Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Averoth
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
matthewjc7
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,425 Elo+
Party 1
Thor
Thor
papa_fat_sack420
Thor
Level 29
God Stats
0W - 2L
1,369 SR
Queue Stats
2W - 11L
1,293 Elo+
Party 1
Xing Tian
Xing Tian
vladimdawgin
Xing Tian
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 1
Team Averages
Level 70
1,474 SR
1,419 Elo+

VS

Team Averages
Level 115
1,661 SR
1,645 Elo+
Discordia
Discordia
DaddysFatSack145
Discordia
Level 88
God Stats
7W - 7L
1,559 SR
Queue Stats
168W - 154L
1,503 Elo+
Solo
Fenrir
Fenrir
Mattyswhiskey
Fenrir
Level 80
God Stats
3W - 3L
1,583 SR
Queue Stats
257W - 139L
1,644 Elo+
Party 2
Maui
Maui
RadicalMayor
Maui
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 23L
1,686 Elo+
Solo
Apollo
Apollo
RandomHamSamich
Apollo
Level 160
God Stats
5W - 0L
1,916 SR
Queue Stats
531W - 173L
1,684 Elo+
Party 2
Ix Chel
Ix Chel
ThatFluffyHermit
Ix Chel
Level 128
God Stats
8W - 2L
1,746 SR
Queue Stats
689W - 222L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 7 / 2
7,213
721
6,380
13,743
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Averoth
Ishtar
13
0 / 6 / 4
7,051
705
3,631
10,242
4,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
matthewjc7
Ah Puch
14
2 / 3 / 1
7,881
788
11,140
9,486
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 0
7,132
713
3,473
13,536
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
vladimdawgin
Xing Tian
12
1 / 5 / 3
6,883
688
4,710
11,763
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
5 / 1 / 9
8,544
854
12,387
6,330
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 10
8,640
864
5,296
9,224
8,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 11
8,219
822
6,193
10,892
11,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 3 / 10
9,179
918
12,453
9,585
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 0 / 10
8,636
864
13,341
4,919
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
27
27
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
2
0.29
L
Ishtar
Averoth
Ishtar
0
6
4
0.33
W
Discordia
5
1
9
9.5
W
6
1
10
11
W
3
1
11
8.5
W
7
3
10
4
W
6
0
10
11
L
Ah Puch
matthewjc7
Ah Puch
2
3
1
0.83
L
2
6
0
0.33
L
Xing Tian
vladimdawgin
Xing Tian
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
49,670
58,770
Taken
40,950
34,991
Mitigated
30,002
6,214
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,380
640
0
1,013
13,743
8,830
0
7,652
6,091
0
14,970
L
Ishtar
Averoth
Ishtar
3,631
2,124
0
444
10,242
4,500
0
5,651
4,591
0
13,905
W
Discordia
12,387
643
0
696
6,330
2,752
1,179
3,614
2,665
36,762
0
W
5,296
2,308
0
1,353
9,224
8,419
0
2,102
6,994
0
24,432
W
6,193
858
0
685
10,892
11,917
150
3,900
6,823
21,782
0
W
12,453
7,031
0
677
9,585
4,518
1,922
3,325
6,077
0
28,248
W
13,341
623
662
796
4,919
2,396
1,587
2,171
2,541
30,279
0
L
Ah Puch
matthewjc7
Ah Puch
11,140
708
0
2,316
9,486
4,158
0
6,045
3,441
37,244
0
L
3,473
215
0
1,852
13,536
5,952
0
6,913
6,623
0
15,249
L
Xing Tian
vladimdawgin
Xing Tian
4,710
428
0
589
11,763
11,551
0
5,660
6,103
7,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
43,218
148
Minions Killed
243
0
Camps Cleared
0
979,435
Distance Traveled
1,105,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,213
721
22
2
0
197,946
0
L
Ishtar
7,051
705
21
2
0
164,861
0
W
Discordia
8,544
854
82
8
0
208,344
0
W
Fenrir
8,640
864
31
3
0
236,618
0
W
Maui
8,219
822
36
4
0
232,721
0
W
Apollo
9,179
918
49
5
0
200,357
0
W
Ix Chel
8,636
864
45
5
0
227,539
0
L
Ah Puch
7,881
788
66
7
0
204,466
0
L
Thor
7,132
713
30
3
0
219,089
0
L
Xing Tian
6,883
688
9
1
0
193,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role