Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Combat7589
Janus
Level 148
God Stats
2W - 1L
1,416 SR
Queue Stats
189W - 182L
1,542 Elo+
Party 1
Thor
Thor
Rocktronix
Thor
Level 65
God Stats
33W - 33L
1,500 SR
Queue Stats
350W - 320L
1,572 Elo+
Solo
Athena
Athena
Starkaster21
Athena
Level 68
God Stats
34W - 30L
1,552 SR
Queue Stats
419W - 431L
1,473 Elo+
Solo
Rama
Rama
leadnurhead
Rama
Level 126
God Stats
2W - 2L
1,776 SR
Queue Stats
61W - 48L
1,566 Elo+
Party 1
Team Averages
Level 107
1,549 SR
1,531 Elo+

VS

Team Averages
Level 129
1,547 SR
1,480 Elo+
Maui
Maui
GuardianWolfSoul
Maui
Level 147
God Stats
18W - 29L
1,369 SR
Queue Stats
525W - 498L
1,521 Elo+
Solo
Anubis
Anubis
KaibaBoi
Anubis
Level 122
God Stats
29W - 14L
1,727 SR
Queue Stats
39W - 48L
1,469 Elo+
Party 2
Mercury
Mercury
McDoylie
Mercury
Level 122
God Stats
10W - 8L
1,610 SR
Queue Stats
172W - 170L
1,442 Elo+
Solo
Ix Chel
Ix Chel
PooperDiapey
Ix Chel
Level 152
God Stats
5W - 6L
1,484 SR
Queue Stats
41W - 57L
1,469 Elo+
Party 2
Ishtar
Ishtar
lavanchh4
Ishtar
Level 101
God Stats
10W - 11L
1,546 SR
Queue Stats
321W - 308L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 5 / 1
4,945
549
2,955
7,553
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
10
1 / 2 / 0
5,641
627
3,529
5,342
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 2
4,882
542
3,570
6,979
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
7
0 / 4 / 1
4,510
501
1,196
8,409
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,557
506
4,317
5,335
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
5,411
601
3,237
7,218
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
KaibaBoi
Anubis
12
8 / 1 / 0
7,184
798
8,799
5,226
2,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
McDoylie
Mercury
10
1 / 2 / 4
5,799
644
2,369
6,915
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
PooperDiapey
Ix Chel
10
1 / 0 / 1
5,657
629
2,024
3,414
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
lavanchh4
Ishtar
10
5 / 0 / 1
5,906
656
7,076
5,511
2,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
L
Janus
1
2
0
0.5
W
0
1
6
3
W
Anubis
KaibaBoi
Anubis
8
1
0
8
W
Mercury
McDoylie
Mercury
1
2
4
1.5
W
Ix Chel
PooperDiapey
Ix Chel
1
0
1
1.5
L
1
3
2
0.67
L
Athena
0
4
1
0.13
W
Ishtar
lavanchh4
Ishtar
5
0
1
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,567
Damage
23,505
33,618
Taken
28,284
11,715
Mitigated
12,910
6,094
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,955
516
81
1,443
7,553
1,785
0
6,172
1,381
23,189
0
L
Janus
3,529
108
0
934
5,342
1,771
0
3,033
2,309
40,109
0
W
3,237
1,155
0
1,758
7,218
5,295
0
1,029
6,189
14,060
0
W
Anubis
KaibaBoi
Anubis
8,799
421
0
3,422
5,226
2,374
389
2,174
2,870
55,999
0
W
Mercury
McDoylie
Mercury
2,369
1,164
0
840
6,915
2,217
0
1,766
5,135
0
44,125
W
Ix Chel
PooperDiapey
Ix Chel
2,024
134
2
1,502
3,414
971
0
1,928
1,486
37,194
0
L
3,570
639
0
1,000
6,979
2,051
0
2,613
4,366
0
22,601
L
Athena
1,196
388
0
1,037
8,409
4,328
0
1,140
7,269
12,216
0
W
Ishtar
lavanchh4
Ishtar
7,076
5,889
0
2,924
5,511
2,053
20
587
4,924
0
39,354
L
4,317
3,790
0
1,599
5,335
1,780
0
1,102
4,233
0
31,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
29,957
243
Minions Killed
314
0
Camps Cleared
0
834,274
Distance Traveled
905,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,945
549
57
6
0
167,059
0
L
Janus
5,641
627
74
8
0
167,879
0
W
Maui
5,411
601
21
2
0
186,069
4
W
Anubis
7,184
798
90
10
0
154,095
0
W
Mercury
5,799
644
71
8
0
202,640
1
W
Ix Chel
5,657
629
63
7
0
187,854
0
L
Thor
4,882
542
39
4
0
161,988
0
L
Athena
4,510
501
19
2
0
183,755
4
W
Ishtar
5,906
656
69
8
0
175,040
0
L
Rama
4,557
506
54
6
0
153,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role