Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Christian CCP
Neith
Level 156
God Stats
12W - 25L
1,439 SR
Queue Stats
56W - 60L
1,478 Elo+
Solo
Thanatos
Thanatos
Eltabasqueno490
Thanatos
Level 77
God Stats
9W - 12L
1,494 SR
Queue Stats
96W - 103L
1,481 Elo+
Solo
Anhur
Anhur
Gandzillâ
Anhur
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Party 2
Chang'e
Chang'e
WsM_Atlas
Chang'e
Level 84
God Stats
0W - 3L
1,330 SR
Queue Stats
46W - 63L
1,388 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,469 Elo+

VS

Team Averages
Level 112
1,516 SR
1,480 Elo+
Ix Chel
Ix Chel
IvIoStR3N3GaDE
Ix Chel
Level 124
God Stats
3W - 2L
1,699 SR
Queue Stats
54W - 40L
1,504 Elo+
Party 1
Chaac
Chaac
Xzeror
Chaac
Level 106
God Stats
7W - 3L
1,575 SR
Queue Stats
52W - 36L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Zeus_TR85
Danzaburou
Level 105
God Stats
2W - 0L
1,520 SR
Queue Stats
15W - 22L
1,427 Elo+
Solo
Athena
Athena
iampeachie
Athena
Level 67
God Stats
1W - 0L
1,179 SR
Queue Stats
143W - 129L
1,490 Elo+
Solo
Lancelot
Lancelot
rushman112
Lancelot
Level 158
God Stats
14W - 12L
1,609 SR
Queue Stats
131W - 123L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 1
4,565
913
2,032
4,548
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
4,691
938
3,393
5,668
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
10
2 / 1 / 0
4,688
938
3,201
3,940
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
9
1 / 1 / 0
4,458
892
2,448
3,734
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
WsM_Atlas
Chang'e
7
0 / 0 / 0
3,950
790
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
4,849
970
3,571
2,680
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Xzeror
Chaac
11
1 / 0 / 2
5,154
1,031
1,533
3,601
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Zeus_TR85
Danzaburou
10
0 / 0 / 4
4,810
962
2,676
3,197
1,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
iampeachie
Athena
9
0 / 2 / 2
4,702
940
1,209
5,288
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
rushman112
Lancelot
11
4 / 1 / 1
5,565
1,113
3,308
3,242
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
L
0
2
2
0.5
L
Thanatos
2
1
0
2
L
Anhur
1
1
0
1
W
1
0
2
2
L
Chang'e
WsM_Atlas
Chang'e
0
0
0
0
W
Chaac
Xzeror
Chaac
1
0
2
2
W
Danzaburou
Zeus_TR85
Danzaburou
0
0
4
2
W
Athena
iampeachie
Athena
0
2
2
0.5
W
Lancelot
rushman112
Lancelot
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,074
Damage
12,297
17,890
Taken
18,008
9,158
Mitigated
8,487
4,100
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,032
195
0
901
4,548
4,170
0
603
3,911
7,000
0
L
3,393
860
0
1,342
5,668
1,948
0
1,245
4,349
0
16,408
L
Thanatos
3,201
0
0
1,306
3,940
1,649
0
820
2,940
0
8,250
L
Anhur
2,448
1,105
0
551
3,734
1,391
14
2,112
1,622
0
8,078
W
3,571
424
804
393
2,680
879
81
85
2,595
16,657
0
L
Chang'e
WsM_Atlas
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Xzeror
Chaac
1,533
53
0
1,799
3,601
1,890
162
725
2,876
0
13,946
W
Danzaburou
Zeus_TR85
Danzaburou
2,676
841
0
783
3,197
1,175
232
408
2,789
0
10,784
W
Athena
iampeachie
Athena
1,209
476
459
413
5,288
3,275
161
682
4,606
6,131
0
W
Lancelot
rushman112
Lancelot
3,308
304
0
0
3,242
1,268
0
132
3,110
0
12,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
25,080
65
Minions Killed
112
0
Camps Cleared
0
405,326
Distance Traveled
619,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,565
913
12
2
0
105,967
0
L
Neith
4,691
938
27
5
0
104,600
0
L
Thanatos
4,688
938
13
3
0
121,645
0
L
Anhur
4,458
892
13
3
0
73,114
0
W
Ix Chel
4,849
970
27
5
0
128,094
0
L
Chang'e
3,950
790
0
0
0
0
0
W
Chaac
5,154
1,031
30
6
0
123,781
0
W
Danzaburou
4,810
962
18
4
0
114,115
0
W
Athena
4,702
940
9
2
0
106,235
2
W
Lancelot
5,565
1,113
28
6
0
147,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role