Player Matchup

Maui
Maui
BenjaAlcalde
Maui
Level 41
God Stats
17W - 32L
1,342 SR
Queue Stats
124W - 169L
1,351 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GHOST_LAUGHTERR
Cu Chulainn
Level 29
God Stats
4W - 8L
1,728 SR
Queue Stats
40W - 68L
1,359 Elo+
Party 2
Skadi
Skadi
Orlandomat
Skadi
Level 21
God Stats
2W - 2L
1,582 SR
Queue Stats
29W - 37L
1,315 Elo+
Party 2
Hades
Hades
iAmTheLix
Hades
Level 51
God Stats
15W - 8L
1,538 SR
Queue Stats
105W - 133L
1,359 Elo+
Party 2
Ao Kuang
Ao Kuang
lokiesmiamor
Ao Kuang
Level 64
God Stats
0W - 4L
1,206 SR
Queue Stats
150W - 173L
1,381 Elo+
Party 2
Team Averages
Level 41
1,479 SR
1,353 Elo+

VS

Team Averages
Level 46
1,460 SR
1,488 Elo+
Cliodhna
Cliodhna
Ghost_Da_Grub
Cliodhna
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 90L
1,630 Elo+
Party 3
Hel
Hel
Quaz502
Hel
Level 84
God Stats
2W - 2L
1,513 SR
Queue Stats
234W - 196L
1,472 Elo+
Party 1
Vamana
Vamana
Z33 Grizzly
Vamana
Level 42
God Stats
4W - 3L
1,287 SR
Queue Stats
112W - 126L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aRch-enemie
Morgan Le Fay
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,576 Elo+
Party 3
Cernunnos
Cernunnos
baumer2006
Cernunnos
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 16
9,017
429
3,748
19,305
20,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
GHOST_LAUGHTERR
Cu Chulainn
14
0 / 5 / 4
9,128
435
7,998
20,388
23,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
14
2 / 6 / 7
9,444
450
10,306
16,381
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
iAmTheLix
Hades
16
4 / 5 / 15
10,915
520
23,084
19,942
16,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
lokiesmiamor
Ao Kuang
18
18 / 4 / 4
13,189
628
21,379
22,329
10,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ghost_Da_Grub
Cliodhna
19
9 / 4 / 8
12,936
616
19,915
24,181
12,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
14
1 / 7 / 8
10,101
481
14,307
18,832
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
18
9 / 1 / 2
11,796
562
12,478
16,834
20,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
aRch-enemie
Morgan Le Fay
15
2 / 7 / 5
9,897
471
17,653
17,888
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
baumer2006
Cernunnos
14
1 / 6 / 4
9,513
453
9,326
15,231
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
25
Kills
22
22
Deaths
25
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
2
16
4.5
L
Cu Chulainn
GHOST_LAUGHTERR
Cu Chulainn
0
5
4
0.4
W
Cliodhna
Ghost_Da_Grub
Cliodhna
9
4
8
3.25
L
Skadi
2
6
7
0.92
W
Hel
1
7
8
0.71
W
Vamana
9
1
2
10
W
Morgan Le Fay
aRch-enemie
Morgan Le Fay
2
7
5
0.64
W
Cernunnos
baumer2006
Cernunnos
1
6
4
0.5
L
Hades
iAmTheLix
Hades
4
5
15
2.3
L
Ao Kuang
lokiesmiamor
Ao Kuang
18
4
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,515
Damage
73,679
98,345
Taken
92,966
77,263
Mitigated
60,230
25,517
Healing
25,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,748
847
819
4,540
19,305
20,817
0
9,072
10,233
17,100
0
L
Cu Chulainn
GHOST_LAUGHTERR
Cu Chulainn
7,998
1,093
0
305
20,388
23,073
0
2,616
17,772
1,813
62,943
W
Cliodhna
Ghost_Da_Grub
Cliodhna
19,915
3,934
0
5,329
24,181
12,619
310
9,116
15,065
0
127,571
L
Skadi
10,306
3,925
0
2,776
16,381
6,122
1,213
4,542
11,839
0
76,566
W
Hel
14,307
803
7,158
5,532
18,832
12,753
406
13,271
5,561
62,057
0
W
Vamana
12,478
4,738
0
3,907
16,834
20,332
0
6,925
9,909
1,417
66,039
W
Morgan Le Fay
aRch-enemie
Morgan Le Fay
17,653
1,162
212
1,693
17,888
7,875
274
14,534
3,354
84,197
0
W
Cernunnos
baumer2006
Cernunnos
9,326
4,853
0
1,614
15,231
6,651
918
5,943
9,288
0
54,742
L
Hades
iAmTheLix
Hades
23,084
1,930
791
8,644
19,942
16,380
0
9,983
9,959
85,451
0
L
Ao Kuang
lokiesmiamor
Ao Kuang
21,379
6,757
0
7,642
22,329
10,871
869
7,278
15,051
86,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,693
Gold Earned
54,243
418
Minions Killed
522
0
Camps Cleared
0
2,000,665
Distance Traveled
2,008,173
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,017
429
27
1
0
430,292
0
L
Cu Chulainn
9,128
435
76
4
0
431,433
0
W
Cliodhna
12,936
616
153
7
0
473,628
0
L
Skadi
9,444
450
111
5
0
376,203
0
W
Hel
10,101
481
68
3
0
388,948
4
W
Vamana
11,796
562
103
5
0
368,021
6
W
Morgan Le Fay
9,897
471
115
5
0
370,081
0
W
Cernunnos
9,513
453
83
4
0
407,495
0
L
Hades
10,915
520
106
5
0
368,766
0
L
Ao Kuang
13,189
628
98
5
0
393,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role