Player Matchup

Chang'e
Chang'e
Eyesac122
Chang'e
Level 40
God Stats
0W - 1L
1,316 SR
Queue Stats
10W - 16L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
Siimao21
Ao Kuang
Level 78
God Stats
1W - 2L
1,244 SR
Queue Stats
44W - 43L
1,473 Elo+
Solo
Mercury
Mercury
sergeant_bonner
Mercury
Level 82
God Stats
4W - 2L
1,379 SR
Queue Stats
155W - 150L
1,451 Elo+
Solo
King Arthur
King Arthur
stormtrooper8809
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,313 Elo+
Solo
Kali
Kali
thatfuggingguy
Kali
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
433W - 446L
1,423 Elo+
Solo
Team Averages
Level 63
1,388 SR
1,395 Elo+

VS

Team Averages
Level 85
1,488 SR
1,407 Elo+
Raijin
Raijin
Bryan12358
Raijin
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 63L
1,406 Elo+
Solo
Sobek
Sobek
Ol Bojangles
Sobek
Level 82
God Stats
6W - 5L
1,481 SR
Queue Stats
383W - 355L
1,371 Elo+
Party 1
Terra
Terra
Schylerr
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 124L
1,482 Elo+
Solo
Kukulkan
Kukulkan
sektrzgk
Kukulkan
Level 101
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 10L
1,392 Elo+
Party 1
Xbalanque
Xbalanque
xIXMURKIVx
Xbalanque
Level 124
God Stats
3W - 0L
1,694 SR
Queue Stats
208W - 200L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eyesac122
Chang'e
11
3 / 3 / 0
5,565
928
10,362
8,926
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ao Kuang
Siimao21
Ao Kuang
9
0 / 4 / 2
5,090
848
2,336
6,056
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 2
5,830
972
5,807
6,818
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
stormtrooper8809
King Arthur
12
2 / 4 / 2
6,305
1,051
3,397
8,332
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,460
743
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bryan12358
Raijin
13
4 / 2 / 8
7,235
1,206
6,745
6,297
2,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 11
6,822
1,137
4,536
12,166
13,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
Schylerr
Terra
11
1 / 1 / 11
6,588
1,098
1,761
7,625
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
sektrzgk
Kukulkan
11
3 / 1 / 8
6,357
1,060
3,417
2,306
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
xIXMURKIVx
Xbalanque
12
4 / 2 / 11
6,722
1,120
10,377
5,819
2,999
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
15
15
Deaths
8
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bryan12358
Raijin
4
2
8
4
L
Chang'e
Eyesac122
Chang'e
3
3
0
1
W
3
2
11
4.25
W
Terra
Schylerr
Terra
1
1
11
6.5
L
Ao Kuang
Siimao21
Ao Kuang
0
4
2
0.25
W
Kukulkan
sektrzgk
Kukulkan
3
1
8
7
L
3
4
2
1
L
King Arthur
stormtrooper8809
King Arthur
2
4
2
0.75
L
0
0
0
0
W
Xbalanque
xIXMURKIVx
Xbalanque
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
26,836
30,132
Taken
34,213
19,583
Mitigated
26,876
6,806
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bryan12358
Raijin
6,745
1,766
392
624
6,297
2,840
153
2,571
3,688
17,721
0
L
Chang'e
Eyesac122
Chang'e
10,362
404
1,283
3,985
8,926
3,483
0
4,671
4,255
16,082
0
W
4,536
525
1,818
3,650
12,166
13,174
0
3,701
8,020
5,866
0
W
Terra
Schylerr
Terra
1,761
592
1,816
1,286
7,625
6,653
356
2,558
4,773
3,888
0
L
Ao Kuang
Siimao21
Ao Kuang
2,336
520
0
440
6,056
4,923
0
3,531
2,522
3,178
0
W
Kukulkan
sektrzgk
Kukulkan
3,417
599
716
274
2,306
1,210
551
1,033
1,273
9,119
0
L
5,807
2,256
276
550
6,818
2,873
0
3,850
2,966
0
11,594
L
King Arthur
stormtrooper8809
King Arthur
3,397
638
0
272
8,332
8,304
0
4,401
3,930
0
7,421
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
xIXMURKIVx
Xbalanque
10,377
5,656
1,031
391
5,819
2,999
1,529
2,476
3,224
0
16,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
33,724
35
Minions Killed
64
0
Camps Cleared
0
443,047
Distance Traveled
583,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,235
1,206
23
4
0
106,723
0
L
Chang'e
5,565
928
6
1
0
118,682
0
W
Sobek
6,822
1,137
4
1
0
135,805
0
W
Terra
6,588
1,098
5
1
0
121,469
0
L
Ao Kuang
5,090
848
2
0
0
73,135
0
W
Kukulkan
6,357
1,060
18
3
0
103,929
0
L
Mercury
5,830
972
14
2
0
136,665
0
L
King Arthur
6,305
1,051
13
2
0
114,565
0
L
Kali
4,460
743
0
0
0
0
0
W
Xbalanque
6,722
1,120
14
2
0
115,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role