Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Mrmonkeybut
He Bo
Level 143
God Stats
1W - 3L
1,778 SR
Queue Stats
49W - 50L
1,718 Elo+
Party 2
Ymir
Ymir
Para716
Ymir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,723 Elo+
Party 2
Team Averages
Level 124
1,593 SR
1,647 Elo+

VS

Team Averages
Level 132
1,612 SR
1,542 Elo+
Ishtar
Ishtar
HeftyBumblebee5
Ishtar
Level 148
God Stats
7W - 7L
1,700 SR
Queue Stats
248W - 253L
1,530 Elo+
Party 1
Vamana
Vamana
kilwithin
Vamana
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 158L
1,484 Elo+
Party 1
Discordia
Discordia
sussywolf0
Discordia
Level 129
God Stats
6W - 2L
1,637 SR
Queue Stats
241W - 230L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 4 / 2
6,833
683
4,177
10,299
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 2
6,559
656
5,578
7,836
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Para716
Ymir
12
1 / 2 / 2
7,288
729
3,559
12,048
8,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,410
741
6,801
6,760
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
kilwithin
Vamana
11
1 / 2 / 5
7,026
703
5,766
7,111
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
sussywolf0
Discordia
14
7 / 0 / 3
8,289
829
14,012
2,699
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
W
2
2
6
2.5
L
1
4
2
0.5
L
Ymir
Para716
Ymir
1
2
2
1
W
Vamana
kilwithin
Vamana
1
2
5
1.75
W
Discordia
sussywolf0
Discordia
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,314
Damage
26,579
30,183
Taken
16,570
15,703
Mitigated
9,258
4,871
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,177
470
0
737
10,299
4,268
0
4,966
4,885
0
21,456
W
6,801
3,879
0
1,094
6,760
2,645
70
3,626
3,134
0
21,384
L
5,578
292
0
789
7,836
2,945
0
4,640
2,802
21,829
0
L
Ymir
Para716
Ymir
3,559
1,231
1,485
1,860
12,048
8,490
0
3,872
7,688
11,955
0
W
Vamana
kilwithin
Vamana
5,766
3,033
117
1,852
7,111
5,633
0
4,171
2,940
0
17,365
W
Discordia
sussywolf0
Discordia
14,012
479
0
255
2,699
980
0
1,367
1,332
37,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
22,725
83
Minions Killed
112
0
Camps Cleared
0
518,980
Distance Traveled
561,131
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,833
683
36
4
0
175,406
0
W
Ishtar
7,410
741
40
4
0
178,225
0
L
He Bo
6,559
656
31
3
0
176,301
0
L
Ymir
7,288
729
16
2
0
167,273
0
W
Vamana
7,026
703
20
2
0
188,832
2
W
Discordia
8,289
829
52
5
0
194,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role