne Zha
Level 65
God Stats
2W - 4L
1,358 SR
Queue Stats
89W - 105L
1,467 Elo+
Solo
Charybdis
Charybdis
Nocito18
Charybdis
Level 54
God Stats
12W - 12L
1,628 SR
Queue Stats
112W - 97L
1,488 Elo+
Party 1
Hades
Hades
UnflappedDust15
Hades
Level 107
God Stats
3W - 2L
1,756 SR
Queue Stats
105W - 95L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
x33b0yx
Ix Chel
Level 128
God Stats
3W - 1L
1,770 SR
Queue Stats
136W - 105L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 0 / 4
7,610
634
4,020
8,193
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Burntlc
Medusa
9
0 / 3 / 0
5,448
454
4,172
6,241
2,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
7,434
620
7,895
6,605
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Hipztr
Athena
11
3 / 0 / 2
6,719
560
5,519
11,059
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 5
7,470
623
8,818
9,845
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cpt Jiggly
Athena
10
2 / 0 / 1
6,083
507
3,005
10,726
8,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
MeetEvol
Ne Zha
9
0 / 3 / 0
5,589
466
2,408
11,054
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Nocito18
Charybdis
11
2 / 0 / 2
6,773
564
6,138
5,378
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 5 / 3
5,951
496
5,345
11,063
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
x33b0yx
Ix Chel
11
0 / 6 / 0
6,434
536
4,284
9,669
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
4
4
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
0
4
5
W
Medusa
Burntlc
Medusa
0
3
0
0
L
Athena
Cpt Jiggly
Athena
2
0
1
2.5
W
5
1
2
6
W
Athena
Hipztr
Athena
3
0
2
4
L
Ne Zha
MeetEvol
Ne Zha
0
3
0
0
L
Charybdis
Nocito18
Charybdis
2
0
2
3
W
3
0
5
5.5
L
0
5
3
0.3
L
Ix Chel
x33b0yx
Ix Chel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
21,180
41,943
Taken
47,890
23,439
Mitigated
23,473
11,760
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,020
2,812
0
3,238
8,193
3,984
0
1,892
6,301
0
49,454
W
Medusa
Burntlc
Medusa
4,172
2,305
0
1,200
6,241
2,306
459
1,888
4,353
0
32,765
L
Athena
Cpt Jiggly
Athena
3,005
895
1,226
2,383
10,726
8,168
0
3,471
7,200
19,082
0
W
7,895
777
588
1,623
6,605
2,743
0
2,631
3,974
50,468
0
W
Athena
Hipztr
Athena
5,519
984
0
3,426
11,059
8,284
0
2,222
8,837
27,772
0
L
Ne Zha
MeetEvol
Ne Zha
2,408
1,396
0
2,590
11,054
4,250
0
1,119
9,935
0
38,257
L
Charybdis
Nocito18
Charybdis
6,138
3,803
0
1,488
5,378
1,983
61
1,360
3,908
0
44,837
W
8,818
2,692
214
1,471
9,845
6,122
0
4,001
5,844
0
50,858
L
5,345
402
135
3,319
11,063
5,851
48
1,863
9,172
39,166
0
L
Ix Chel
x33b0yx
Ix Chel
4,284
567
122
902
9,669
3,221
0
5,601
3,777
52,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
30,830
358
Minions Killed
338
0
Camps Cleared
0
1,243,440
Distance Traveled
1,157,077
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,610
634
111
9
0
269,422
0
W
Medusa
5,448
454
54
5
0
234,134
0
L
Athena
6,083
507
27
2
0
277,283
0
W
Ix Chel
7,434
620
77
6
0
234,536
6
W
Athena
6,719
560
40
3
0
260,429
0
L
Ne Zha
5,589
466
70
6
0
240,247
3
L
Charybdis
6,773
564
79
7
0
208,175
0
W
Shiva
7,470
623
76
6
0
244,919
4
L
Hades
5,951
496
68
6
0
213,738
0
L
Ix Chel
6,434
536
94
8
0
217,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role