Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
HopefulTarot
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,467 Elo+
Solo
Hun Batz
Hun Batz
TheRiverStryx
Hun Batz
Level 107
God Stats
3W - 3L
1,744 SR
Queue Stats
613W - 614L
1,497 Elo+
Solo
Team Averages
Level 129
1,549 SR
1,493 Elo+

VS

Team Averages
Level 113
1,491 SR
1,477 Elo+
Charybdis
Charybdis
Elonna75
Charybdis
Level 81
God Stats
11W - 24L
1,310 SR
Queue Stats
442W - 477L
1,461 Elo+
Solo
Athena
Athena
Kanbay
Athena
Level 85
God Stats
2W - 0L
1,474 SR
Queue Stats
101W - 83L
1,497 Elo+
Party 1
Chang'e
Chang'e
Kitten-NxN
Chang'e
Level 168
God Stats
12W - 14L
1,450 SR
Queue Stats
905W - 951L
1,448 Elo+
Solo
Set
Set
LightningD27
Set
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 71L
1,507 Elo+
Party 1
Zeus
Zeus
newgeladeira
Zeus
Level 147
God Stats
5W - 1L
1,723 SR
Queue Stats
276W - 268L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 3 / 9
8,290
921
7,129
16,250
24,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
 
Chronos
14
4 / 3 / 3
8,083
898
10,090
8,156
4,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
 
Ah Puch
14
2 / 3 / 9
7,986
887
15,140
9,004
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 6
6,251
695
1,021
5,257
3,425
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
TheRiverStryx
Hun Batz
13
2 / 4 / 4
7,686
854
10,789
12,791
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elonna75
Charybdis
13
3 / 4 / 8
8,282
920
7,366
9,976
4,700
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Kanbay
Athena
14
0 / 2 / 10
8,340
927
3,271
14,653
14,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Kitten-NxN
Chang'e
15
2 / 1 / 9
8,022
891
5,858
11,896
9,064
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
8 / 3 / 4
9,377
1,042
8,914
13,535
9,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 11
8,075
897
16,158
6,727
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
10
Kills
13
14
Deaths
11
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
9
2.17
L
Chronos
 
Chronos
4
3
3
1.83
L
Ah Puch
 
Ah Puch
2
3
9
2.17
W
Charybdis
Elonna75
Charybdis
3
4
8
1.75
L
0
1
6
3
W
Athena
Kanbay
Athena
0
2
10
2.5
W
Chang'e
Kitten-NxN
Chang'e
2
1
9
6.5
W
8
3
4
3.33
L
Hun Batz
TheRiverStryx
Hun Batz
2
4
4
1
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,169
Damage
41,567
51,458
Taken
56,787
42,938
Mitigated
40,833
18,305
Healing
30,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,129
2,649
1,656
3,905
16,250
24,015
65
7,512
8,738
14,129
0
L
Chronos
 
Chronos
10,090
2,952
1,022
1,086
8,156
4,639
1,432
5,560
2,596
23,143
0
L
Ah Puch
 
Ah Puch
15,140
409
231
1,887
9,004
4,228
162
3,815
5,189
26,949
0
W
Charybdis
Elonna75
Charybdis
7,366
4,245
1,496
1,396
9,976
4,700
1,681
7,006
2,970
0
15,243
L
1,021
664
2,646
3,157
5,257
3,425
48
2,790
2,467
0
1,523
W
Athena
Kanbay
Athena
3,271
804
2,123
1,999
14,653
14,045
506
9,466
5,187
6,492
0
W
Chang'e
Kitten-NxN
Chang'e
5,858
300
12,848
6,888
11,896
9,064
561
4,117
7,779
16,604
0
W
8,914
3,301
363
1,260
13,535
9,486
1,343
6,995
6,540
0
15,874
L
Hun Batz
TheRiverStryx
Hun Batz
10,789
565
441
2,274
12,791
6,631
0
5,610
7,181
0
19,147
W
16,158
1,574
1,059
673
6,727
3,538
1,261
4,775
1,952
36,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
42,096
90
Minions Killed
120
0
Camps Cleared
0
745,622
Distance Traveled
915,129
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,290
921
14
2
0
177,600
1
L
Chronos
8,083
898
37
4
0
145,759
0
L
Ah Puch
7,986
887
21
2
0
147,278
0
W
Charybdis
8,282
920
32
4
0
150,939
0
L
Horus
6,251
695
0
0
0
89,431
0
W
Athena
8,340
927
9
1
0
199,640
0
W
Chang'e
8,022
891
22
2
0
199,262
0
W
Set
9,377
1,042
12
1
0
196,706
0
L
Hun Batz
7,686
854
18
2
0
185,554
0
W
Zeus
8,075
897
45
5
0
168,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role