Player Matchup

Achilles
Achilles
Nachotaco6
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,796 Elo+
Party 1
Susano
Susano
OGwasd
Susano
Level 109
God Stats
20W - 15L
1,486 SR
Queue Stats
229W - 233L
1,504 Elo+
Solo
Nu Wa
Nu Wa
SkoodlyDooster
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,629 Elo+
Party 1
Jing Wei
Jing Wei
Skyward677
Jing Wei
Level 125
God Stats
12W - 13L
1,363 SR
Queue Stats
288W - 279L
1,491 Elo+
Solo
Freya
Freya
UncreativeName
Freya
Level 119
God Stats
4W - 1L
1,499 SR
Queue Stats
53W - 44L
1,581 Elo+
Party 1
Team Averages
Level 114
1,469 SR
1,600 Elo+

VS

Team Averages
Level 115
1,592 SR
1,528 Elo+
King Arthur
King Arthur
DasTheJam
King Arthur
Level 62
God Stats
12W - 2L
1,848 SR
Queue Stats
164W - 139L
1,431 Elo+
Solo
Jormungandr
Jormungandr
ElíasXD
Jormungandr
Level 141
God Stats
3W - 2L
1,788 SR
Queue Stats
129W - 116L
1,601 Elo+
Solo
Baba Yaga
Baba Yaga
XxSupremo007xX
Baba Yaga
Level 156
God Stats
1W - 3L
1,204 SR
Queue Stats
79W - 54L
1,564 Elo+
Solo
Hera
Hera
ohairzga
Hera
Level 56
God Stats
2W - 4L
1,541 SR
Queue Stats
82W - 89L
1,512 Elo+
Solo
Artemis
Artemis
villachichis
Artemis
Level 162
God Stats
16W - 16L
1,577 SR
Queue Stats
252W - 244L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nachotaco6
Achilles
10
1 / 1 / 5
5,890
1,178
4,582
5,114
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
OGwasd
Susano
10
1 / 0 / 4
5,806
1,161
4,194
4,240
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 5
5,635
1,127
2,946
2,767
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Skyward677
Jing Wei
10
2 / 0 / 4
6,120
1,224
5,493
3,399
1,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 3
6,049
1,210
3,666
3,950
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

395

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DasTheJam
King Arthur
10
1 / 2 / 0
5,653
1,131
2,346
7,028
5,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ElíasXD
Jormungandr
10
1 / 1 / 1
5,832
1,166
6,030
6,642
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
XxSupremo007xX
Baba Yaga
10
0 / 0 / 2
5,365
1,073
1,441
1,219
615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
9
0 / 2 / 0
5,037
1,007
754
1,847
535
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
villachichis
Artemis
10
0 / 1 / 1
5,640
1,128
4,230
6,905
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
6
Kills
2
2
Deaths
6
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DasTheJam
King Arthur
1
2
0
0.5
L
Jormungandr
ElíasXD
Jormungandr
1
1
1
1.5
W
Achilles
Nachotaco6
Achilles
1
1
5
3.5
W
Susano
OGwasd
Susano
1
0
4
3
W
0
1
5
2.5
W
Jing Wei
Skyward677
Jing Wei
2
0
4
4
W
2
0
3
3.5
L
Baba Yaga
XxSupremo007xX
Baba Yaga
0
0
2
1
L
Hera
0
2
0
0
L
Artemis
villachichis
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
14,801
19,470
Taken
23,641
10,454
Mitigated
13,971
1,625
Healing
939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DasTheJam
King Arthur
2,346
483
0
360
7,028
5,664
0
1,975
4,823
0
11,489
L
Jormungandr
ElíasXD
Jormungandr
6,030
1,325
0
364
6,642
4,663
0
1,733
4,825
16,685
0
W
Achilles
Nachotaco6
Achilles
4,582
1,596
0
665
5,114
4,909
0
1,448
3,353
0
9,162
W
Susano
OGwasd
Susano
4,194
754
0
230
4,240
1,534
0
1,270
2,688
0
12,786
W
2,946
790
0
0
2,767
987
0
1,895
707
12,305
0
W
Jing Wei
Skyward677
Jing Wei
5,493
4,569
0
0
3,399
1,232
0
1,011
2,305
0
9,622
W
3,666
1,271
0
730
3,950
1,792
0
1,990
1,879
15,518
1,471
L
Baba Yaga
XxSupremo007xX
Baba Yaga
1,441
55
0
0
1,219
615
0
262
957
4,857
0
L
Hera
754
120
0
0
1,847
535
0
408
1,401
4,380
0
L
Artemis
villachichis
Artemis
4,230
2,612
0
215
6,905
2,494
0
1,948
4,882
0
13,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
27,527
98
Minions Killed
91
5
Camps Cleared
3
531,218
Distance Traveled
365,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,653
1,131
16
3
2
92,118
0
L
Jormungandr
5,832
1,166
35
7
1
97,425
0
W
Achilles
5,890
1,178
20
4
2
110,423
0
W
Susano
5,806
1,161
24
5
1
112,566
0
W
Nu Wa
5,635
1,127
24
5
0
94,448
0
W
Jing Wei
6,120
1,224
1
0
1
114,176
0
W
Freya
6,049
1,210
29
6
1
99,605
0
L
Baba Yaga
5,365
1,073
13
3
0
42,232
0
L
Hera
5,037
1,007
1
0
0
39,280
0
L
Artemis
5,640
1,128
26
5
0
94,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role