Player Matchup

Bacchus
Bacchus
BeTr4y4L
Bacchus
Level 36
God Stats
6W - 15L
1,324 SR
Queue Stats
94W - 118L
1,272 Elo+
Party 1
Bastet
Bastet
Broken Uzi
Bastet
Level 66
God Stats
138W - 127L
1,552 SR
Queue Stats
288W - 293L
1,485 Elo+
Solo
Zeus
Zeus
Zonkey 5280
Zeus
Level 47
God Stats
2W - 3L
1,716 SR
Queue Stats
93W - 115L
1,272 Elo+
Party 1
Team Averages
Level 50
1,531 SR
1,343 Elo+

VS

Team Averages
Level 65
1,500 SR
1,332 Elo+
Ymir
Ymir
ShiittyV
Ymir
Level 46
God Stats
7W - 8L
1,615 SR
Queue Stats
29W - 51L
1,204 Elo+
Party 2
Kukulkan
Kukulkan
SunOrRiver17
Kukulkan
Level 54
God Stats
8W - 9L
1,591 SR
Queue Stats
35W - 55L
1,241 Elo+
Party 2
Cernunnos
Cernunnos
bloody animal
Cernunnos
Level 95
God Stats
1W - 3L
1,293 SR
Queue Stats
66W - 63L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeTr4y4L
Bacchus
16
1 / 1 / 5
12,466
656
7,591
18,438
25,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Broken Uzi
Bastet
20
4 / 0 / 2
13,180
694
18,570
12,718
5,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 2 / 4
12,069
635
18,155
9,876
3,629
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 0 / 2
10,720
564
7,370
13,531
18,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SunOrRiver17
Kukulkan
17
1 / 3 / 2
11,275
593
11,414
15,350
8,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
bloody animal
Cernunnos
16
2 / 3 / 1
11,507
606
12,058
22,224
11,901
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeTr4y4L
Bacchus
1
1
5
3.5
W
Bastet
Broken Uzi
Bastet
4
0
2
5
L
Ymir
0
0
2
1
L
Kukulkan
SunOrRiver17
Kukulkan
1
3
2
0.67
W
1
2
4
1.5
L
Cernunnos
bloody animal
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,316
Damage
30,842
41,032
Taken
51,105
35,428
Mitigated
38,463
9,870
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeTr4y4L
Bacchus
7,591
279
75
3,853
18,438
25,951
184
8,027
10,411
22,796
0
W
Bastet
Broken Uzi
Bastet
18,570
4,702
0
4,224
12,718
5,848
752
5,684
7,034
0
74,091
L
Ymir
7,370
1,003
0
1,549
13,531
18,127
92
9,788
3,743
19,688
0
L
Kukulkan
SunOrRiver17
Kukulkan
11,414
574
249
1,981
15,350
8,435
401
8,157
7,193
52,794
0
W
18,155
1,613
650
1,068
9,876
3,629
1,542
5,609
4,267
80,351
0
L
Cernunnos
bloody animal
Cernunnos
12,058
6,070
361
3,093
22,224
11,901
1,909
7,847
14,377
0
59,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
33,502
217
Minions Killed
202
0
Camps Cleared
0
1,124,439
Distance Traveled
921,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,466
656
11
1
0
364,542
0
W
Bastet
13,180
694
96
5
0
449,055
0
L
Ymir
10,720
564
27
1
0
307,688
0
L
Kukulkan
11,275
593
81
4
0
284,188
0
W
Zeus
12,069
635
110
6
0
310,842
0
L
Cernunnos
11,507
606
94
5
0
329,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role