Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASpeedBoat
Anubis
Level 25
God Stats
5W - 3L
1,590 SR
Queue Stats
52W - 39L
1,591 Elo+
Party 2
Apollo
Apollo
El_Caiman5-7
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,587 Elo+
Party 2
Fenrir
Fenrir
S-C-O-O-T_84
Fenrir
Level 115
God Stats
2W - 0L
1,345 SR
Queue Stats
76W - 68L
1,595 Elo+
Party 2
Ix Chel
Ix Chel
Ummii
Ix Chel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,581 Elo+
Party 2
Team Averages
Level 94
1,487 SR
1,571 Elo+

VS

Team Averages
Level 102
1,514 SR
1,505 Elo+
Anubis
Anubis
Dr death3301
Anubis
Level 120
God Stats
14W - 9L
1,678 SR
Queue Stats
356W - 340L
1,536 Elo+
Party 1
Medusa
Medusa
Maxitool543
Medusa
Level 118
God Stats
2W - 2L
1,698 SR
Queue Stats
121W - 131L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Sneeeeaaaakkyyy
Sun Wukong
Level 95
God Stats
3W - 5L
1,537 SR
Queue Stats
173W - 151L
1,564 Elo+
Solo
Ix Chel
Ix Chel
ThorIsMyLove
Ix Chel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 125L
1,495 Elo+
Solo
Geb
Geb
anubis12322
Geb
Level 49
God Stats
1W - 3L
1,157 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 2 / 6
8,105
507
6,282
15,951
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ASpeedBoat
Anubis
16
3 / 2 / 4
9,963
623
9,659
9,593
3,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
1 / 1 / 4
9,251
578
4,765
7,858
3,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
15
5 / 2 / 1
9,286
580
2,484
11,924
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Ummii
Ix Chel
18
6 / 0 / 3
10,962
685
13,921
9,374
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 2
8,678
542
8,967
11,309
5,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
13
0 / 4 / 2
7,676
480
4,912
11,020
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Sneeeeaaaakkyyy
Sun Wukong
14
3 / 1 / 0
8,455
528
8,232
10,764
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
ThorIsMyLove
Ix Chel
13
0 / 4 / 2
7,594
475
5,762
9,699
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 4 / 3
6,522
408
2,854
10,510
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
7
7
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
6
2.5
W
Anubis
ASpeedBoat
Anubis
3
2
4
2.5
L
Anubis
4
4
2
1.25
W
Apollo
1
1
4
3
L
Medusa
0
4
2
0.25
W
Fenrir
5
2
1
2.75
L
Sun Wukong
Sneeeeaaaakkyyy
Sun Wukong
3
1
0
3
L
Ix Chel
ThorIsMyLove
Ix Chel
0
4
2
0.25
W
Ix Chel
Ummii
Ix Chel
6
0
3
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
30,727
54,700
Taken
53,302
22,768
Mitigated
25,705
23,295
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,282
2,498
0
5,472
15,951
7,049
200
3,711
12,240
281
47,342
W
Anubis
ASpeedBoat
Anubis
9,659
281
0
5,754
9,593
3,635
958
4,347
5,246
87,447
0
L
Anubis
8,967
534
0
4,027
11,309
5,083
117
7,952
3,357
77,554
0
W
Apollo
4,765
3,105
0
4,651
7,858
3,347
2,471
1,187
6,671
0
74,657
L
Medusa
4,912
2,032
0
1,561
11,020
5,246
22
3,091
7,929
0
66,682
W
Fenrir
2,484
261
0
5,441
11,924
5,121
0
2,866
9,058
0
64,788
L
Sun Wukong
Sneeeeaaaakkyyy
Sun Wukong
8,232
2,358
0
2,486
10,764
5,045
206
2,855
7,909
0
78,681
L
Ix Chel
ThorIsMyLove
Ix Chel
5,762
718
258
2,187
9,699
3,525
0
6,069
3,630
61,336
0
W
Ix Chel
Ummii
Ix Chel
13,921
2,559
88
1,889
9,374
3,616
551
5,700
3,674
94,712
0
L
2,854
447
0
1,701
10,510
6,806
18
3,745
6,765
10,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
38,925
560
Minions Killed
482
0
Camps Cleared
0
1,698,354
Distance Traveled
1,627,730
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,105
507
68
4
0
340,905
1
W
Anubis
9,963
623
129
8
0
308,866
2
L
Anubis
8,678
542
138
9
0
301,377
5
W
Apollo
9,251
578
129
8
0
337,735
0
L
Medusa
7,676
480
111
7
0
299,351
4
W
Fenrir
9,286
580
101
6
0
378,420
0
L
Sun Wukong
8,455
528
125
8
0
383,641
0
L
Ix Chel
7,594
475
97
6
0
306,093
0
W
Ix Chel
10,962
685
133
8
0
332,428
0
L
Geb
6,522
408
11
1
0
337,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role