Player Matchup

Bellona
Bellona
Alexline8104
Bellona
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
419W - 417L
1,506 Elo+
Solo
Kukulkan
Kukulkan
AzureDivination
Kukulkan
Level 27
God Stats
4W - 6L
1,270 SR
Queue Stats
278W - 286L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
KrakaRapta
Jormungandr
Level 64
God Stats
17W - 18L
1,422 SR
Queue Stats
257W - 262L
1,432 Elo+
Party 1
Cupid
Cupid
rburson63
Cupid
Level 68
God Stats
13W - 17L
1,459 SR
Queue Stats
278W - 285L
1,415 Elo+
Party 1
Thanatos
Thanatos
xl3gitxmisael11
Thanatos
Level 47
God Stats
30W - 15L
1,645 SR
Queue Stats
120W - 122L
1,501 Elo+
Solo
Team Averages
Level 51
1,459 SR
1,454 Elo+

VS

Team Averages
Level 36
1,501 SR
1,411 Elo+
Ymir
Ymir
BoomersGetCapped
Ymir
Level 68
God Stats
15W - 11L
1,588 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 2
Skadi
Skadi
Sendmefeetpics69
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,554 Elo+
Party 2
Izanami
Izanami
WhiteJedii
Izanami
Level 47
God Stats
6W - 19L
1,362 SR
Queue Stats
8W - 26L
1,248 Elo+
Party 3
Baron Samedi
Baron Samedi
takitos20
Baron Samedi
Level 35
God Stats
4W - 4L
1,731 SR
Queue Stats
141W - 170L
1,552 Elo+
Solo
Thanatos
Thanatos
whodatguy67
Thanatos
Level 22
God Stats
2W - 10L
1,322 SR
Queue Stats
4W - 17L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexline8104
Bellona
14
1 / 1 / 1
7,962
531
7,618
7,809
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
14
0 / 1 / 2
7,839
523
1,423
7,101
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
KrakaRapta
Jormungandr
11
2 / 2 / 4
7,593
506
7,759
13,371
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
rburson63
Cupid
13
3 / 3 / 4
7,268
485
6,911
7,759
3,226
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
14
11 / 1 / 1
9,126
608
13,754
11,783
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,294
486
3,206
12,751
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
6,851
457
12,050
10,484
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
WhiteJedii
Izanami
11
0 / 1 / 1
7,172
478
1,665
7,459
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
takitos20
Baron Samedi
15
2 / 2 / 0
8,846
590
6,342
7,955
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Thanatos
whodatguy67
Thanatos
11
2 / 7 / 1
7,147
476
5,292
16,758
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
8
8
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alexline8104
Bellona
1
1
1
1.5
W
Kukulkan
0
1
2
1
L
3
3
1
1.17
W
Jormungandr
KrakaRapta
Jormungandr
2
2
4
2
L
1
5
3
0.5
L
Izanami
WhiteJedii
Izanami
0
1
1
0.5
W
Cupid
rburson63
Cupid
3
3
4
1.67
L
Baron Samedi
takitos20
Baron Samedi
2
2
0
1
L
Thanatos
whodatguy67
Thanatos
2
7
1
0.36
W
Thanatos
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
28,555
47,823
Taken
55,407
31,807
Mitigated
24,593
20,600
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alexline8104
Bellona
7,618
1,025
0
2,704
7,809
6,832
0
0
7,809
0
48,845
W
Kukulkan
1,423
294
0
1,874
7,101
2,847
941
4,419
2,682
57,847
0
L
3,206
789
0
3,352
12,751
9,209
0
4,123
8,628
13,546
0
W
Jormungandr
KrakaRapta
Jormungandr
7,759
3,024
0
3,261
13,371
13,888
148
2,143
11,228
43,968
0
L
12,050
5,894
0
1,547
10,484
3,878
0
3,044
7,440
0
62,738
L
Izanami
WhiteJedii
Izanami
1,665
963
0
1,762
7,459
2,962
0
0
7,459
0
41,808
W
Cupid
rburson63
Cupid
6,911
3,814
29
1,084
7,759
3,226
0
1,163
6,596
0
32,793
L
Baron Samedi
takitos20
Baron Samedi
6,342
537
0
2,760
7,955
3,124
0
1,303
6,652
70,312
0
L
Thanatos
whodatguy67
Thanatos
5,292
1,215
0
10,290
16,758
5,420
0
712
16,046
0
37,662
W
Thanatos
13,754
3,631
0
11,648
11,783
5,014
0
1,823
9,960
0
80,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
37,310
399
Minions Killed
376
0
Camps Cleared
0
1,476,222
Distance Traveled
1,402,130
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,962
531
91
6
0
271,447
2
W
Kukulkan
7,839
523
104
7
0
272,249
0
L
Ymir
7,294
486
18
1
0
287,180
0
W
Jormungandr
7,593
506
46
3
0
295,153
0
L
Skadi
6,851
457
90
6
0
259,829
0
L
Izanami
7,172
478
87
6
0
269,284
8
W
Cupid
7,268
485
56
4
0
286,763
0
L
Baron Samedi
8,846
590
123
8
0
269,182
4
L
Thanatos
7,147
476
58
4
0
316,655
0
W
Thanatos
9,126
608
102
7
0
350,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role