Player Matchup

Nike
Nike
Azaneal6648
Nike
Level 64
God Stats
2W - 0L
1,696 SR
Queue Stats
234W - 226L
1,463 Elo+
Solo
Martichoras
Martichoras
Babatunde11
Martichoras
Level 46
God Stats
6W - 3L
1,602 SR
Queue Stats
176W - 163L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
Crasiuz
Ix Chel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,503 Elo+
Party 4
Ratatoskr
Ratatoskr
Lyma
Ratatoskr
Level 64
God Stats
6W - 5L
1,444 SR
Queue Stats
36W - 42L
1,442 Elo+
Party 4
Bacchus
Bacchus
VillN21
Bacchus
Level 24
God Stats
6W - 2L
1,617 SR
Queue Stats
161W - 128L
1,460 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,468 Elo+

VS

Team Averages
Level 83
1,532 SR
1,440 Elo+
Bacchus
Bacchus
 
Bacchus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CloudFairy
Hercules
Level 61
God Stats
7W - 8L
1,625 SR
Queue Stats
49W - 52L
1,455 Elo+
Solo
Ne Zha
Ne Zha
MiiCrOOnDEaD
Ne Zha
Level 159
God Stats
3W - 9L
1,451 SR
Queue Stats
282W - 290L
1,422 Elo+
Party 3
Artemis
Artemis
SoggyStepSis
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,400 Elo+
Party 2
Ix Chel
Ix Chel
Vanadis240
Ix Chel
Level 112
God Stats
8W - 5L
1,584 SR
Queue Stats
282W - 289L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
10,001
625
6,809
9,698
9,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Martichoras
Babatunde11
Martichoras
16
4 / 2 / 4
9,805
613
9,635
10,740
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Crasiuz
Ix Chel
14
4 / 1 / 6
9,120
570
6,572
15,372
11,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ratatoskr
Lyma
Ratatoskr
13
7 / 3 / 5
8,762
548
11,749
13,946
5,793
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
VillN21
Bacchus
13
2 / 1 / 5
8,748
547
6,070
13,303
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 2
7,650
478
7,454
15,000
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
CloudFairy
Hercules
10
0 / 6 / 1
6,689
418
4,061
11,085
6,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
14
2 / 5 / 2
8,093
506
5,463
14,537
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SoggyStepSis
Artemis
12
1 / 1 / 1
7,376
461
9,396
8,215
3,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Vanadis240
Ix Chel
13
3 / 7 / 2
8,411
526
12,628
11,631
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
7
7
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
W
4
0
1
4.5
W
Martichoras
Babatunde11
Martichoras
4
2
4
3
L
Hercules
CloudFairy
Hercules
0
6
1
0.08
W
Ix Chel
Crasiuz
Ix Chel
4
1
6
7
W
Ratatoskr
Lyma
Ratatoskr
7
3
5
3.17
L
Ne Zha
2
5
2
0.6
L
Artemis
SoggyStepSis
Artemis
1
1
1
1.5
L
Ix Chel
Vanadis240
Ix Chel
3
7
2
0.57
W
Bacchus
VillN21
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
39,002
63,059
Taken
60,468
47,435
Mitigated
35,898
15,919
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,454
1,514
0
2,329
15,000
14,699
416
4,245
10,755
26,403
0
W
6,809
1,170
0
440
9,698
9,649
1,141
638
9,060
1,756
69,523
W
Martichoras
Babatunde11
Martichoras
9,635
4,956
0
4,391
10,740
5,146
2,873
3,229
7,511
0
87,442
L
Hercules
CloudFairy
Hercules
4,061
1,637
0
2,136
11,085
6,684
0
1,059
10,026
0
27,591
W
Ix Chel
Crasiuz
Ix Chel
6,572
693
2,353
4,529
15,372
11,449
368
6,919
8,453
44,458
0
W
Ratatoskr
Lyma
Ratatoskr
11,749
4,992
0
1,143
13,946
5,793
0
5,100
8,846
0
53,856
L
Ne Zha
5,463
1,681
0
4,778
14,537
6,369
0
1,948
12,589
0
63,051
L
Artemis
SoggyStepSis
Artemis
9,396
4,888
0
1,914
8,215
3,254
1,280
1,012
7,203
0
48,988
L
Ix Chel
Vanadis240
Ix Chel
12,628
1,698
91
887
11,631
4,892
0
4,926
6,705
63,569
0
W
Bacchus
VillN21
Bacchus
6,070
1,080
0
3,063
13,303
15,398
102
4,336
8,967
28,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
38,219
406
Minions Killed
353
0
Camps Cleared
0
1,559,029
Distance Traveled
1,315,387
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,650
478
34
2
0
328,510
0
W
Nike
10,001
625
123
8
0
285,395
4
W
Martichoras
9,805
613
143
9
0
308,994
0
L
Hercules
6,689
418
46
3
0
145,775
1
W
Ix Chel
9,120
570
57
4
0
304,335
8
W
Ratatoskr
8,762
548
55
3
0
342,917
2
L
Ne Zha
8,093
506
83
5
0
323,832
0
L
Artemis
7,376
461
78
5
0
284,467
0
L
Ix Chel
8,411
526
112
7
0
232,803
0
W
Bacchus
8,748
547
28
2
0
317,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role