Player Matchup

Heimdallr
Heimdallr
Funddid
Heimdallr
Level 105
God Stats
11W - 11L
1,532 SR
Queue Stats
18W - 22L
1,329 Elo+
Solo
Anubis
Anubis
Ricky98075
Anubis
Level 34
God Stats
22W - 23L
1,430 SR
Queue Stats
50W - 68L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
X-Toxic-Cowboy-X
Sun Wukong
Level 101
God Stats
10W - 6L
1,577 SR
Queue Stats
478W - 455L
1,384 Elo+
Solo
Fenrir
Fenrir
ionito97
Fenrir
Level 82
God Stats
12W - 7L
1,586 SR
Queue Stats
118W - 104L
1,466 Elo+
Party 1
Atlas
Atlas
james6262
Atlas
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,377 Elo+
Solo
Team Averages
Level 93
1,525 SR
1,373 Elo+

VS

Team Averages
Level 54
1,475 SR
1,368 Elo+
Atlas
Atlas
BoosieBooo
Atlas
Level 59
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 11L
1,215 Elo+
Party 2
Thanatos
Thanatos
CrispyYG
Thanatos
Level 59
God Stats
0W - 2L
1,297 SR
Queue Stats
41W - 43L
1,631 Elo+
Solo
Neith
Neith
DABSPERHOUR
Neith
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 2
Ah Puch
Ah Puch
ExtraKneecap
Ah Puch
Level 70
God Stats
0W - 1L
1,924 SR
Queue Stats
122W - 119L
1,480 Elo+
Solo
Horus
Horus
TheLethalLemon
Horus
Level 65
God Stats
43W - 33L
1,579 SR
Queue Stats
1,198W - 1,184L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Funddid
Heimdallr
17
1 / 2 / 3
11,422
519
10,425
13,266
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ricky98075
Anubis
16
13 / 5 / 4
12,146
552
26,032
13,907
7,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
X-Toxic-Cowboy-X
Sun Wukong
20
5 / 0 / 2
13,977
635
5,971
18,090
12,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ionito97
Fenrir
16
5 / 3 / 4
11,542
525
10,126
20,517
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
james6262
Atlas
15
2 / 0 / 6
11,328
515
4,506
16,219
24,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 6 / 2
6,358
289
0
10,226
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
CrispyYG
Thanatos
6
0 / 1 / 3
6,340
288
0
2,523
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 6 / 2
5,047
229
0
7,773
305
Ah Puch
ExtraKneecap
Ah Puch
16
2 / 7 / 3
9,240
420
13,628
24,447
31,614
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 0
10,360
471
8,914
23,923
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
26
Kills
6
10
Deaths
26
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
6
2
0.17
L
Thanatos
CrispyYG
Thanatos
0
1
3
1.5
L
0
6
2
0.17
L
Ah Puch
ExtraKneecap
Ah Puch
2
7
3
0.5
W
Heimdallr
Funddid
Heimdallr
1
2
3
1.25
W
Anubis
Ricky98075
Anubis
13
5
4
3
L
4
6
0
0.67
W
Sun Wukong
X-Toxic-Cowboy-X
Sun Wukong
5
0
2
6
W
Fenrir
ionito97
Fenrir
5
3
4
2.33
W
Atlas
james6262
Atlas
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,060
Damage
22,542
81,999
Taken
68,892
60,401
Mitigated
47,849
22,224
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
0
0
0
0
10,226
1,304
0
9,830
396
0
0
L
Thanatos
CrispyYG
Thanatos
0
0
0
0
2,523
206
0
174
2,349
0
0
L
0
0
0
0
7,773
305
0
6,604
1,169
0
0
L
Ah Puch
ExtraKneecap
Ah Puch
13,628
1,094
0
2,910
24,447
31,614
0
7,928
16,519
57,739
0
W
Heimdallr
Funddid
Heimdallr
10,425
6,489
0
4,947
13,266
8,643
11,176
4,052
9,010
0
91,381
W
Anubis
Ricky98075
Anubis
26,032
390
0
2,529
13,907
7,298
1,683
2,988
10,303
95,594
0
L
8,914
3,207
143
2,447
23,923
14,420
0
6,002
17,921
0
71,824
W
Sun Wukong
X-Toxic-Cowboy-X
Sun Wukong
5,971
2,106
0
6,771
18,090
12,618
3,284
1,608
16,395
0
126,555
W
Fenrir
ionito97
Fenrir
10,126
3,473
0
4,134
20,517
7,517
2,654
1,433
13,748
0
80,106
W
Atlas
james6262
Atlas
4,506
1,704
193
3,650
16,219
24,325
1,429
3,547
12,618
35,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,415
Gold Earned
37,345
591
Minions Killed
168
0
Camps Cleared
0
2,085,236
Distance Traveled
936,153
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,358
289
0
0
0
1,113
0
L
Thanatos
6,340
288
0
0
0
1,702
0
L
Neith
5,047
229
0
0
0
914
0
L
Ah Puch
9,240
420
85
4
0
431,597
0
W
Heimdallr
11,422
519
154
7
0
356,957
0
W
Anubis
12,146
552
123
6
0
398,224
0
L
Horus
10,360
471
83
4
0
500,827
1
W
Sun Wukong
13,977
635
176
8
0
444,593
0
W
Fenrir
11,542
525
100
5
0
452,456
2
W
Atlas
11,328
515
38
2
0
433,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role