Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Crasiuz
Geb
Level 89
God Stats
0W - 3L
1,181 SR
Queue Stats
17W - 14L
1,518 Elo+
Party 1
Thor
Thor
Lerners
Thor
Level 28
God Stats
6W - 6L
1,585 SR
Queue Stats
112W - 130L
1,394 Elo+
Party 2
Sol
Sol
Lyma
Sol
Level 64
God Stats
17W - 21L
1,505 SR
Queue Stats
36W - 42L
1,453 Elo+
Party 1
Poseidon
Poseidon
rams140
Poseidon
Level 89
God Stats
2W - 5L
1,258 SR
Queue Stats
150W - 154L
1,394 Elo+
Party 2
Team Averages
Level 85
1,406 SR
1,452 Elo+

VS

Team Averages
Level 79
1,412 SR
1,512 Elo+
Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Liimonfu
Rama
Level 101
God Stats
19W - 16L
1,440 SR
Queue Stats
242W - 224L
1,489 Elo+
Solo
Awilix
Awilix
StuWil
Awilix
Level 67
God Stats
4W - 4L
1,457 SR
Queue Stats
422W - 301L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Varicosed
Ix Chel
Level 62
God Stats
1W - 1L
1,163 SR
Queue Stats
105W - 82L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 1 / 2
7,755
554
9,190
13,118
11,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
10
1 / 1 / 7
7,276
520
2,988
8,776
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Lerners
Thor
13
5 / 2 / 3
7,856
561
6,388
12,137
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Lyma
Sol
11
5 / 2 / 1
7,221
516
8,157
9,963
2,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
rams140
Poseidon
13
4 / 1 / 1
8,037
574
7,364
6,312
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 2
6,716
480
7,503
12,980
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
 
Ares
9
0 / 3 / 2
6,030
431
2,335
8,574
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
9
0 / 5 / 3
5,906
422
2,305
8,490
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
StuWil
Awilix
12
2 / 2 / 3
7,343
525
5,849
9,281
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Varicosed
Ix Chel
14
4 / 3 / 1
8,232
588
8,509
9,874
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
6
7
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
2
2
W
Mulan
 
Mulan
0
3
2
0.33
W
Ares
 
Ares
0
3
2
0.33
L
Geb
1
1
7
4.5
L
Thor
Lerners
Thor
5
2
3
3.25
W
Rama
0
5
3
0.3
L
Sol
Lyma
Sol
5
2
1
2.75
W
Awilix
StuWil
Awilix
2
2
3
1.75
W
Ix Chel
Varicosed
Ix Chel
4
3
1
1.5
L
Poseidon
rams140
Poseidon
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
26,501
50,306
Taken
49,199
28,664
Mitigated
28,131
12,605
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,190
993
0
2,707
13,118
11,767
0
1,047
11,332
458
54,801
W
Mulan
 
Mulan
7,503
758
0
2,877
12,980
10,967
0
277
12,703
600
48,591
W
Ares
 
Ares
2,335
86
0
1,230
8,574
6,529
0
5,785
2,789
18,135
0
L
Geb
2,988
538
0
2,075
8,776
7,017
170
2,044
6,732
16,397
0
L
Thor
Lerners
Thor
6,388
1,863
0
1,717
12,137
4,679
0
2,906
9,184
0
59,010
W
Rama
2,305
1,925
0
950
8,490
3,116
0
5,078
3,412
0
20,344
L
Sol
Lyma
Sol
8,157
2,449
0
4,876
9,963
2,972
725
2,181
7,782
49,153
0
W
Awilix
StuWil
Awilix
5,849
2,266
0
605
9,281
3,589
0
2,079
7,202
0
47,808
W
Ix Chel
Varicosed
Ix Chel
8,509
423
156
2,569
9,874
3,930
0
5,567
4,307
54,518
0
L
Poseidon
rams140
Poseidon
7,364
764
0
1,230
6,312
2,229
839
2,955
3,357
65,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
34,227
364
Minions Killed
303
0
Camps Cleared
0
1,353,872
Distance Traveled
1,356,910
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,755
554
94
7
0
246,713
0
W
Mulan
6,716
480
76
5
0
227,102
0
W
Ares
6,030
431
11
1
0
273,194
3
L
Geb
7,276
520
14
1
0
266,856
9
L
Thor
7,856
561
89
6
0
313,404
0
W
Rama
5,906
422
35
3
0
274,129
0
L
Sol
7,221
516
69
5
0
238,855
2
W
Awilix
7,343
525
84
6
0
302,636
4
W
Ix Chel
8,232
588
97
7
0
279,849
0
L
Poseidon
8,037
574
98
7
0
288,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role