Player Matchup

Bastet
Bastet
 
Bastet
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GreasySchmeat
Surtr
Level 107
God Stats
4W - 2L
1,522 SR
Queue Stats
48W - 50L
1,378 Elo+
Party 2
Izanami
Izanami
MoPowaBaby x
Izanami
Level 149
God Stats
58W - 39L
1,541 SR
Queue Stats
437W - 423L
1,511 Elo+
Solo
Nu Wa
Nu Wa
NitemareReality
Nu Wa
Level 88
God Stats
4W - 3L
1,605 SR
Queue Stats
12W - 18L
1,462 Elo+
Party 2
Eset
Eset
Reaper11400
Eset
Level 128
God Stats
1W - 1L
1,577 SR
Queue Stats
30W - 27L
1,538 Elo+
Party 2
Team Averages
Level 131
1,549 SR
1,478 Elo+

VS

Team Averages
Level 132
1,610 SR
1,487 Elo+
Chernobog
Chernobog
Bimzii
Chernobog
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,370 Elo+
Party 1
Bastet
Bastet
KayeThanxGG
Bastet
Level 126
God Stats
9W - 9L
1,683 SR
Queue Stats
73W - 71L
1,525 Elo+
Solo
Ishtar
Ishtar
OGGunSkills
Ishtar
Level 159
God Stats
4W - 2L
1,825 SR
Queue Stats
25W - 12L
1,609 Elo+
Party 1
Ix Chel
Ix Chel
Spriteshot9984
Ix Chel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ninetailedjosh
Ymir
Level 171
God Stats
1W - 2L
1,543 SR
Queue Stats
13W - 17L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 3
4,612
922
3,632
5,146
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 0 / 2
4,817
963
5,376
4,104
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MoPowaBaby x
Izanami
11
0 / 0 / 2
5,084
1,017
1,812
4,073
1,414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 4
4,700
940
3,982
2,953
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
3 / 2 / 2
5,460
1,092
4,214
3,376
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bimzii
Chernobog
9
0 / 0 / 0
4,355
871
1,471
3,222
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
8
0 / 1 / 1
4,251
850
2,985
3,365
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
11
2 / 0 / 0
5,038
1,008
5,307
4,618
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 2
4,350
870
2,494
5,836
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
4,604
921
1,056
7,086
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
6
Kills
2
3
Deaths
6
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
3
1.5
L
Chernobog
Bimzii
Chernobog
0
0
0
0
W
2
0
2
3
L
Bastet
0
1
1
0.5
W
Izanami
MoPowaBaby x
Izanami
0
0
2
1
W
1
0
4
3
L
Ishtar
2
0
0
2
W
3
2
2
2
L
0
4
2
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,016
Damage
13,313
19,652
Taken
24,127
7,769
Mitigated
9,802
2,802
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,632
642
0
1,838
5,146
1,856
0
784
4,362
0
12,007
L
Chernobog
Bimzii
Chernobog
1,471
755
0
117
3,222
1,185
0
1,534
1,688
0
10,605
W
5,376
2,050
0
333
4,104
2,402
154
1,861
2,243
347
9,727
L
Bastet
2,985
352
0
376
3,365
1,067
0
844
2,521
0
6,701
W
Izanami
MoPowaBaby x
Izanami
1,812
1,156
0
97
4,073
1,414
1,442
228
3,845
0
19,629
W
3,982
860
241
293
2,953
968
343
437
2,516
7,983
0
L
Ishtar
5,307
3,184
0
1,880
4,618
1,703
806
1,695
2,923
0
18,946
W
4,214
979
0
0
3,376
1,129
541
240
3,136
15,797
0
L
2,494
369
172
722
5,836
1,791
360
2,520
3,316
9,254
0
L
1,056
455
0
1,038
7,086
4,056
0
1,818
5,268
4,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
22,598
127
Minions Killed
96
0
Camps Cleared
0
636,949
Distance Traveled
522,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,612
922
22
4
0
138,310
0
L
Chernobog
4,355
871
25
5
0
102,903
0
W
Surtr
4,817
963
11
2
0
129,968
0
L
Bastet
4,251
850
12
2
0
82,259
0
W
Izanami
5,084
1,017
50
10
0
127,171
0
W
Nu Wa
4,700
940
15
3
0
126,083
0
L
Ishtar
5,038
1,008
37
7
0
117,970
0
W
Eset
5,460
1,092
29
6
0
115,417
0
L
Ix Chel
4,350
870
14
3
0
101,313
0
L
Ymir
4,604
921
8
2
0
117,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role