Player Matchup

Neith
Neith
BornePhoenix
Neith
Level 156
God Stats
9W - 2L
1,646 SR
Queue Stats
398W - 258L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
Buppince
Sun Wukong
Level 153
God Stats
8W - 3L
1,568 SR
Queue Stats
792W - 430L
1,721 Elo+
Party 1
Terra
Terra
Okami__P
Terra
Level 130
God Stats
31W - 21L
1,688 SR
Queue Stats
994W - 773L
1,510 Elo+
Party 1
Tiamat
Tiamat
UmbraTruth
Tiamat
Level 156
God Stats
35W - 17L
1,738 SR
Queue Stats
1,047W - 305L
1,768 Elo+
Party 1
Ne Zha
Ne Zha
とRoseと
Ne Zha
Level 137
God Stats
16W - 13L
1,657 SR
Queue Stats
784W - 525L
1,610 Elo+
Party 1
Team Averages
Level 146
1,659 SR
1,662 Elo+

VS

Team Averages
Level 98
1,546 SR
1,508 Elo+
Chang'e
Chang'e
FIKO_126_69
Chang'e
Level 88
God Stats
3W - 6L
1,444 SR
Queue Stats
417W - 401L
1,449 Elo+
Solo
Janus
Janus
Itz_NexoTix
Janus
Level 145
God Stats
2W - 1L
1,662 SR
Queue Stats
135W - 124L
1,576 Elo+
Solo
Loki
Loki
LowResRat
Loki
Level 63
God Stats
3W - 4L
1,607 SR
Queue Stats
26W - 20L
1,616 Elo+
Solo
Ullr
Ullr
Mad5nail-
Ullr
Level 115
God Stats
25W - 38L
1,421 SR
Queue Stats
261W - 272L
1,458 Elo+
Party 2
Athena
Athena
iNZO_ZEUS
Athena
Level 80
God Stats
20W - 15L
1,597 SR
Queue Stats
219W - 245L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
10,282
605
6,712
6,466
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Buppince
Sun Wukong
18
4 / 1 / 5
10,830
637
10,213
13,926
13,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Okami__P
Terra
14
3 / 1 / 8
9,244
544
6,001
17,388
20,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
UmbraTruth
Tiamat
18
7 / 0 / 8
11,002
647
19,126
9,857
8,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
とRoseと
Ne Zha
16
8 / 3 / 8
10,472
616
11,862
13,929
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FIKO_126_69
Chang'e
11
0 / 8 / 1
7,704
453
4,860
14,133
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
8,267
486
8,257
11,146
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 6 / 1
8,710
512
9,141
14,173
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
14
0 / 6 / 1
8,252
485
3,883
12,959
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
iNZO_ZEUS
Athena
12
1 / 4 / 4
7,879
463
3,286
18,492
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
26
Kills
3
5
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Sun Wukong
Buppince
Sun Wukong
4
1
5
6.5
L
Chang'e
FIKO_126_69
Chang'e
0
8
1
0.06
L
0
2
2
0.5
L
Loki
2
6
1
0.42
L
Ullr
0
6
1
0.08
W
Terra
Okami__P
Terra
3
1
8
7
W
Tiamat
UmbraTruth
Tiamat
7
0
8
11
L
Athena
iNZO_ZEUS
Athena
1
4
4
0.75
W
Ne Zha
とRoseと
Ne Zha
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
29,427
61,566
Taken
70,903
52,169
Mitigated
39,484
21,077
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,712
3,237
0
4,476
6,466
3,207
4,326
1,082
5,384
0
92,378
W
Sun Wukong
Buppince
Sun Wukong
10,213
1,948
0
4,595
13,926
13,451
577
1,801
12,125
0
92,934
L
Chang'e
FIKO_126_69
Chang'e
4,860
273
384
2,685
14,133
5,570
312
8,295
5,455
51,085
0
L
8,257
533
0
4,422
11,146
4,619
0
3,393
7,611
73,030
0
L
Loki
9,141
2,866
0
2,297
14,173
6,635
0
1,463
12,694
0
67,359
L
Ullr
3,883
1,896
0
524
12,959
5,786
0
3,172
9,769
0
66,321
W
Terra
Okami__P
Terra
6,001
1,234
1,335
4,444
17,388
20,492
29
4,619
12,612
24,934
0
W
Tiamat
UmbraTruth
Tiamat
19,126
1,810
0
2,868
9,857
8,825
1,559
5,347
4,372
107,438
0
L
Athena
iNZO_ZEUS
Athena
3,286
535
0
3,045
18,492
16,874
0
7,996
10,240
15,783
0
W
Ne Zha
とRoseと
Ne Zha
11,862
4,574
0
3,359
13,929
6,194
0
3,145
10,670
0
71,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
40,812
631
Minions Killed
462
0
Camps Cleared
0
1,762,244
Distance Traveled
1,639,643
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,282
605
144
8
0
285,175
0
W
Sun Wukong
10,830
637
177
10
0
373,758
3
L
Chang'e
7,704
453
100
6
0
293,619
2
L
Janus
8,267
486
128
8
0
392,164
0
L
Loki
8,710
512
98
6
0
317,707
8
L
Ullr
8,252
485
107
6
0
297,914
0
W
Terra
9,244
544
23
1
0
330,422
4
W
Tiamat
11,002
647
186
11
0
371,120
0
L
Athena
7,879
463
29
2
0
338,239
6
W
Ne Zha
10,472
616
101
6
0
401,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role