Player Matchup

Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BlackRenegadeVII
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,601 Elo+
Solo
Athena
Athena
ChaosEntropy76
Athena
Level 122
God Stats
1W - 3L
1,680 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Ra
Ra
JessyP4dgher_
Ra
Level 125
God Stats
1W - 5L
1,372 SR
Queue Stats
102W - 103L
1,462 Elo+
Solo
Mulan
Mulan
Vernzy
Mulan
Level 86
God Stats
0W - 3L
1,317 SR
Queue Stats
173W - 127L
1,502 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,513 Elo+

VS

Team Averages
Level 121
1,428 SR
1,436 Elo+
Artemis
Artemis
Chocomotion
Artemis
Level 129
God Stats
7W - 3L
1,461 SR
Queue Stats
431W - 429L
1,452 Elo+
Solo
Achilles
Achilles
DrMudz
Achilles
Level 83
God Stats
10W - 14L
1,259 SR
Queue Stats
84W - 86L
1,502 Elo+
Solo
Poseidon
Poseidon
NotKeefe
Poseidon
Level 127
God Stats
5W - 4L
1,415 SR
Queue Stats
210W - 191L
1,548 Elo+
Solo
Ymir
Ymir
aarchersshadoww
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,231 Elo+
Solo
Mercury
Mercury
pab70q
Mercury
Level 139
God Stats
45W - 44L
1,504 SR
Queue Stats
508W - 508L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 2 / 0
4,744
474
2,967
6,595
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 1
4,779
478
1,410
9,315
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 2 / 0
4,774
477
1,868
9,597
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,227
523
1,567
6,827
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Vernzy
Mulan
10
1 / 0 / 1
5,829
583
5,152
6,585
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chocomotion
Artemis
10
5 / 0 / 1
5,906
591
8,326
3,988
1,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
DrMudz
Achilles
9
1 / 1 / 4
5,082
508
3,846
6,978
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
NotKeefe
Poseidon
12
6 / 0 / 3
7,472
747
6,872
5,165
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 0
5,452
545
3,287
6,054
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
pab70q
Mercury
7
1 / 1 / 2
4,977
498
2,642
5,424
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
L
0
5
1
0.1
L
1
2
0
0.5
W
Artemis
Chocomotion
Artemis
5
0
1
5.5
W
Achilles
DrMudz
Achilles
1
1
4
3
L
0
4
0
0
W
Poseidon
NotKeefe
Poseidon
6
0
3
7.5
L
Mulan
Vernzy
Mulan
1
0
1
1.5
W
0
1
0
0
W
Mercury
pab70q
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
24,973
38,919
Taken
27,609
16,652
Mitigated
13,492
10,863
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,967
1,329
474
2,388
6,595
1,928
0
326
6,197
0
27,003
L
1,410
849
0
1,162
9,315
2,970
0
1,278
7,960
0
26,999
L
1,868
347
193
2,273
9,597
5,065
0
877
8,247
10,860
0
W
Artemis
Chocomotion
Artemis
8,326
3,774
0
1,854
3,988
1,596
685
270
3,718
0
36,786
W
Achilles
DrMudz
Achilles
3,846
1,000
68
3,021
6,978
5,344
391
882
6,096
0
16,654
L
1,567
310
132
1,567
6,827
2,585
0
4,391
2,436
36,274
0
W
Poseidon
NotKeefe
Poseidon
6,872
1,825
0
2,565
5,165
1,643
0
1,581
3,584
61,217
0
L
Mulan
Vernzy
Mulan
5,152
645
0
2,674
6,585
4,104
0
3,067
3,298
0
40,457
W
3,287
826
0
1,560
6,054
3,281
0
0
5,622
30,481
0
W
Mercury
pab70q
Mercury
2,642
1,347
0
678
5,424
1,628
0
702
4,634
0
19,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
28,889
241
Minions Killed
285
0
Camps Cleared
0
954,984
Distance Traveled
977,877
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,744
474
49
5
0
169,295
3
L
Mercury
4,779
478
46
5
0
212,801
0
L
Athena
4,774
477
12
1
0
214,803
0
W
Artemis
5,906
591
51
5
0
166,817
2
W
Achilles
5,082
508
23
2
0
191,933
0
L
Ra
5,227
523
71
7
0
188,138
0
W
Poseidon
7,472
747
106
11
0
213,393
0
L
Mulan
5,829
583
63
6
0
169,947
0
W
Ymir
5,452
545
66
7
0
170,160
4
W
Mercury
4,977
498
39
4
0
235,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role