Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bedivere009
Cthulhu
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 37L
1,376 Elo+
Party 1
Poseidon
Poseidon
Twistedking1995
Poseidon
Level 21
God Stats
4W - 4L
1,296 SR
Queue Stats
12W - 23L
1,077 Elo+
Party 1
Thor
Thor
YoureMyWorldBae
Thor
Level 63
God Stats
3W - 2L
1,664 SR
Queue Stats
16W - 20L
1,355 Elo+
Solo
Chaac
Chaac
immortal_hair991
Chaac
Level 121
God Stats
3W - 9L
1,661 SR
Queue Stats
16W - 27L
1,355 Elo+
Solo
Team Averages
Level 71
1,524 SR
1,333 Elo+

VS

Team Averages
Level 103
1,621 SR
1,502 Elo+
Da Ji
Da Ji
Afrodite411
Da Ji
Level 68
God Stats
10W - 4L
1,847 SR
Queue Stats
49W - 47L
1,468 Elo+
Solo
Aphrodite
Aphrodite
CursedXCarter
Aphrodite
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 13L
1,597 Elo+
Solo
Achilles
Achilles
MocchiMochi
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 51L
1,461 Elo+
Solo
Martichoras
Martichoras
Qachorro04
Martichoras
Level 116
God Stats
10W - 5L
1,747 SR
Queue Stats
280W - 276L
1,464 Elo+
Solo
Shiva
Shiva
SackBoi460
Shiva
Level 66
God Stats
4W - 4L
1,512 SR
Queue Stats
29W - 28L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 6 / 2
5,838
417
5,866
13,959
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Bedivere009
Cthulhu
11
1 / 6 / 0
6,583
470
6,445
12,056
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
11
0 / 4 / 0
6,575
470
6,112
7,376
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 2
6,481
463
6,466
12,768
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 0
7,591
542
5,942
12,695
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,655
547
6,738
11,907
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
CursedXCarter
Aphrodite
13
4 / 1 / 1
8,011
572
8,248
9,445
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MocchiMochi
Achilles
11
0 / 1 / 0
6,580
470
4,116
7,108
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Qachorro04
Martichoras
13
13 / 1 / 2
9,073
648
16,513
12,583
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
10
0 / 0 / 13
7,146
510
3,704
13,489
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
20
20
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
6
2
0.17
W
3
1
4
5
L
Cthulhu
Bedivere009
Cthulhu
1
6
0
0.17
W
Aphrodite
CursedXCarter
Aphrodite
4
1
1
4.5
W
Achilles
MocchiMochi
Achilles
0
1
0
0
W
Martichoras
Qachorro04
Martichoras
13
1
2
14
W
Shiva
0
0
13
6.5
L
Poseidon
0
4
0
0
L
0
3
2
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
39,319
58,854
Taken
54,532
33,080
Mitigated
36,395
10,235
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,866
1,940
49
2,720
13,959
5,574
0
1,645
12,314
0
32,249
W
6,738
1,246
0
3,101
11,907
5,515
240
2,062
9,845
0
53,498
L
Cthulhu
Bedivere009
Cthulhu
6,445
533
95
640
12,056
11,382
0
1,218
10,838
26,985
0
W
Aphrodite
CursedXCarter
Aphrodite
8,248
915
915
5,452
9,445
3,901
350
4,097
5,348
59,351
0
W
Achilles
MocchiMochi
Achilles
4,116
916
0
1,321
7,108
8,710
34
0
7,108
388
30,189
W
Martichoras
Qachorro04
Martichoras
16,513
8,308
0
5,163
12,583
6,055
1,034
2,357
10,226
0
69,981
W
Shiva
3,704
551
1,388
2,367
13,489
12,214
430
4,041
9,448
0
19,086
L
Poseidon
6,112
1,042
0
369
7,376
2,597
0
3,803
3,573
44,633
0
L
6,466
1,814
0
440
12,768
5,144
0
1,582
11,186
0
49,076
L
5,942
1,084
0
5,922
12,695
8,383
0
165
11,733
0
57,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
38,465
345
Minions Killed
333
0
Camps Cleared
0
1,328,302
Distance Traveled
1,383,999
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,838
417
43
3
0
240,866
1
W
Da Ji
7,655
547
80
6
0
328,347
0
L
Cthulhu
6,583
470
47
3
0
279,397
0
W
Aphrodite
8,011
572
84
6
0
234,728
3
W
Achilles
6,580
470
48
3
0
289,088
0
W
Martichoras
9,073
648
86
6
0
253,694
0
W
Shiva
7,146
510
35
3
0
278,142
0
L
Poseidon
6,575
470
75
5
0
272,644
0
L
Thor
6,481
463
79
6
0
280,927
0
L
Chaac
7,591
542
101
7
0
254,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role