Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
DavidMz
Erlang Shen
Silver II
Level 149
God Stats
2W - 4L
1,733 SR
Queue Stats
111W - 122L
1,529 MMR
Solo
Xing Tian
Xing Tian
Silver III
Gambiinnoo
Xing Tian
Silver III
Level 110
God Stats
0W - 1L
1,848 SR
Queue Stats
5W - 6L
1,517 MMR
Solo
Scylla
Scylla
Silver II
ULTRASANTI
Scylla
Silver II
Level 130
God Stats
0W - 2L
1,472 SR
Queue Stats
120W - 124L
1,532 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,611 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,456 SR
1,526 MMR
Artemis
Artemis
Gold V
CertainYak999
Artemis
Gold V
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 99L
1,521 MMR
Solo
Ra
Ra
Gold II
NovaShærk
Ra
Gold II
Level 137
God Stats
2W - 0L
1,283 SR
Queue Stats
108W - 89L
1,662 MMR
Party 1
Fenrir
Fenrir
Gold IV
Synppai
Fenrir
Gold IV
Level 147
God Stats
14W - 17L
1,455 SR
Queue Stats
1,083W - 1,099L
1,373 MMR
Party 1
Serqet
Serqet
Bronze III
ialwaystroll
Serqet
Bronze III
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 4L
1,519 MMR
Solo
Horus
Horus
Silver I
xXdethkillsXx1
Horus
Silver I
Level 67
God Stats
6W - 5L
1,542 SR
Queue Stats
9W - 8L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 4 / 0
6,784
522
4,914
11,071
3,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
 
Ne Zha
11
1 / 2 / 3
6,663
513
1,900
8,075
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DavidMz
Erlang Shen
13
3 / 3 / 0
7,440
572
7,452
12,669
13,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Gambiinnoo
Xing Tian
8
0 / 3 / 2
5,173
398
2,739
8,996
7,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
ULTRASANTI
Scylla
12
1 / 3 / 1
6,775
521
2,842
7,959
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeYu HuangVamanaBakasura

VS

Bans
JanusAthenaMartichorasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
5 / 1 / 3
8,324
640
6,869
7,185
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 0 / 3
8,774
675
2,975
3,561
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Synppai
Fenrir
14
3 / 4 / 0
8,425
648
7,076
13,488
10,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
13
5 / 2 / 5
8,077
621
7,636
9,643
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 5
7,133
549
2,984
8,489
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
14
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
0
0.5
L
Ne Zha
 
Ne Zha
1
2
3
1.25
W
Artemis
5
1
3
6.5
L
Erlang Shen
DavidMz
Erlang Shen
3
3
0
1
L
Xing Tian
Gambiinnoo
Xing Tian
0
3
2
0.33
W
0
0
3
1.5
W
Fenrir
Synppai
Fenrir
3
4
0
0.75
L
Scylla
ULTRASANTI
Scylla
1
3
1
0.5
W
Serqet
5
2
5
3.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
27,540
48,770
Taken
42,366
28,540
Mitigated
26,445
10,169
Healing
18,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,914
2,510
58
4,064
11,071
3,361
0
0
10,789
0
58,175
L
Ne Zha
 
Ne Zha
1,900
538
0
1,194
8,075
2,913
0
90
7,985
0
42,663
W
Artemis
6,869
4,007
0
2,547
7,185
2,961
1,282
891
6,294
0
69,111
L
Erlang Shen
DavidMz
Erlang Shen
7,452
4,467
0
2,838
12,669
13,022
0
305
12,364
0
50,513
L
Xing Tian
Gambiinnoo
Xing Tian
2,739
430
0
1,265
8,996
7,324
0
716
8,280
16,002
0
W
2,975
259
764
2,435
3,561
1,848
0
1,152
2,409
86,867
0
W
Fenrir
Synppai
Fenrir
7,076
2,320
0
4,027
13,488
10,812
0
0
13,488
0
58,227
L
Scylla
ULTRASANTI
Scylla
2,842
209
0
750
7,959
1,920
0
1,811
5,518
53,199
0
W
Serqet
7,636
2,462
0
3,684
9,643
4,186
0
2,007
7,636
0
49,879
W
2,984
1,249
753
4,052
8,489
6,638
154
1,967
6,522
0
14,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
40,733
371
Minions Killed
471
0
Camps Cleared
0
1,228,255
Distance Traveled
1,386,831
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,784
522
96
7
0
236,970
2
L
Ne Zha
6,663
513
75
6
0
226,040
0
W
Artemis
8,324
640
112
9
0
235,122
0
L
Erlang Shen
7,440
572
79
6
0
272,845
3
L
Xing Tian
5,173
398
20
2
0
253,168
3
W
Ra
8,774
675
161
12
0
306,846
1
W
Fenrir
8,425
648
95
7
0
243,972
0
L
Scylla
6,775
521
101
8
0
239,232
4
W
Serqet
8,077
621
81
6
0
312,128
0
W
Horus
7,133
549
22
2
0
288,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role