Player Matchup

Achilles
Achilles
Chief1Kilo
Achilles
Level 126
God Stats
2W - 4L
1,102 SR
Queue Stats
177W - 185L
1,536 Elo+
Solo
Ix Chel
Ix Chel
DARKarkANGEL8
Ix Chel
Level 154
God Stats
17W - 13L
1,798 SR
Queue Stats
381W - 387L
1,358 Elo+
Solo
Izanami
Izanami
Hahahammy
Izanami
Level 108
God Stats
2W - 1L
1,290 SR
Queue Stats
19W - 18L
1,549 Elo+
Solo
Ymir
Ymir
MrHobbs
Ymir
Level 157
God Stats
3W - 4L
1,417 SR
Queue Stats
60W - 73L
1,528 Elo+
Party 2
Vulcan
Vulcan
ittner
Vulcan
Level 148
God Stats
7W - 5L
1,769 SR
Queue Stats
150W - 142L
1,537 Elo+
Party 2
Team Averages
Level 139
1,475 SR
1,502 Elo+

VS

Team Averages
Level 122
1,477 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ASOC 814
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Olorun
Olorun
AndresBM
Olorun
Level 129
God Stats
17W - 10L
1,583 SR
Queue Stats
136W - 148L
1,429 Elo+
Solo
Odin
Odin
LighterBottle
Odin
Level 126
God Stats
0W - 3L
1,193 SR
Queue Stats
259W - 260L
1,526 Elo+
Party 1
Maui
Maui
SSStudLord
Maui
Level 63
God Stats
2W - 3L
1,608 SR
Queue Stats
144W - 141L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chief1Kilo
Achilles
13
0 / 1 / 3
6,854
685
8,138
6,672
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
12
1 / 1 / 4
6,769
677
6,088
7,019
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Hahahammy
Izanami
15
5 / 2 / 2
8,274
827
8,868
7,192
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
MrHobbs
Ymir
13
1 / 1 / 4
6,976
698
4,678
8,747
8,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vulcan
ittner
Vulcan
15
2 / 0 / 3
7,755
776
9,937
4,706
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 2
6,975
698
6,483
8,233
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
0 / 2 / 4
6,736
674
4,882
7,416
2,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
AndresBM
Olorun
14
1 / 4 / 1
7,275
728
4,089
9,705
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 2
7,817
782
6,019
10,364
10,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 4
7,038
704
4,335
8,858
5,792
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
5
5
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Loki
0
2
4
1
L
Olorun
AndresBM
Olorun
1
4
1
0.38
W
Achilles
Chief1Kilo
Achilles
0
1
3
1.5
W
Ix Chel
1
1
4
3
W
Izanami
Hahahammy
Izanami
5
2
2
3
L
3
0
2
4
W
Ymir
MrHobbs
Ymir
1
1
4
3
L
0
1
4
2
W
Vulcan
ittner
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
25,808
34,336
Taken
44,576
24,415
Mitigated
27,826
3,588
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,483
1,504
0
1,183
8,233
4,011
504
2,404
5,825
0
20,951
L
Loki
4,882
635
600
379
7,416
2,981
0
4,060
3,336
0
16,221
L
Olorun
AndresBM
Olorun
4,089
1,232
665
2,856
9,705
4,363
1,813
5,269
4,436
36,057
0
W
Achilles
Chief1Kilo
Achilles
8,138
1,499
0
500
6,672
7,432
0
1,890
4,782
0
23,480
W
Ix Chel
6,088
378
537
1,362
7,019
2,809
972
1,053
5,966
13,370
0
W
Izanami
Hahahammy
Izanami
8,868
6,233
0
250
7,192
3,422
1,614
1,131
6,061
0
33,954
L
6,019
961
0
1,291
10,364
10,679
0
3,560
6,776
0
14,706
W
Ymir
MrHobbs
Ymir
4,678
664
0
732
8,747
8,515
203
2,792
5,955
8,020
0
L
4,335
392
1,113
1,025
8,858
5,792
0
5,355
3,500
10,382
0
W
Vulcan
ittner
Vulcan
9,937
5,688
0
207
4,706
2,237
630
1,558
3,148
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
35,841
194
Minions Killed
155
0
Camps Cleared
0
1,068,300
Distance Traveled
996,164
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,975
698
35
4
0
200,359
0
L
Loki
6,736
674
16
2
0
190,685
1
L
Olorun
7,275
728
67
7
0
175,423
0
W
Achilles
6,854
685
32
3
0
233,652
0
W
Ix Chel
6,769
677
13
1
0
219,345
0
W
Izanami
8,274
827
73
7
0
189,250
3
L
Odin
7,817
782
25
3
0
221,129
0
W
Ymir
6,976
698
10
1
0
204,413
3
L
Maui
7,038
704
12
1
0
208,568
0
W
Vulcan
7,755
776
66
7
0
221,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role