Player Matchup

Loki
Loki
BlackReaper3047
Loki
Level 101
God Stats
82W - 73L
1,471 SR
Queue Stats
170W - 198L
1,267 Elo+
Party 2
Poseidon
Poseidon
Guts66667803
Poseidon
Level 8
God Stats
5W - 3L
1,663 SR
Queue Stats
123W - 156L
1,230 Elo+
Party 2
Thor
Thor
Kaneki6666600
Thor
Level 88
God Stats
15W - 19L
1,461 SR
Queue Stats
128W - 150L
1,351 Elo+
Party 2
Ares
Ares
TouTaoHere
Ares
Level 86
God Stats
7W - 5L
1,585 SR
Queue Stats
298W - 281L
1,480 Elo+
Party 3
Charybdis
Charybdis
Trojanmen 71
Charybdis
Level 43
God Stats
10W - 3L
1,606 SR
Queue Stats
47W - 37L
1,461 Elo+
Party 3
Team Averages
Level 65
1,557 SR
1,358 Elo+

VS

Team Averages
Level 56
1,412 SR
1,372 Elo+
Ne Zha
Ne Zha
Cute Toes8346
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,171 Elo+
Party 4
Anubis
Anubis
JuniorGryphon66
Anubis
Level 50
God Stats
4W - 4L
1,128 SR
Queue Stats
53W - 52L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
ThanksForKit434
Cthulhu
Level 38
God Stats
1W - 3L
1,270 SR
Queue Stats
10W - 21L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Woah Kemosabe
Danzaburou
Level 76
God Stats
12W - 12L
1,470 SR
Queue Stats
234W - 224L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zak 2 SuS
Ah Muzen Cab
Level 69
God Stats
1W - 3L
1,694 SR
Queue Stats
52W - 49L
1,587 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 4
11,772
620
23,498
14,813
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Guts66667803
Poseidon
14
3 / 4 / 5
9,863
519
12,349
10,610
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 3 / 5
9,513
501
8,940
16,792
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 10
9,439
497
7,645
20,185
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Trojanmen 71
Charybdis
14
3 / 2 / 1
9,289
489
5,534
13,004
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,356
440
5,101
13,549
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 7 / 3
8,379
441
18,677
17,672
9,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 2
7,387
389
7,044
17,161
18,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Woah Kemosabe
Danzaburou
16
6 / 2 / 2
9,847
518
9,751
14,625
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Zak 2 SuS
Ah Muzen Cab
13
0 / 11 / 0
8,380
441
6,237
17,658
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
12
12
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
0
4
17
L
1
2
4
1.5
W
Poseidon
Guts66667803
Poseidon
3
4
5
1.38
L
4
7
3
0.79
W
3
3
5
1.83
L
1
3
2
0.67
W
1
3
10
2
W
Charybdis
Trojanmen 71
Charybdis
3
2
1
1.75
L
Danzaburou
Woah Kemosabe
Danzaburou
6
2
2
3.5
L
Ah Muzen Cab
Zak 2 SuS
Ah Muzen Cab
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,966
Damage
46,810
75,404
Taken
80,665
44,793
Mitigated
46,775
16,890
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,498
7,600
0
5,508
14,813
6,986
472
2,549
12,264
0
84,830
L
5,101
2,038
0
2,270
13,549
5,714
0
1,547
12,002
0
63,598
W
Poseidon
Guts66667803
Poseidon
12,349
1,320
0
495
10,610
3,884
0
6,911
3,699
72,126
0
L
18,677
594
0
6,111
17,672
9,406
0
6,097
11,575
69,009
0
W
8,940
2,646
0
5,454
16,792
6,647
0
5,377
11,415
0
67,483
L
7,044
215
243
1,548
17,161
18,295
0
7,211
9,950
30,040
0
W
7,645
889
0
2,108
20,185
21,579
208
7,182
13,003
35,905
0
W
Charybdis
Trojanmen 71
Charybdis
5,534
3,611
0
3,325
13,004
5,697
1,392
5,118
7,886
0
72,181
L
Danzaburou
Woah Kemosabe
Danzaburou
9,751
4,962
0
5,856
14,625
6,544
0
5,178
9,447
0
92,600
L
Ah Muzen Cab
Zak 2 SuS
Ah Muzen Cab
6,237
1,782
0
314
17,658
6,816
0
432
17,226
0
68,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
42,349
490
Minions Killed
463
0
Camps Cleared
0
1,876,153
Distance Traveled
1,838,572
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,772
620
138
7
0
448,559
6
L
Ne Zha
8,356
440
86
5
0
450,704
0
W
Poseidon
9,863
519
108
6
0
365,903
4
L
Anubis
8,379
441
88
5
0
335,976
0
W
Thor
9,513
501
98
5
0
370,118
0
L
Cthulhu
7,387
389
50
3
0
366,225
0
W
Ares
9,439
497
32
2
0
358,764
2
W
Charybdis
9,289
489
114
6
0
332,809
0
L
Danzaburou
9,847
518
133
7
0
362,340
0
L
Ah Muzen Cab
8,380
441
106
6
0
323,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role