Player Matchup

Da Ji
Da Ji
AngyScoob
Da Ji
Level 90
God Stats
6W - 9L
1,505 SR
Queue Stats
170W - 174L
1,460 Elo+
Party 3
Chaac
Chaac
Consanguinity
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 149L
1,492 Elo+
Party 3
Nox
Nox
NodusHC
Nox
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,502 Elo+
Party 1
Skadi
Skadi
SIRWAFFLESHC
Skadi
Level 67
God Stats
5W - 7L
1,392 SR
Queue Stats
13W - 17L
1,274 Elo+
Party 1
He Bo
He Bo
evlboy12
He Bo
Level 68
God Stats
6W - 5L
1,763 SR
Queue Stats
106W - 108L
1,485 Elo+
Solo
Team Averages
Level 64
1,532 SR
1,443 Elo+

VS

Team Averages
Level 90
1,441 SR
1,489 Elo+
Thanatos
Thanatos
 
Thanatos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GoblinSlayerSan
Xing Tian
Level 66
God Stats
28W - 20L
1,685 SR
Queue Stats
385W - 372L
1,526 Elo+
Solo
Hachiman
Hachiman
M4GU5
Hachiman
Level 154
God Stats
3W - 5L
1,083 SR
Queue Stats
88W - 97L
1,478 Elo+
Solo
Nu Wa
Nu Wa
SonaADELLE
Nu Wa
Level 27
God Stats
10W - 11L
1,353 SR
Queue Stats
51W - 60L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
Vulcarin
Aphrodite
Level 129
God Stats
27W - 27L
1,585 SR
Queue Stats
38W - 38L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AngyScoob
Da Ji
9
1 / 4 / 1
5,295
530
5,147
10,167
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,565
657
7,637
9,946
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
8
0 / 4 / 1
4,655
466
3,068
5,165
1,926
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 1
4,546
455
3,844
6,287
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
evlboy12
He Bo
10
1 / 3 / 2
5,959
596
3,479
6,528
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 5
6,585
659
5,606
7,395
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
GoblinSlayerSan
Xing Tian
10
1 / 2 / 1
5,866
587
5,970
11,975
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
M4GU5
Hachiman
11
3 / 0 / 5
6,339
634
4,950
4,768
1,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
11
3 / 1 / 3
6,327
633
4,997
5,187
1,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Vulcarin
Aphrodite
10
3 / 0 / 5
6,398
640
2,183
4,897
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
5
3.75
L
Da Ji
AngyScoob
Da Ji
1
4
1
0.38
L
3
2
0
1.5
W
Xing Tian
GoblinSlayerSan
Xing Tian
1
2
1
0.75
W
Hachiman
M4GU5
Hachiman
3
0
5
5.5
L
Nox
0
4
1
0.13
L
0
3
1
0.17
W
Nu Wa
3
1
3
4.5
W
Aphrodite
Vulcarin
Aphrodite
3
0
5
5.5
L
He Bo
evlboy12
He Bo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
23,706
38,093
Taken
34,222
14,815
Mitigated
17,281
5,678
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,606
1,708
0
4,513
7,395
2,688
0
1,353
6,001
0
35,191
L
Da Ji
AngyScoob
Da Ji
5,147
1,272
0
750
10,167
3,210
0
2,422
7,589
0
34,811
L
7,637
2,369
0
3,844
9,946
6,098
0
4,539
4,390
0
50,652
W
Xing Tian
GoblinSlayerSan
Xing Tian
5,970
423
0
2,742
11,975
7,932
0
163
10,980
31,195
0
W
Hachiman
M4GU5
Hachiman
4,950
2,270
0
1,926
4,768
1,681
673
1,334
3,434
0
38,083
L
Nox
3,068
392
0
0
5,165
1,926
0
1,744
3,341
17,937
0
L
3,844
1,068
0
584
6,287
2,022
0
1,216
5,029
0
24,769
W
Nu Wa
4,997
1,080
0
1,062
5,187
1,739
433
2,560
2,627
37,624
0
W
Aphrodite
Vulcarin
Aphrodite
2,183
184
1,736
3,635
4,897
3,241
162
1,137
3,760
18,187
0
L
He Bo
evlboy12
He Bo
3,479
382
0
500
6,528
1,559
350
1,764
4,594
40,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
31,515
271
Minions Killed
288
0
Camps Cleared
0
1,047,796
Distance Traveled
1,042,145
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,585
659
58
6
0
243,470
3
L
Da Ji
5,295
530
50
5
0
225,198
0
L
Chaac
6,565
657
77
8
0
209,635
0
W
Xing Tian
5,866
587
54
5
0
200,328
0
W
Hachiman
6,339
634
79
8
0
202,697
0
L
Nox
4,655
466
27
3
0
201,179
0
L
Skadi
4,546
455
46
5
0
201,463
0
W
Nu Wa
6,327
633
71
7
0
182,749
2
W
Aphrodite
6,398
640
26
3
0
212,901
4
L
He Bo
5,959
596
71
7
0
210,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role