Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CrypticC5
Hou Yi
Level 114
God Stats
2W - 1L
1,760 SR
Queue Stats
4W - 11L
1,314 Elo+
Party 1
Surtr
Surtr
HardlyDavisson
Surtr
Level 168
God Stats
9W - 13L
1,493 SR
Queue Stats
82W - 115L
1,493 Elo+
Party 1
Ganesha
Ganesha
Hexenkraft
Ganesha
Level 188
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 24L
1,592 Elo+
Party 1
Scylla
Scylla
MyTypeOfShot
Scylla
Level 116
God Stats
2W - 1L
1,614 SR
Queue Stats
44W - 56L
1,462 Elo+
Party 1
Team Averages
Level 143
1,531 SR
1,472 Elo+

VS

Team Averages
Level 124
1,668 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CloutCardinal
Hercules
Level 112
God Stats
3W - 4L
1,782 SR
Queue Stats
39W - 38L
1,605 Elo+
Party 2
Set
Set
IJustShotMyself
Set
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 2
Ix Chel
Ix Chel
Jam12795
Ix Chel
Level 125
God Stats
25W - 22L
1,919 SR
Queue Stats
214W - 232L
1,594 Elo+
Solo
Aphrodite
Aphrodite
Lackadasical
Aphrodite
Level 115
God Stats
16W - 16L
1,641 SR
Queue Stats
453W - 432L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 1 / 3
6,043
755
4,490
3,350
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
CrypticC5
Hou Yi
12
1 / 1 / 1
6,021
753
2,115
7,284
3,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
5,771
721
3,640
7,712
5,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Hexenkraft
Ganesha
12
1 / 1 / 3
6,659
832
3,287
6,113
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
13
3 / 1 / 2
6,610
826
3,365
4,045
1,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 1
6,756
845
7,793
6,417
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
CloutCardinal
Hercules
6
0 / 0 / 0
5,016
627
0
282
194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 3
6,405
801
3,851
5,409
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Jam12795
Ix Chel
12
1 / 2 / 1
6,002
750
6,630
4,720
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Lackadasical
Aphrodite
12
1 / 1 / 2
5,912
739
4,310
5,565
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
5
Kills
6
6
Deaths
5
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
3
1.5
L
Neith
 
Neith
3
1
1
3.5
L
Hercules
CloutCardinal
Hercules
0
0
0
0
W
Hou Yi
CrypticC5
Hou Yi
1
1
1
1.5
W
0
2
3
0.75
W
Ganesha
Hexenkraft
Ganesha
1
1
3
2.5
L
1
1
3
2.5
L
Ix Chel
Jam12795
Ix Chel
1
2
1
0.75
L
Aphrodite
Lackadasical
Aphrodite
1
1
2
2
W
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
22,584
28,504
Taken
22,393
16,716
Mitigated
9,347
5,087
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,490
116
0
0
3,350
1,354
851
695
2,579
16,227
0
L
Neith
 
Neith
7,793
3,863
0
1,877
6,417
2,734
0
2,599
3,751
0
30,723
L
Hercules
CloutCardinal
Hercules
0
0
0
0
282
194
0
0
282
0
1,197
W
Hou Yi
CrypticC5
Hou Yi
2,115
589
0
2,063
7,284
3,198
201
3,003
4,161
0
16,236
W
3,640
1,324
0
1,154
7,712
5,033
93
3,484
3,998
182
13,324
W
Ganesha
Hexenkraft
Ganesha
3,287
148
0
1,530
6,113
5,397
46
2,365
3,644
9,173
0
L
3,851
1,170
0
98
5,409
2,348
0
3,336
1,920
0
19,568
L
Ix Chel
Jam12795
Ix Chel
6,630
525
141
155
4,720
1,929
389
2,230
2,359
17,032
0
L
Aphrodite
Lackadasical
Aphrodite
4,310
225
2,974
3,225
5,565
2,142
0
2,596
2,847
14,788
0
W
Scylla
3,365
195
0
340
4,045
1,734
16
863
3,182
19,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
30,091
144
Minions Killed
153
0
Camps Cleared
0
836,746
Distance Traveled
656,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,043
755
40
5
0
162,239
0
L
Neith
6,756
845
47
6
0
154,601
0
L
Hercules
5,016
627
2
0
0
10,450
0
W
Hou Yi
6,021
753
36
5
0
161,924
0
W
Surtr
5,771
721
19
2
0
175,461
0
W
Ganesha
6,659
832
6
1
0
161,115
0
L
Set
6,405
801
35
4
0
181,022
0
L
Ix Chel
6,002
750
42
5
0
153,868
0
L
Aphrodite
5,912
739
27
3
0
156,167
0
W
Scylla
6,610
826
43
5
0
176,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role