Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BrunoAdt
Khepri
Level 127
God Stats
0W - 2L
1,287 SR
Queue Stats
228W - 240L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Thay_KiLLeR
Nu Wa
Level 87
God Stats
16W - 10L
1,633 SR
Queue Stats
198W - 209L
1,500 Elo+
Solo
Lancelot
Lancelot
cbcThiago
Lancelot
Level 60
God Stats
8W - 4L
1,534 SR
Queue Stats
140W - 143L
1,473 Elo+
Solo
Ishtar
Ishtar
deilton
Ishtar
Level 85
God Stats
1W - 1L
1,675 SR
Queue Stats
56W - 61L
1,454 Elo+
Party 1
Team Averages
Level 96
1,526 SR
1,495 Elo+

VS

Team Averages
Level 103
1,616 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Cowzao
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
Higwind0
Hou Yi
Level 104
God Stats
7W - 5L
1,934 SR
Queue Stats
186W - 164L
1,489 Elo+
Solo
Yemoja
Yemoja
exekarmagames
Yemoja
Level 107
God Stats
169W - 180L
1,509 SR
Queue Stats
173W - 188L
1,471 Elo+
Solo
Bastet
Bastet
juba-ansiosa8
Bastet
Level 114
God Stats
27W - 17L
1,638 SR
Queue Stats
527W - 530L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 3 / 0
5,020
502
4,422
9,004
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
BrunoAdt
Khepri
7
0 / 2 / 0
4,904
490
1,800
7,931
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,791
479
2,606
5,830
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
cbcThiago
Lancelot
7
1 / 4 / 0
4,656
466
4,145
9,350
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
deilton
Ishtar
10
1 / 1 / 0
5,306
531
3,554
5,926
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 1
6,665
667
4,864
7,204
4,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Cowzao
Ah Puch
11
5 / 0 / 0
6,534
653
6,837
4,161
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Higwind0
Hou Yi
10
1 / 1 / 0
5,716
572
4,744
6,579
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 6
5,799
580
2,974
3,801
2,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
4 / 0 / 5
6,282
628
5,374
7,183
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
Hercules
 
Hercules
3
1
1
3.5
L
Khepri
BrunoAdt
Khepri
0
2
0
0
W
Ah Puch
Cowzao
Ah Puch
5
0
0
5
W
Hou Yi
Higwind0
Hou Yi
1
1
0
1
L
0
3
0
0
L
Lancelot
cbcThiago
Lancelot
1
4
0
0.25
L
Ishtar
deilton
Ishtar
1
1
0
1
W
0
0
6
3
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
24,793
38,041
Taken
28,928
21,879
Mitigated
12,454
9,218
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,422
828
0
2,869
9,004
8,389
0
0
9,004
551
31,773
W
Hercules
 
Hercules
4,864
2,271
0
2,770
7,204
4,082
0
386
6,305
0
48,093
L
Khepri
BrunoAdt
Khepri
1,800
150
0
2,051
7,931
6,113
0
3,031
4,900
14,294
0
W
Ah Puch
Cowzao
Ah Puch
6,837
336
0
1,949
4,161
1,487
46
1,548
2,613
45,998
0
W
Hou Yi
Higwind0
Hou Yi
4,744
2,208
0
2,216
6,579
2,378
402
608
5,971
0
38,089
L
2,606
232
0
961
5,830
1,897
0
3,041
2,789
29,950
0
L
Lancelot
cbcThiago
Lancelot
4,145
684
0
1,252
9,350
3,412
0
3,376
5,974
0
26,616
L
Ishtar
deilton
Ishtar
3,554
2,004
0
2,085
5,926
2,068
0
363
5,563
0
29,974
W
2,974
745
2,339
1,885
3,801
2,248
0
1,311
2,490
17,670
0
W
5,374
1,670
0
1,585
7,183
2,259
0
774
6,334
0
37,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
30,996
237
Minions Killed
331
0
Camps Cleared
0
976,320
Distance Traveled
1,001,230
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,020
502
61
6
0
183,276
4
W
Hercules
6,665
667
81
8
0
203,356
0
L
Khepri
4,904
490
13
1
0
207,723
3
W
Ah Puch
6,534
653
87
9
0
209,030
2
W
Hou Yi
5,716
572
65
7
0
163,844
1
L
Nu Wa
4,791
479
57
6
0
173,807
2
L
Lancelot
4,656
466
44
4
0
228,842
0
L
Ishtar
5,306
531
62
6
0
182,672
2
W
Yemoja
5,799
580
31
3
0
185,536
1
W
Bastet
6,282
628
67
7
0
239,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role