Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BenjaAlcalde
Sylvanus
Level 41
God Stats
0W - 2L
1,325 SR
Queue Stats
124W - 169L
1,358 Elo+
Party 1
Merlin
Merlin
Orlandomat
Merlin
Level 21
God Stats
0W - 6L
1,328 SR
Queue Stats
29W - 37L
1,327 Elo+
Party 1
Hades
Hades
iAmTheLix
Hades
Level 51
God Stats
15W - 8L
1,577 SR
Queue Stats
105W - 133L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lokiesmiamor
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,700 SR
Queue Stats
150W - 173L
1,389 Elo+
Party 1
Team Averages
Level 49
1,486 SR
1,388 Elo+

VS

Team Averages
Level 86
1,558 SR
1,499 Elo+
Skadi
Skadi
AzxGroove
Skadi
Level 98
God Stats
31W - 19L
1,754 SR
Queue Stats
529W - 486L
1,534 Elo+
Solo
Hun Batz
Hun Batz
DOMinator9303
Hun Batz
Level 68
God Stats
10W - 9L
1,479 SR
Queue Stats
141W - 132L
1,501 Elo+
Solo
Hercules
Hercules
DreamedPants336
Hercules
Level 103
God Stats
11W - 5L
1,500 SR
Queue Stats
279W - 262L
1,532 Elo+
Solo
Bacchus
Bacchus
Mr Soulmann
Bacchus
Level 83
God Stats
6W - 7L
1,467 SR
Queue Stats
388W - 363L
1,497 Elo+
Solo
Persephone
Persephone
Sangonomiya-13
Persephone
Level 78
God Stats
5W - 3L
1,588 SR
Queue Stats
182W - 190L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 7 / 3
10,113
506
11,755
18,359
8,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BenjaAlcalde
Sylvanus
13
0 / 4 / 2
8,480
424
4,279
16,484
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
Orlandomat
Merlin
14
2 / 7 / 2
9,223
461
10,694
15,114
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
iAmTheLix
Hades
16
2 / 5 / 0
9,932
497
17,276
17,049
12,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
lokiesmiamor
Ah Muzen Cab
13
2 / 5 / 0
8,560
428
10,571
13,328
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AzxGroove
Skadi
19
7 / 2 / 1
12,385
619
14,653
11,137
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
DOMinator9303
Hun Batz
19
8 / 3 / 4
11,727
586
10,235
15,616
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
4 / 1 / 4
9,565
478
8,227
20,824
18,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Mr Soulmann
Bacchus
16
4 / 0 / 11
10,494
525
8,936
18,654
28,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Sangonomiya-13
Persephone
16
5 / 4 / 10
11,059
553
17,806
13,786
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
28
28
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
7
3
0.79
W
Skadi
AzxGroove
Skadi
7
2
1
3.75
L
Sylvanus
BenjaAlcalde
Sylvanus
0
4
2
0.25
W
Hun Batz
DOMinator9303
Hun Batz
8
3
4
3.33
W
Hercules
4
1
4
6
W
Bacchus
Mr Soulmann
Bacchus
4
0
11
9.5
L
Merlin
Orlandomat
Merlin
2
7
2
0.43
W
Persephone
Sangonomiya-13
Persephone
5
4
10
2.5
L
Hades
iAmTheLix
Hades
2
5
0
0.4
L
Ah Muzen Cab
lokiesmiamor
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,575
Damage
59,857
80,334
Taken
80,017
47,809
Mitigated
64,003
16,995
Healing
31,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,755
1,767
0
838
18,359
8,382
0
4,041
14,318
0
84,019
W
Skadi
AzxGroove
Skadi
14,653
8,251
0
4,872
11,137
5,512
7,190
975
10,162
0
111,793
L
Sylvanus
BenjaAlcalde
Sylvanus
4,279
1,786
442
5,764
16,484
14,713
0
8,971
7,513
21,875
0
W
Hun Batz
DOMinator9303
Hun Batz
10,235
3,043
0
6,036
15,616
6,806
801
5,273
10,343
0
110,723
W
Hercules
8,227
2,247
0
10,933
20,824
18,389
0
10,930
9,894
0
52,440
W
Bacchus
Mr Soulmann
Bacchus
8,936
946
0
3,983
18,654
28,028
98
7,760
10,894
39,057
0
L
Merlin
Orlandomat
Merlin
10,694
1,193
0
2,716
15,114
5,419
615
9,847
5,267
67,413
0
W
Persephone
Sangonomiya-13
Persephone
17,806
1,460
0
5,847
13,786
5,268
662
7,231
6,394
82,606
0
L
Hades
iAmTheLix
Hades
17,276
1,683
120
6,177
17,049
12,924
0
3,232
13,817
77,378
0
L
Ah Muzen Cab
lokiesmiamor
Ah Muzen Cab
10,571
2,792
0
938
13,328
6,371
0
651
12,677
0
63,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
55,230
457
Minions Killed
592
0
Camps Cleared
0
1,695,423
Distance Traveled
1,873,540
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,113
506
107
5
0
397,949
0
W
Skadi
12,385
619
205
10
0
338,870
6
L
Sylvanus
8,480
424
19
1
0
350,013
2
W
Hun Batz
11,727
586
158
8
0
409,428
0
W
Hercules
9,565
478
69
3
0
369,403
0
W
Bacchus
10,494
525
46
2
0
388,744
0
L
Merlin
9,223
461
110
6
0
337,488
0
W
Persephone
11,059
553
114
6
0
367,095
0
L
Hades
9,932
497
122
6
0
314,555
0
L
Ah Muzen Cab
8,560
428
99
5
0
295,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role