Player Matchup

Hachiman
Hachiman
ExuberantPanda
Hachiman
Level 105
God Stats
8W - 9L
1,895 SR
Queue Stats
140W - 126L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
Kaetou
Guan Yu
Level 119
God Stats
12W - 8L
1,597 SR
Queue Stats
425W - 397L
1,503 Elo+
Party 2
Agni
Agni
ward25
Agni
Level 149
God Stats
3W - 2L
1,716 SR
Queue Stats
183W - 161L
1,476 Elo+
Party 2
Team Averages
Level 124
1,736 SR
1,501 Elo+

VS

Team Averages
Level 95
1,500 SR
1,522 Elo+
Xing Tian
Xing Tian
AbsoluteBeast
Xing Tian
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
BobbyTTG
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,542 Elo+
Party 1
Chang'e
Chang'e
LilSkrimpUwU
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
7 / 3 / 7
9,886
824
14,985
11,515
4,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Kaetou
Guan Yu
15
5 / 2 / 10
9,761
813
10,469
14,160
17,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
ward25
Agni
15
4 / 1 / 10
9,640
803
16,387
7,664
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbsoluteBeast
Xing Tian
13
0 / 3 / 4
8,569
714
4,733
14,282
15,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
BobbyTTG
Amaterasu
12
5 / 8 / 0
8,966
747
8,013
20,540
16,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
LilSkrimpUwU
Chang'e
14
1 / 5 / 2
8,169
681
9,413
14,132
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
6
6
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AbsoluteBeast
Xing Tian
0
3
4
0.67
L
Amaterasu
BobbyTTG
Amaterasu
5
8
0
0.63
W
Hachiman
7
3
7
3.5
W
Guan Yu
Kaetou
Guan Yu
5
2
10
5
L
Chang'e
LilSkrimpUwU
Chang'e
1
5
2
0.4
W
Agni
ward25
Agni
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,841
Damage
22,159
33,339
Taken
48,954
26,330
Mitigated
36,754
10,939
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AbsoluteBeast
Xing Tian
4,733
500
1,122
947
14,282
15,429
0
4,447
9,835
14,447
191
L
Amaterasu
BobbyTTG
Amaterasu
8,013
3,300
0
842
20,540
16,526
42
7,463
13,077
0
21,162
W
Hachiman
14,985
11,525
0
3,300
11,515
4,707
1,431
4,189
7,077
0
46,146
W
Guan Yu
Kaetou
Guan Yu
10,469
1,235
1,822
5,067
14,160
17,617
41
6,735
7,125
577
28,328
L
Chang'e
LilSkrimpUwU
Chang'e
9,413
1,368
920
2,869
14,132
4,799
0
4,831
9,301
35,903
0
W
Agni
ward25
Agni
16,387
750
0
750
7,664
4,006
40
3,323
4,110
48,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
25,704
156
Minions Killed
104
0
Camps Cleared
0
685,766
Distance Traveled
649,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,569
714
22
2
0
232,096
2
L
Amaterasu
8,966
747
26
2
0
202,153
0
W
Hachiman
9,886
824
48
4
0
213,547
0
W
Guan Yu
9,761
813
36
3
0
241,213
0
L
Chang'e
8,169
681
56
5
0
214,835
0
W
Agni
9,640
803
72
6
0
231,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role