Player Matchup

Da Ji
Da Ji
Gold V
Cras060418
Da Ji
Gold V
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 150L
1,057 MMR
Party 2
Chaac
Chaac
Silver III
GuniEdit
Chaac
Silver III
Level 123
God Stats
2W - 0L
1,661 SR
Queue Stats
90W - 109L
779 MMR
Party 2
Izanami
Izanami
Silver III
Stoppablestoney
Izanami
Silver III
Level 106
God Stats
11W - 12L
1,570 SR
Queue Stats
91W - 120L
1,001 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
TTV_NUREJIN
Morgan Le Fay
Silver II
Level 162
God Stats
10W - 10L
1,454 SR
Queue Stats
199W - 222L
1,004 MMR
Solo
Sylvanus
Sylvanus
Silver III
alextarh
Sylvanus
Silver III
Level 157
God Stats
6W - 6L
1,476 SR
Queue Stats
48W - 66L
999 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,532 SR
968 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,532 SR
1,165 MMR
Horus
Horus
Silver III
 
Horus
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
MarckR18
Merlin
Silver II
Level 125
God Stats
23W - 17L
1,639 SR
Queue Stats
196W - 206L
1,047 MMR
Solo
Artemis
Artemis
Silver IV
TipoNAT
Artemis
Silver IV
Level 143
God Stats
14W - 20L
1,519 SR
Queue Stats
58W - 75L
896 MMR
Party 1
Bakasura
Bakasura
Silver II
bipbip89
Bakasura
Silver II
Level 128
God Stats
10W - 13L
1,500 SR
Queue Stats
405W - 412L
883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
4 / 2 / 1
5,354
669
3,153
6,957
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
GuniEdit
Chaac
7
1 / 1 / 2
4,416
552
1,932
4,361
2,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 0 / 0
4,198
525
2,536
3,237
879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TTV_NUREJIN
Morgan Le Fay
8
0 / 1 / 1
4,572
572
2,839
3,779
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
alextarh
Sylvanus
7
0 / 0 / 0
4,410
551
1,997
5,383
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BacchusApolloAphroditeAnubis

VS

Bans
ThorThanatosAgniHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 0 / 1
4,298
537
2,236
5,163
3,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
 
Nu Wa
5
0 / 2 / 0
3,706
463
1,146
2,456
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
MarckR18
Merlin
9
3 / 2 / 0
5,242
655
3,170
3,920
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TipoNAT
Artemis
8
0 / 0 / 0
4,395
549
2,863
2,909
999
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
bipbip89
Bakasura
9
0 / 1 / 2
4,933
617
1,924
6,822
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Da Ji
4
2
1
2.25
W
Chaac
GuniEdit
Chaac
1
1
2
2
L
Merlin
MarckR18
Merlin
3
2
0
1.5
W
0
0
0
0
W
Morgan Le Fay
TTV_NUREJIN
Morgan Le Fay
0
1
1
0.5
L
Artemis
TipoNAT
Artemis
0
0
0
0
W
Sylvanus
alextarh
Sylvanus
0
0
0
0
L
Bakasura
bipbip89
Bakasura
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
11,339
23,717
Taken
21,270
10,667
Mitigated
8,927
8,014
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,236
1,581
242
2,526
5,163
3,773
0
1,426
3,737
0
14,567
L
Nu Wa
 
Nu Wa
1,146
183
0
148
2,456
523
12
0
2,456
15,194
0
W
Da Ji
3,153
791
0
725
6,957
2,574
0
933
5,981
0
27,569
W
Chaac
GuniEdit
Chaac
1,932
67
0
1,587
4,361
2,452
0
655
3,680
0
18,270
L
Merlin
MarckR18
Merlin
3,170
316
0
750
3,920
1,227
0
2,259
1,661
29,649
0
W
2,536
2,067
0
872
3,237
879
0
101
3,136
0
31,095
W
Morgan Le Fay
TTV_NUREJIN
Morgan Le Fay
2,839
109
0
1,014
3,779
1,279
0
1,930
1,849
28,664
0
L
Artemis
TipoNAT
Artemis
2,863
1,132
0
1,761
2,909
999
0
460
2,449
0
31,427
W
Sylvanus
alextarh
Sylvanus
1,997
781
720
3,096
5,383
3,483
0
697
4,686
15,804
0
L
Bakasura
bipbip89
Bakasura
1,924
1,484
0
1,788
6,822
2,405
0
691
6,131
0
25,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
22,574
214
Minions Killed
205
0
Camps Cleared
0
773,021
Distance Traveled
763,182
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,298
537
27
3
0
159,726
2
L
Nu Wa
3,706
463
14
2
0
121,458
1
W
Da Ji
5,354
669
46
6
0
168,889
0
W
Chaac
4,416
552
31
4
0
155,402
0
L
Merlin
5,242
655
46
6
0
146,707
0
W
Izanami
4,198
525
54
7
0
139,189
0
W
Morgan Le Fay
4,572
572
52
7
0
160,721
0
L
Artemis
4,395
549
53
7
0
123,689
0
W
Sylvanus
4,410
551
31
4
0
148,820
3
L
Bakasura
4,933
617
65
8
0
211,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role