Player Matchup

Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 78
God Stats
206W - 186L
1,568 SR
Queue Stats
206W - 188L
1,483 Elo+
Party 1
Shiva
Shiva
HepHopAnonymous
Shiva
Level 85
God Stats
169W - 159L
1,566 SR
Queue Stats
194W - 178L
1,502 Elo+
Party 1
Ix Chel
Ix Chel
MrVOLT4GE
Ix Chel
Level 95
God Stats
1W - 2L
1,743 SR
Queue Stats
23W - 19L
1,409 Elo+
Party 2
Thor
Thor
RamenGod420
Thor
Level 121
God Stats
3W - 3L
1,577 SR
Queue Stats
51W - 48L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
SammyHotSoxx
Jing Wei
Level 64
God Stats
27W - 26L
1,576 SR
Queue Stats
160W - 142L
1,498 Elo+
Party 1
Team Averages
Level 89
1,606 SR
1,469 Elo+

VS

Team Averages
Level 107
1,649 SR
1,483 Elo+
Anubis
Anubis
MigrExE
Anubis
Level 116
God Stats
4W - 3L
1,699 SR
Queue Stats
115W - 115L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Tha faded 1
Baron Samedi
Level 167
God Stats
20W - 16L
1,652 SR
Queue Stats
344W - 337L
1,498 Elo+
Solo
Bacchus
Bacchus
Xx_Ars3nikz_xX
Bacchus
Level 79
God Stats
43W - 32L
1,540 SR
Queue Stats
166W - 172L
1,482 Elo+
Party 3
Vamana
Vamana
pierre28dj
Vamana
Level 120
God Stats
2W - 1L
1,715 SR
Queue Stats
224W - 229L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
pugofwars1
Danzaburou
Level 52
God Stats
49W - 41L
1,637 SR
Queue Stats
316W - 338L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,332
452
5,826
7,602
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 0
7,042
503
5,768
17,437
14,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
MrVOLT4GE
Ix Chel
11
2 / 5 / 2
7,100
507
6,234
10,518
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 5 / 1
6,624
473
2,611
11,803
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
SammyHotSoxx
Jing Wei
12
1 / 3 / 0
6,958
497
4,364
12,057
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MigrExE
Anubis
15
10 / 2 / 3
9,224
659
14,250
10,594
5,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tha faded 1
Baron Samedi
13
2 / 0 / 5
7,785
556
7,057
8,265
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 5
7,075
505
5,069
10,921
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
pierre28dj
Vamana
15
6 / 0 / 1
9,138
653
10,844
8,925
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
pugofwars1
Danzaburou
14
1 / 0 / 2
8,214
587
6,720
6,567
2,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
22
22
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
6
0
0
W
Anubis
MigrExE
Anubis
10
2
3
5.75
L
Ix Chel
MrVOLT4GE
Ix Chel
2
5
2
0.6
L
2
5
1
0.5
L
Jing Wei
SammyHotSoxx
Jing Wei
1
3
0
0.33
W
Baron Samedi
Tha faded 1
Baron Samedi
2
0
5
4.5
W
3
3
5
1.83
W
Vamana
pierre28dj
Vamana
6
0
1
6.5
W
Danzaburou
pugofwars1
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
43,940
59,417
Taken
45,272
28,084
Mitigated
28,411
10,029
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,826
1,902
0
1,624
7,602
2,410
494
4,886
2,716
35,365
0
L
5,768
924
0
1,878
17,437
14,452
0
4,032
12,515
747
48,928
W
Anubis
MigrExE
Anubis
14,250
1,026
0
6,067
10,594
5,569
696
4,246
5,958
75,015
0
L
Ix Chel
MrVOLT4GE
Ix Chel
6,234
574
170
1,384
10,518
3,020
300
7,714
2,804
42,371
0
L
2,611
549
0
370
11,803
3,744
128
5,983
5,732
0
35,035
L
Jing Wei
SammyHotSoxx
Jing Wei
4,364
3,241
0
4,603
12,057
4,458
1,261
3,761
8,296
0
44,951
W
Baron Samedi
Tha faded 1
Baron Samedi
7,057
429
268
5,832
8,265
4,011
0
1,210
6,961
63,398
0
W
5,069
835
315
4,098
10,921
9,923
60
4,467
6,105
17,167
0
W
Vamana
pierre28dj
Vamana
10,844
5,459
0
2,768
8,925
6,248
536
327
8,586
0
74,053
W
Danzaburou
pugofwars1
Danzaburou
6,720
2,361
0
3,166
6,567
2,660
1,741
992
5,359
0
76,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
41,436
366
Minions Killed
482
0
Camps Cleared
0
1,236,529
Distance Traveled
1,340,770
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,332
452
61
4
0
251,296
3
L
Shiva
7,042
503
94
7
0
250,875
1
W
Anubis
9,224
659
116
8
0
258,280
0
L
Ix Chel
7,100
507
84
6
0
244,707
6
L
Thor
6,624
473
53
4
0
244,035
3
L
Jing Wei
6,958
497
74
5
0
245,616
0
W
Baron Samedi
7,785
556
95
7
0
309,033
5
W
Bacchus
7,075
505
14
1
0
269,769
2
W
Vamana
9,138
653
121
9
0
251,560
0
W
Danzaburou
8,214
587
136
10
0
252,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role