Player Matchup

Neith
Neith
Gold III
AngelCakeKoumori
Neith
Gold III
Level 149
God Stats
54W - 75L
1,471 SR
Queue Stats
543W - 552L
1,443 MMR
Party 2
Anubis
Anubis
Gold IV
CookieTanuki
Anubis
Gold IV
Level 159
God Stats
88W - 67L
1,686 SR
Queue Stats
548W - 556L
1,316 MMR
Party 2
Chaac
Chaac
Gold II
SustenanceBeast
Chaac
Gold II
Level 143
God Stats
52W - 36L
1,574 SR
Queue Stats
500W - 506L
1,489 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,577 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,470 SR
1,108 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
JimKontos
Janus
Silver III
Level 80
God Stats
1W - 4L
1,410 SR
Queue Stats
10W - 17L
961 MMR
Party 1
Bacchus
Bacchus
Bronze IV
PANAGIWTAKHS
Bacchus
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,433
803
10,750
11,676
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
16
6 / 6 / 3
10,470
805
11,680
10,671
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 8
10,635
818
14,798
15,886
22,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaThothMartichorasAchillesGuan Yu

VS

Bans
AphroditeAo KuangBaron SamediMorgan Le FayKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 6 / 5
8,187
630
10,987
15,589
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JimKontos
Janus
15
6 / 5 / 1
9,807
754
7,122
11,777
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PANAGIWTAKHS
Bacchus
12
0 / 2 / 4
8,616
663
6,508
15,391
22,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
8
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
5
0.42
W
2
1
10
7
W
Anubis
6
6
3
1.25
L
Janus
JimKontos
Janus
6
5
1
1.3
L
Bacchus
PANAGIWTAKHS
Bacchus
0
2
4
1
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
24,617
38,233
Taken
42,757
33,293
Mitigated
33,090
11,275
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,987
3,609
0
3,536
15,589
6,090
0
5,724
9,865
0
29,616
W
10,750
3,561
0
2,549
11,676
4,792
1,419
5,848
5,828
0
48,609
W
Anubis
11,680
420
0
316
10,671
5,906
728
4,874
5,797
39,575
0
L
Janus
JimKontos
Janus
7,122
815
0
1,010
11,777
4,960
0
2,064
9,713
41,933
0
L
Bacchus
PANAGIWTAKHS
Bacchus
6,508
1,032
0
1,736
15,391
22,040
0
3,911
11,480
15,889
0
W
14,798
2,366
0
8,410
15,886
22,595
645
3,285
12,601
0
46,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
26,610
179
Minions Killed
135
0
Camps Cleared
0
792,922
Distance Traveled
712,639
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,187
630
30
2
0
238,122
0
W
Neith
10,433
803
81
6
0
267,805
0
W
Anubis
10,470
805
46
4
0
246,248
0
L
Janus
9,807
754
93
7
0
210,782
4
L
Bacchus
8,616
663
12
1
0
263,735
0
W
Chaac
10,635
818
52
4
0
278,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role